Resilience: Wave Survival is a physics based endless wave survival shooter. Explore to Search for Weapons and Ammo to help Defeat the Enemies, better find food and water too if you want to Survive for longer, but Beware of the Tripods stalking the lands.
All Reviews:
Mixed (146) - 63% of the 146 user reviews for this game are positive.
Release Date:
Dec 23, 2015

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Recent updates View all (47)

September 23

RWS Version 2.0

Hi, here are some details on the latest update for RWS version 2 (v2.0051) which will be a FREE update/upgrade to the current version of Resilience.

*Added XP system, gain xp thru kills, loot drops, and completing modes. other means of gaining xp to come in future updates
*Added Player Leveling, max level is set to 50, this could change with testing

*Added Ability Points system, you gain Ability Points by leveling up which you can use to increase your player abilities. Each Ability has a maxium it can reach
*Reload Speed Ability Added. you can increase the speed Reload Takes, maximum of 200%
*Health, Hunger, Thirst, Stamina, Oxygen, Damage Abilities Added, you can now use the Ability Points earned thru leveling up to increase Player Stats
*Added Health/Armour/Hunger/Thirst Healers to Test Range. These could end up on levels.
*100 Ability Points Added for Testing.

*Reworked Stamina System, now there will be a small delay before stamina begins to recover, recovering stamina is now quicker, but if stamina is totally drained it will take longer to start to recover
*Oxygen now wont reach max instant after surfacing from water, there is now a delay rate and it will raise quicker if not moving
*Hunger/Thirst will now deplete quicker if moving and even quicker if running, but will be much slower if swimming
*TBA! Weapons need you to be a certain level before you can buy them

*Updated HUD, rewrote HUD system

*New Game Mode 'Dead In 5' Deal as much Damage as you can in 5 minutes before you die

*AI Stats are now based on AI Level, Test Range AI Spawner gives you the ability to spawn in AI with a your set level

*Worm Spawner ReInvented... Now once its health reaches death, it will tunnel underground and after some time it will emerge out of the ground in a random place and start spawning worms again
*Fixed so if you died during GunGame it wont show That you have completed and it will show you died
*Added Run and Zoom FX
*Fixed so you can use Fists in GunGame
*New Bear/Boar Turn Animations
*Reworked some Post Processing settings
*Added New Muzzle Flash FX
*M64 renamed to The Jimmy now fires Projectiles

*Fixed placing C4 in third person mode
*Fixed Grenades not dealing damage
*Slightly adjusted first shot recoil and recoil on several weapons, a full recoil pass on all weapons will come with updates
*Fixed several weapon fire animations, The Jimmy, AKM, CQ16 and Scar
*Village Vegetation Updated
*Added so you can Sort the Inventory
*Consumables now have a Cooldown Timer before you can consume the next
*Fixed Third Person Pistol Reload Animation
*Added Console, will only work on Freeroam Mode
*Music Player Added
*New Music Tracks Added

To Download and use the Alpha Version 2, right-click RWS from your library and choose properties / beta

XP saves could be reset after testng, or the max level could increase meaning your xp wont reset but you could loose levels.

I would like to hear your feedback and suggestions good or bad.

1 comments Read more

July 23

Version 2.0 Pre-Alpha Available Now

Hi Everyone, Thank you for your continued support throughout this games history. This is my first game for steam and have been learning as I went along, and as such about a year into development I decided to start again from scratch.

After working on the new update about 6 months into it I lost all the work I had done so far, due to not having a backup.

Now after some time I decided to give it another go and start again to create the game I wanted.

My main focus was optimization, and now I have some techniques to make this happen, you won't believe the difference.

Here are some examples on the new update.
+Using Level Streaming, which means each level is split into different scenes and streamed in as and when they are needed from a main scene.
+Texture Streaming
+Completely New AI System
+Weapon Custominisation
+Achievements (Integration with steam TBA)
+New Weapons
+All weapons have been re-textured
+All new UI
+All maps remade from scratch (Maps are not 100% complete yet)
+New player settings

& Much More!

Please Try the new Alpha Version on the Beta Branch.

Thank You Jim
7 comments Read more

About This Game

Resilience: Wave Survival is a physics based endless wave survival shooter set in an abandoned village, being taken over by Alien Invaders, Zombies & Robots.
Explore to search for guns and ammo to help defeat the enemies, better find food and water too if you want to survive for longer. Beware of the Tripods stalking the lands.

Customize your Atmosphere with world settings and combine with the many colour grading options to make your world truly your own. Every round can be a completely new experience! Pick from Sky Presets and them further Customize to your liking.

Customize Player Settings to your play style. Pick from 6 Load outs or start with just a knife.

Key Features!
* Building Mode with Autosave, Inventory and Hotbar (Includes 4 Unique Maps only for Sandbox Mode)
* HoverBike for Sandbox Mode
* Customize your experience by changing Player & World settings
* Fully Customizable Sky settings with Day/Night cycle (with fully adjustable speed) (Now with Snow!)
* Unique Recoil and Bullet Spread
* Physics Based
* Scoring System
* Hunger & Thirst (can be disabled)
* Easy, Normal & Hard Difficulty Modes
* Slow down time for them Epic Slo-Mo Moments!
* Gravity Force Options
* Weapon Testing Range (now with option to Spawn Random Enemies for practice)
* Xbox Controller Partial Compatible

Weapons In-Game!
* Combat Knife
* Pistol
* Deagle
* Magnum
* Silenced SMG
* Pump-Action Shotgun
* Auto Shotgun
* Bullpup Assault Rifle
* M14 Rifle
* Bolt-Action Sniper Rifle
* Bolt-Action Sniper Rifle with Hold Sight
* Minigun (Rare to find)
* Crossbow
* RPG (Rare to find)
* Flame Thrower (Rare to find)
* Uber Combat Knife (Gold, Double ended blade, Flashlight, further strike distance) (Rare to find)
* Uber LMG (Gold, Zero Recoil & Bullet Spread, High-Capacity Magazine) (Rare to find)
* Baseball Bat
* Pulser (Alien Pistol) (Rare to find)
* Slugger (Alien Auto Shotgun) (Rare Drop)
* Uber Magnum (Gold, Zero Recoil & Bullet Spread, Higher Damage) (Rare to find)
* Heavy Sniper
* CQ16
* M64C
*20 Tools, including a Hammer, Saw, Sickle and Paintbrush. All can be used to damage your enemy

All Future Content / DLC will be FREE.

System Requirements

    • OS: Windows 7 32bit/64bit
    • Processor: 2Ghz
    • Memory: 4 GB RAM
    • Graphics: SM3.0 (DX9) 2GB
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • OS: Windows 10 64bit
    • Processor: 3Ghz
    • Memory: 8 GB RAM
    • Graphics: SM5.0 (DX11) 3GB
    • DirectX: Version 11
    • Storage: 10 GB available space

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