Emica awakens in her city's train station, compelled to walk through darkness and the anxiety of being stranded in a strange world. She must escape by solving puzzles.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Early Access allows me to develop the game alongside the community. From early on, player feedback helps shape the experience, improve pacing, balance mechanics, and refine the atmosphere and narrative delivery.
I want players to be part of the process, not just at the end, and Early Access gives me the opportunity to polish the game based on real reactions rather than assumptions.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“9 Months”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The game may have incomplete artwork due to not being finished during early access.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is fully playable in its current state and represents the core experience.
Players can expect a focused horror experience with finished systems, atmosphere, and narrative elements, while some content, polish, and expansions are still in development.

There may be rough edges, balancing adjustments, or missing content that will be addressed throughout Early Access.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I plan to increase the price gradually as new content, features, and improvements are added throughout development.
Early Access is intended to reward early supporters while reflecting the game’s growth over time.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Community feedback is a key part of development. I actively listen to player suggestions, bug reports, and discussions through forums, social media, and updates.
Feedback helps guide balancing decisions, usability improvements, and overall direction, while staying true to the core vision of the game.”
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Tentang Permainan Ini

A 90s Japanese Horror Experience

In the Japan of the 1990s, in a small town on the outskirts, Emica wakes up after falling asleep at the train station...

As she explores, searching for anyone, she realizes what is engulfing the town... she must solve puzzles and beware of strange creatures to escape.

Is this world real? Or a product of Emica's imagination?

An environment designed to generate terror as you walk, accompanied by puzzles and horror creatures that will stalk you until you are caught.

Key Features

  • Atmospheric 90s Japan Setting: Immerse yourself in a meticulously crafted world inspired by the twilight of the analog era in rural Japan. From the hum of vending machines to the heavy silence of deserted streets, every detail contributes to a sense of uncanny isolation.

  • Psychological Horror & Uncertainty: A narrative that blurs the line between reality and a crumbling psyche. Are you trapped in a haunted town, or your own mind? The answer remains elusive as you delve deeper.

  • Explore, Solve, Survive: Navigate a tense environment where exploration is key. Solve environmental puzzles integrated into the 90s setting while constantly looking over your shoulder for the creatures that stalk the shadows.

  • Relentless Stalkers: You are not alone. Unsettling creatures born from the anxieties of the era will follow you. There is no fighting, only hiding, outsmarting, and running.

                                         

                                       

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

This game contains depictions of child abuse, domestic harassment, hallucinations, torture, and graphic violence.

This game is set in 1990s Japan and features depictions based on the customs and culture of that era. These representations do not reflect the views or values of the developers or any individuals involved in the project.

If you feel uncomfortable at any point during the game, please take a break or talk to someone you trust.

Keperluan Sistem

    Minimum:
    • OS: 7
    • Pemproses: i3
    • Memori: 6 GB RAM
    • Grafik: GT 1050
    • DirectX: Versi 10
    • Storan: 6 GB ruang tersedia
    Dicadangkan:
    • OS: 11
    • Pemproses: i7
    • Memori: 12 GB RAM
    • Grafik: RTX 2040
    • DirectX: Versi 12
    • Storan: 6 GB ruang tersedia
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