A professional-grade road design sim built on real-world maps. Recreate complex interchanges and iconic highways 1:1, engineer custom solutions with real workflows, and drive what you design.

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Pek Yakında Erken Erişim'de

Bu oyunun geliştiricileri oyunu, oyuncuların geri bildirimleriyle birlikte geliştirecek şekilde tamamlanmadan çıkarmayı planlıyor.

Not: Erken Erişim aşamasında olan oyunlar geliştirme boyunca önemli ölçüde değişebilir ya da değişmeyebilir. Eğer oyunu bu aşamada oynamak için çok hevesli değilseniz oyunun geliştirilme sürecinde ilerlemesini beklemek isteyebilirsiniz. Daha fazla bilgi edinin.

Geliştirici ürün hakkında ne diyor:

Neden Erken Erişim?

"ALIGNMENT is a hardcore infrastructure design game built on real engineering principles. However, real-world infrastructure is never universal. Road standards, traffic behavior, terrain constraints, and even atmospheric conditions differ fundamentally across regions.

Early Access is where this gap gets closed. We provide the core engineering systems. Players bring local knowledge, design habits, and regional logic. During EA, player input can directly influence how regional standards, traffic rules, and environmental behaviors are modeled, tuned, and locked into the simulation.

If you care about how roads actually work where you live, EA is your chance to shape how that reality is represented in the game."

Bu oyun ne kadar süre için Erken Erişim'de olacak?

"Approximately 6 to 12 months. The full release will depend on the maturity of the systems rather than a fixed date. We will only conclude Early Access once physics behavior, procedural generation, multiplayer stability, and the regional adaptation of design standards all meet the consistency levels required for an engineering-grade simulation."

Erken Erişim versiyonunun tam versiyonundan ne kadar farklı olması planlanıyor?

"We aim for the full release to be the ultimate realization of our "Global Infrastructure" vision. Throughout the Early Access journey, we plan to evolve the experience across several core dimensions:

Data Evolution: We are striving to integrate higher-resolution global terrain and satellite imagery, aiming to provide a near-engineering-grade foundation for your creations.

Engineering Depth: Our goal is to introduce complex structural systems—such as suspension and cable-stayed bridges or shield tunnels—governed by authentic engineering parameter constraints.

The Collaborative Frontier: We intend to explore a multi-role collaborative environment, featuring project version control and competitive scoring to redefine how teams build together.

Living World Simulation: We are working towards a high-performance ECS Agent-based traffic system, designed to replicate complex tidal flows and the fascinating patterns of real-world congestion.

Immersive Physics: We aspire to refine our multi-physics engine—from fluid dynamics and disaster simulations to nuanced vehicle handling—to elevate the tactile feedback of both designing and driving.

Community & Creativity: A robust Mod ecosystem is a key part of our roadmap, as we seek to empower players to publish, share, and expand the game’s universe with custom assets.

Professional Mastery: We plan to challenge players with advanced scenarios involving budget management and compliance audits, aiming for a true professional-grade simulation experience.

Global Standards: Our long-term objective is to adapt the simulation to localized road standards and traffic regulations worldwide, ensuring consistency for designers across different regions."

Erken Erişim sürümünün şu anki durumu nedir?

"ALIGNMENT: An Engineering Odyssey is not built from scratch; it evolves from our proprietary engineering design and simulation software, RoadMate. RoadMate has been widely used in real-world infrastructure projects, academic research, and the autonomous driving industry, and it continues to improve through iterative feedback.

The Early Access version inherits this professional DNA. Core procedural generation modules for routes, roadbeds, bridges, tunnels, and even culverts are already complete. Traffic simulation and first-person driving physics are also natively integrated into the architecture.

To better suit game players, we are redesigning interaction paradigms completely different from traditional engineering software, turning complex engineering workflows into intuitive and enjoyable gameplay. At the same time, we are building a more detailed terrain system to make the interaction between roads and environments more natural and immersive.

The main focus of the current Early Access build is to port these industry-proven engineering modules into the game environment and optimize the user experience, balancing professional engineering logic with gameplay."

Erken Erişim sırasında ve sonrasında oyunun fiyatı değişecek mi?

"Yes. As the system evolves, with deeper simulation and expanded content, the full version will carry a higher price. The current Early Access price is a special reward for early adopters, who play a crucial role in validating and shaping the system."

Topluluğu, geliştirme sürecine nasıl dahil etmeyi düşünüyorsunuz?

"We consider our community as a “Global Engineering Consultant Group.” Beyond standard bug reports, we urgently need your regional engineering expertise—whether it’s guardrail standards in Germany or mountain road marking practices in Japan. Development priorities will be guided by community input, adding region-specific assets and regulatory presets. You can engage directly with our development team via the Steam Community or Discord. Your feedback will have a direct impact on the accuracy and global adaptability of ALIGNMENT."
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Planlanan Çıkış Tarihi: 2026

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Bu Oyun Hakkında

Real terrain. Real geometry. Real consequences.

<ALIGNMENT: Engineering Odyssey> is a hardcore infrastructure simulation driven by authentic topography. Every project unfolds in a distinct geographic setting—mountain passes, river valleys, coastal corridors, urban fringes. The land itself dictates your constraints and shapes the visceral experience behind the wheel. There are no abstract grids here. Every ridge, every ravine is a boundary you must confront.

Core Features

Real Geographic Environments (GIS Integration)

Engineering-Grade Design

Drive to Validate

Workflow

Survey – Interpret the terrain. Identify control points and constraints.

Align – Plan horizontal and vertical geometry. Balance earthwork.

Construct – Build interactively: pavement structure, slope stabilization, bridge placement, tunnel portals, interchange ramps.

Verify – Drive the finished route. Gather feedback through the wheel and pedals.

Iterate – Revise the design. Fix the flaws.

Localization

More than text translation—terminology is adapted to match regional engineering standards and conventions.

Launch languages: Simplified Chinese · Traditional Chinese · English · Japanese

Expansion: German · French · Spanish · Korean · Italian · Dutch · Portuguese · Russian

Community priority: Swedish · Norwegian · Danish · Finnish

During Early Access

More real-world sites

Engineering systems

Driving experience

Performance and scale

Language support

Long-Term Exploration

The following directions are still in the planning phase, guided by community feedback.

Collaborative construction

Corridor planning

Complex structures

Dynamic traffic

MOD support

Engineering community

Sistem Gereksinimleri

    Minimum:
    • 64-bit işlemci ve işletim sistemi gerektirir
    • İşletim Sistemi: Windows® 10 (64-bit)
    • İşlemci: Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core)
    • Bellek: 8 GB RAM
    • Ekran Kartı: NVIDIA® GeForce® GTX 1050 (2 GB) / AMD® Radeon™ RX-460 (4 GB) / Intel® Arc™ A380 (6 GB)
    • DirectX: Sürüm 12
    • Depolama: 10 GB kullanılabilir alan
    Önerilen:
    • 64-bit işlemci ve işletim sistemi gerektirir
    • İşletim Sistemi: Windows® 10 (64-bit)
    • İşlemci: Intel® Core™ i5-7600 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
    • Bellek: 16 GB RAM
    • Ekran Kartı: NVIDIA® GeForce® GTX 1060 (6 GB) / AMD® Radeon™ RX 580 (8 GB) / Intel® Arc™ A580 (8 GB)
    • DirectX: Sürüm 12
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 15 GB kullanılabilir alan
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