Longsword is a game of hardcore turn-based tactical combat. Build decks of spells and miniatures to fight against humans or the AI in skirmishes and campaigns. Earn cards through play or just pay once for the whole set.
All Reviews:
Mixed (93) - 69% of the 93 user reviews for this game are positive.
Release Date:
Jul 20, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Longsword Tabletop Tactics is a one-man labor of love, made by and for people who enjoy tabletop tactics.

We are now in the Free to Play beta. Anyone can start building a collection now. Buying the Founder's Pack grants unique perks and rewards.”

Approximately how long will this game be in Early Access?

“As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.”

How is the full version planned to differ from the Early Access version?

“The primary way in which the Early Access version will differ from the release version is in the content available. Currently we have approximately 250 unique units and spells in the game, with plans to double that number by release. The release version will also feature a robust single-player campaign, whereas the single-player content available right now is limited to AI Skirmishes and to a brief single-player campaign meant to highlight the features available.”

What is the current state of the Early Access version?

“Currently the game is 100% playable in online multiplayer and in single-player skirmishes against the AI. The in-game map editor is ready for you to use to create your own maps and to share them on the Steam workshop. There are currently more than 250 units including Champions, Spells, Equipment, and Structures, with more units being added in regular updates. More than 125 diverse active and passive abilities currently exist as well.”

Will the game be priced differently during and after Early Access?

“Yes, pricing will change. Everyone who buys into the Early Access period will be receiving a full set of the Fantasy Play Set cards. In the future, we will offer a low-or-no-cost version of the game to bring an expanded player-base in. The opportunity to buy a full Play Set of cards may disappear entirely at that point. Essentially, you should understand that the business model of this game will change over its lifetime with the aim being to bring the largest multiplayer base into the game as we can. It is our aim to provide top-tier value to people who want to support this project in its Early Access period.”

How are you planning on involving the Community in your development process?

“Our forums are expected to be filled with lively discussions on balance and features. We want to hear every bit of feedback that you have, and it is our goal to rapidly update the game with new content and features in response to community needs.”
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Play Longsword - Tabletop Tactics

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Recent updates View all (11)

May 3

Free to Play Beta Released / Patch Notes

Longsword is now free to play. We also are giving every Founder's Pack owner a "faction" token. You have to log into the game to get it. Give this token to a free-play friend and they can get a full set of that faction's cards.

As for free play, you can get playing and building your collection right now. We won't wipe your free to play progress at release unless you cheat or we find out that we're idiots and have some horrible exploit in place. Probably not even then.

The business model is that you can grind out cards and gold for free by playing games and completing in game challenges. You can, at any time, just buy the full play set of cards. That would be nice.

We aren't out of Early Access yet. There are still features and content left to complete. But I want to get this F2P stuff into your hands so that you can have some more competition and get a bigger playerbase.


edit --

Patch 17 hotfix

- fixed an issue with reward cards not display properly in the list of stuff you own
- fixed an issue where units could double attack without spending AP
- fixed an issue with Leaping Attack not working properly
- fixed an issue where a number of condition immunities that should have only applied to structures were being applied to every unit.
- updated version number

Patch 17 Notes -

- You may now only play Valid decks in AI Skirmish and MP. Invalid decks will be clearly marked
- Structures can no longer gain conditions plagued, cursed, bleeding, festering wounds, sleeping, or thrall of the witch
- You now draw 4 cards instead of 3 cards when starting a fresh game in AI Skirmish or MP modes
- Added an interface for 'Free-to-Play" players to choose a starting deck from one of the six factions. They will be able to use the cards in their chosen deck as if they owned them to play AI Skirmishes and MP matches to unlock new cards
- Every current and future owner of the Founder's Pack will receive a random "Faction Token" upon logging in that they can give to a friend. This token will grant a full play set for that faction. The item is tradeable on the Steam marketplace.
- Reduced the cost of Orc Wardrum and Horde Banner to 5 mana each
- Reduced Bloody Blade to 12 mana cost
- Added damage type to floating text numbers when unit takes damage
- Added Helpful Wind spell
- Added Blinding Flash spell
- Added the Reorcanize spells
- Added Chosen Token equipment.
- Updated card descriptions to better indicate which units come with a "free pair". A lot of spells and cards are fun but maybe not worth a whole deck slot, which is why you get 2 of them when you draw the card.
- Added Poison Dagga equipment
- Added Greenskin Grog equipment
- Added Usurious Loan spell
- Reworked the way "Challenges" work to be more efficient for development
- Added the Heavy Hitter challenge
- Added the ability to select a Random opponent in AI Skirmish (+10 gold if you win)
- Added the Peasants Present challenge
- Added the Greenskinz Winz challenge

- Fixed an issue where the number of a specific card in a deck could be misreported when viewing a deck, or adding or removing a card from a deck
- Fixed an issue where the Fire Wand wasn't working with the Gladiator properly.
- Fixed a bug in Hotseat mode where you could draw cards from your opponent's deck!
- Fixed a bug where player 2's mini cards could appear on the wrong side of the "turn" button on the top status panel in Multiplayer
- Fixed a bug where you wouldn't get gold from multiplayer matches. You get twice as much for a MP match by the way
- Fixed an issue where nexuses and structures could be invisibly knocked back
- Frightening Howl no longer affects friendly units
- Proximity-based effects like Commander Auras will no longer repeatedly trigger the "Spell Sealed!" text from popping in over Spell-sealed units
- Added a "Fail Safe" that will trigger skills even if the animation somehow gets messed up. This should fix a number of odd bugs similar to the gladiator not shooting the fire wand, or goblin ranger trying and failing to use the fairy portal
- Fixed issue where Void Bolt was unable to target structures and nexuses
- Fixed an issue where certain special attacks would not kill Nexus units (like tail whip, axe throw)
- Boil Blood now properly gives AP to affected units
- Fixed an issue where Structure stats would display incorrectly in the unit viewer
- Fixed a number of issues related to the "Restart" button in the campaign mode not working properly
- Fixed an issue where you couldn't delete decks! Although I may have also introduced that bug in this release, but hey. I fixed it and I'm totally counting it here.
- Fixed the "Void Surge" Spell which was previously released without properly functioning
- Fixed an issue where 3 or more floating texts popping at once would overlap
- Fixed an issue that could prevent the Ability list on the "Learn" tab to display all skills
- Fixed Poison attacks inflicting poison when the attack misses / does 0 damage
Last edited by Zero; Apr 24 @ 3:33pm — See post history
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About This Game

Longsword is a game of tabletop miniature combat. Assemble armies of miniature figurines, create the battlefield terrain of your dreams, and play turn-based tactical battles in solo campaigns, AI skirmishes, and online multiplayer! Unleash your creativity and share your creations with the world!

• Deep, Turn-based tabletop tactics made digital
• Solo skirmish and Campaign modes to learn the game, and Multiplayer modes to test your skills against the world
• Table Editor with Workshop integration to make your own tables and share them with the world
• More than 250 Champions, Spells, Structures, and Legendary equipment cards
• Hundreds of unique skills and conditions for incredible tactical depth
Free Demo!

System Requirements

    • OS: Windows (64bits only) 7 / 8 / 8.1 / 10
    • Processor: i3 4th generation / i5 2nd generation / A6 series
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 / AMD Radeon 5800 series / NVidia 550Ti
    • DirectX: Version 11
    • Storage: 5 GB available space
    • OS: Windows 10
    • Processor: i3 5th generation (or newer) / i5 3rd generation (or newer) / FX4170 (or newer)
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon 8000 series or newer / NVidia GTX 660 or newer
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: Recommended Resolution: 1920 x 1080

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