A professional air traffic control simulation, now with voice recognition! Approach Control: Remastered is a realistic air traffic control simulation where you manage arrivals using real procedures, authentic radar behavior, and professional controller workflows in fast-paced, high-stakes scenarios.

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Om spillet

Approach Control: Remastered is a professional-grade air traffic control simulation designed by real-world air traffic controllers.  Our new voice recognition feature and pilot voices recorded from real-world air traffic controllers make this simulation feel authentic.

You’ll work real approach radar, manage high-density arrival flows, and issue clearances using authentic procedures. The radar behaves like real approach control radar, including a true 3-second sweep used by professional controllers, along with real ICAO separation and wake turbulence standards. This is not an arcade game, but a hardcore aviation experience.

Aircraft must be spaced correctly, assigned proper altitudes and headings, and sequenced safely to the runway. As traffic increases, the pressure builds, just like it does in a real approach control room.

Key Features

  • Authentic ATC radar simulation with real-world behavior

  • Voice Recognition

  • True 3-second radar sweep for realistic situational awareness

  • Real ICAO separation and wake turbulence rules

  • Multiple approach sectors with unique runway layouts and arrival flows

  • Designed by real air traffic controllers for realism and accuracy

Approach Control: Remastered delivers a focused, realistic simulation experience that rewards precision, planning, and calm decision-making under pressure.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

ChatGPT was used to create trophies for the trophy case. All in-game art was created myself using Photoshop. The splash page was created by my part-time artist. She bought imagery from istockphoto, and asked me to generate the 3D aircraft renderings, which I did using Unity3D. To the very best of my knowledge, AI was ONLY used to generate the 20 trophies.

Systemkrav

Windows
macOS
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 (64-bit)
    • Prosessor: Intel Core i3 or equivalent
    • Minne: 4 GB RAM
    • Grafikk: Integrated graphics (Intel HD Graphics 4000 or better)
    • DirectX: Versjon 11
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Any DirectX-compatible sound card
    • Tilleggsmerknader: Designed to run smoothly on modest hardware. No high-end GPU required.
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 or Windows 11 (64-bit)
    • Prosessor: Intel Core i5 or equivalent
    • Minne: 8 GB RAM
    • Grafikk: Dedicated GPU recommended
    • DirectX: Versjon 11
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Any DirectX-compatible sound card
    • Tilleggsmerknader: Designed to run smoothly on modest hardware. No high-end GPU required.
    Minimum:
    • OS: macOS 10.13 High Sierra
    • Prosessor: Intel Core i5 or Apple M1
    • Minne: 4 GB RAM
    • Grafikk: Metal-capable GPU
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Any DirectX-compatible sound card
    • Tilleggsmerknader: Designed to run smoothly on modest hardware. No high-end GPU required.
    Anbefalt:
    • OS: macOS 11 Big Sur or newer
    • Prosessor: Apple M1 / M2 or Intel Core i5
    • Minne: 8 GB RAM
    • Grafikk: Metal-capable GPU
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Any DirectX-compatible sound card
    • Tilleggsmerknader: Designed to run smoothly on modest hardware. No high-end GPU required.

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