Before Kvir rose, its tribes lived under Eastbornian rule. As shadows stir beneath the snow, you must unite the North and spark the dawn of a realm destined for glory. The storm is coming — and nothing will be the same.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to build Tales of Glory 4: Ragnarok the same way Tales of Glory 1 was made: with the community at the center of development. Early Access lets players jump in early, share ideas, suggest features, report issues, and help shape the game’s direction.

Your feedback will directly influence combat, game modes, campaign content, balance, and new systems. Together, we’ll forge the best possible version of Ragnarok — just like we did with TOG1.”

Approximately how long will this game be in Early Access?

“The game will stay in Early Access for 1 year”

How is the full version planned to differ from the Early Access version?

“The Early Access version offers the core VR combat experience and the first playable systems, while the final game will grow far beyond that. During development, I plan to add new game modes, expand the campaign into a full TOG1‑style experience, and introduce new combat features — all shaped by community ideas and feedback. Nothing is guaranteed, but everything will be built with the players, just like Tales of Glory 1.”

What is the current state of the Early Access version?

“The Early Access version includes the core VR full‑physics combat system, several battlefields and game modes and squad‑leading mechanics for commanding Viking warriors and generate your own battles. You can already fight, lead, experiment, and shape the foundation of the future campaign — with all systems ready to grow based on community ideas.”

Will the game be priced differently during and after Early Access?

“No price change between Early Access & Final game”

How are you planning on involving the Community in your development process?

“The community will have a major impact on the development of Tales of Glory: Ragnarok. I’ll be actively gathering feedback through the Steam forums and the game’s official Discord server, where players can discuss ideas, report issues, and help shape priorities.

Community suggestions will guide new game modes, combat improvements, balance changes, and the evolution of the campaign. I’ll share regular updates, prototypes, and development notes so players can react early and influence the direction of the project. The goal is to build the game step by step with the community, through Early Access.”
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This game is not yet available on Steam

Planned Release Date: September 2026

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About This Game

Before the sagas. Before the heroes. Before the realm of Kvir stood united.

The northern tribes lived scattered across frozen valleys and harsh frontiers, struggling under the tightening grip of the Eastbornians — foreign rulers who claim the land, the harvest, and the lives of its people.

But something stirs beneath the snow. Whispers travel through forests and fjords — of shadows moving where no man walks, of ancient powers waking, of a storm gathering beyond the horizon.

In this prequel to Tales of Glory, you step into the boots of a young warrior rising from obscurity. Your task is not conquest — it is unity. Rally the broken tribes, defend the frontier, and forge the first spark of what will one day become the kingdom of Kvir.

The world is changing. And when the storm finally breaks, nothing will be the same.

Unite the tribes. Defy the Eastbornians. Shape the dawn of Kvir.

• VR Full‑Physics Combat

Fight with weight, impact, and physicality. Every swing, block, grab, and throw is driven by your own movement — no canned animations, no shortcuts.

• Lead a Viking Warband

Command squads of Nordic warriors in large‑scale battles. Issue orders, break enemy lines, and turn desperate fights into legendary victories.

• Explore Dangerous Dungeons

Descend into ancient ruins, forgotten tunnels, and shadowed depths hiding relics, secrets, and things best left undisturbed.

• Multiple Battlefields & Game Modes

Fight across snowy forests, burning villages, mountain passes, and fortified camps — with varied modes that keep combat fresh and replayable.

• A Full Campaign in the Spirit of TOG1

Experience a story‑driven campaign charting the rise of Kvir, blending open‑field warfare, village defense, dungeon exploration, and large‑scale assaults.

• Fully Moddable

Customize, expand, and reshape the game with full modding support — from weapons and maps to entirely new experiences crafted by the community.

Mature Content Description

The developers describe the content like this:

Realistic medieval battles so expect a lot of blood

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Processor: Intel Core i5-4590 / AMD FX 8350
    • Memory: 16 GB RAM
    • Graphics: GTX1070
    • Storage: 15 GB available space
    • VR Support: OpenXR on SteamVR limited to 2 buttons controllers (see notes)
    • Additional Notes: Needs 2 buttons VR controllers (Valve Index / Oculus Touch controllers or similar) - Not compatible with Vive Wands or similar
    Recommended:
    • OS: Windows 10
    • Processor: 8-16 Core 4GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2070
    • Storage: 15 GB available space
    • VR Support: OpenXR on SteamVR limited to 2 buttons controllers (see notes)
    • Additional Notes: Needs 2 buttons VR controllers (Valve Index / Oculus Touch controllers or similar) - Not compatible with Vive Wands or similar
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