This content requires the base game Grimoire: Manastorm on Steam in order to play.

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Release Date:
Jul 18, 2017

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This content requires the base game Grimoire: Manastorm on Steam in order to play.

Buy Grimoire: Manastorm - Nature Class


About This Content

With power over life and death a Nature wizard is vital for a successful team composition. She is Grimoire’s primary healing class but like all classes in Grimoire she can also do solid damage. Through a mix of directed healing, targeted Area-of-Effect healing, and self-centered Area-of-Effect healing she can easily turn a battle alone. Or if taking life is more your style she can be customized with a variety of deadly damage focused spells like summoning ancient wisps which when triggered by a nearby enemy will strike out at whoever disturbed their slumber.

Many of her spells can also be used on both enemies and allies alike, by changing the frequency she can either heal a damaged friend or tear apart a weakened foe. Her passive spell is very unique in that she gets a second chance at life - whenever the mage’s life reaches zero she transforms into a rabbit, if she then survives for 10 seconds she will transform back into a mage.

Unique Passive Spell: Rebirth – When you normally would die, instead you will transform yourself into a critter. As a critter you cannot attack, you have a small amount of heal and your movement speed is increased. If you are not killed within ten seconds you revert to mage form with 50% health and mana. This passive has a 60 second cooldown that does not start until you are back in mage form.

Starting Spells

Primary: Thorns - Launch small thorns which are attracted to any nearby enemies dealing 4 - 6 damage.
Secondary: Anima Blossom - Conjure a blossom of anima that deals 25 - 30 damage to enemies and heals allies in a medium radius on impact. If it fails to hit any players a blossom is left behind for 5s which heals allies for 25. This spell can be charged for 1s to increase its strength and speed.
Utility: Wisp - Summon a slow moving wisp that deals 16 - 24 damage in a large area on impact. The wisp gains strength the longer it is alive. This spell can be triggered again to direct it to the targeted location.
Ultimate: Tree of Life - Grow a massive tree at the targeted location that grows for 2s and then rapidly heals nearby allies for 15 every second and lasts 15s.

System Requirements

    • OS: Windows XP SP3 (32-bit only), Windows Vista, or Windows 7
    • Processor: 2.0+ GHz processor
    • Memory: 2 GB RAM
    • Graphics: SM3-compatible video card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any

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