Sky Reach is a neon cyberpunk infinite climber where every jump counts. Shoot energy waves, collide with the world to create platforms, and carve your own route upward. Play solo or in local co-op and push for ever-higher scores.

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Fecha de lanzamiento prevista: abril de 2026

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Acerca de este juego

Shape the climb. Ride the waves. Reach the sky.

Sky Reach is a minimalistic, neon-drenched infinite climber set in a cyberpunk city that stretches from the darkest slums to the open sky above.

You play as a small rectangular hero with one goal: climb higher than ever before. Jump from platform to platform, react fast, and keep moving upward as the city pulses beneath you.

But Sky Reach isn’t just about precision jumping.

Shape Your Own Path

The core mechanic lets you shoot energy waves. The world itself is alive with waves of motion - and when the waves collide, they create new platforms.
Every shot matters. Every collision can change your route. You’re not just climbing the tower - you’re building it as you go.

Climb Together

Play solo or team up in local co-op for two players. Help each other recover from falls, create platforms together, and push your climb further than you ever could alone. Cooperation can mean the difference between a new high score… or a long fall down.

Grow Stronger the Higher You Go

Reach climbing milestones to unlock new power-ups that let you jump higher, move faster, and bend the rules of ascent. Master them, chain your progress, and chase ever-greater heights - and scores.

A Neon City With a Soul

Ascend through five distinct neon backdrops, each revealing a new layer of the city - from gritty street-level slums to the glowing skyline and beyond. Beneath the action lies a simple, touching narrative, quietly unfolding as you rise.

Requisitos del sistema

Windows
macOS
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: OS: Windows 10 (64-bit)
    • Procesador: Processor: Dual‑core 2.0 GHz (Intel Core i3 / AMD equivalent)
    • Memoria: 4 GB de RAM
    • Gráficos: DirectX 11 compatible GPU (Intel HD 4000 / Intel UHD / low-end dedicated GPU)
    • DirectX: Versión 11
    • Almacenamiento: 400 MB de espacio disponible
    • Tarjeta de sonido: DirectSound / WASAPI compatible audio device (integrated audio or basic 2‑channel sound card); stereo output or headphones required
    • Compatibilidad con RV: no VR Device support
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: OS: Windows 10 / 11 (64-bit)
    • Procesador: Quad‑core 2.5 GHz (Intel Core i5 or Ryzen 5)
    • Memoria: 8 GB de RAM
    • Gráficos: DirectX 11/12 compatible GPU (e.g., NVIDIA GTX 1050 / AMD RX 560 or Intel Iris Xe)
    • DirectX: Versión 11
    • Almacenamiento: 400 MB de espacio disponible
    • Tarjeta de sonido: Dedicated or integrated audio device with proper drivers (WASAPI/DirectSound / OpenAL-compatible); stereo or multichannel output supported. Headphones or speakers recommended for best experience.
    • Compatibilidad con RV: no VR Device support
    Mínimo:
    • SO: macOS 10.15 Catalina or later (64-bit Intel)
    • Procesador: Intel dual‑core (2.0 GHz) or Apple Silicon (via Rosetta 2; see notes)
    • Memoria: 4 GB de RAM
    • Gráficos: Integrated GPU (Intel HD 4000+ / Intel Iris) or discrete GPU with Metal support
    • Almacenamiento: 400 MB de espacio disponible
    • Tarjeta de sonido: CoreAudio‑compatible audio device (built-in speakers/headphones or USB sound card); stereo output required
    Recomendado:
    • SO: macOS 11 Big Sur or newer (native Apple Silicon + Intel supported)
    • Procesador: Quad‑core Intel or Apple Silicon (M1/M2)
    • Memoria: 8 GB de RAM
    • Gráficos: GPU with Metal support (Apple Silicon GPU, Intel Iris Plus or better)
    • Almacenamiento: 400 MB de espacio disponible
    • Tarjeta de sonido: CoreAudio‑compatible audio device with proper drivers; stereo or multichannel headphone/speaker setup recommended.
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