Take the role of a newly ascended deity in Gods and Idols. Carve your place among the stars in an open, dynamic, and massive MMORTS universe. Command the powers of the cosmos, form alliances, and use your worshipers as instruments to further your goals.
All Reviews:
Mixed (605) - 69% of the 605 user reviews for this game are positive.
Release Date:
Dec 12, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With the core aspects of the game now implemented, Early Access will allow us to further expand the community and stress test the balance of the game. Over the years, we've found how frequent player feedback has substantially improved the game, and help us polish a better product for you.”

Approximately how long will this game be in Early Access?

“We expect it to be in Early Access until we have completed balancing of all the main features of the game. There is no current date for this.”

How is the full version planned to differ from the Early Access version?

“Improved options for colonization, streamlined quests and a completed tutorial will help guide new players in the full version. The universe will also be persistent, with ongoing events to contribute to the lore and allow players a chance to claim rare artifacts and essence. Significantly more spell options will also be implemented to truly craft a universe of epic space contests among the futuristic gods.”

What is the current state of the Early Access version?

“The version currently has the basic gameplay but still lacks several major features. This is still very much in alpha and many things are incomplete or broken, so if you're looking for something much more complete, we suggest waiting for awhile and then check back during later stages of development.
Up to date roadmap of implemented features can be found at http://www.godsandidols.com/roadmap/

Will the game be priced differently during and after Early Access?

“Gods and Idols will remain free to play but prices of digital goods in the in-game store may change over time.

Digital goods that are purchased in the in-game store during Early-access will become available for you to use again after every universe reset during development, and of course after the final reset before full release.

So don't worry about spending that Essence you bought now, you'll get to spend it again once we leave Early Access!

How are you planning on involving the Community in your development process?

“Community feedback will be used to prioritize and catch issues found in the game, including balancing and bugfixing. As the development progress, good ideas will also be taken into consideration and may be added as features. Having an active community is essential to the health of the game, and we hope that early access will add on our current one.”
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February 20

Phase III: How to prepare and what to expect

The release of the major content patch Colonization - Phase III is coming closer and closer.

So what exactly can you expect with the arrival of Phase III? What new things will it bring to the universe of Gods and Idols? How will your current empires change? Will there be a wipe?

Before we get into the nitty gritty details of it all: The colonization content patch is a big one, there's a reason it was split in three parts after all. So I may miss some things in this post; and any numbers should be seen as examples and not final. Let's get on with it!

There will not be a wipe when Phase III goes live. All existing planets, buildings, and resources will remain just fine.

New buildings, mechanics, resources, shipyards, and colonization will all appear in Phase III.
Some of the new buildings include the Space Elevator class and the changes they bring to your planets, both in terms of how much material the planet produces, but also how much it can process (Refine Ore into Iron for example)
A planet with fully developed Space Elevator infrastructure will be able to process much much more than that one planet could ever produce on its own. Shipping raw resources back to your industrial hub is definitely something you want to be doing.
As it currently looks, Phase III may launch without the ability to set up trade-routes, I know it sucks, but trade routes are a big feature and I want to make sure it works properly and not rush it in. So for a while you may just have to settle for having a few planets that can't ship goods between them.

Space Elevators also change the way you interact with the planet. Specifically, Space Elevators require much less micro-managing than the City stage. The idea being that once you upgrade your capital and/or industrial hubs to Space Elevator tier, you should not have to constantly go back and check on them and change what/how they are producing.
To this end, most of the Space Elevator tier segments are fully autonomous: They have upkeep, and they produce various goods. For example an Industrial Space Elevator segment is able to consume absurd amounts of Ore and output all refined variants (Such as Iron, Copper, etc) without the need for you to set specific production slots/lines.
That's not to say there will be nothing for you to manage. Beyond managing any new colonies you set up, which all start in the same City stage you are currently used to, there will be new things to take care of in the Space Elevator modules/segments.
But these things shift more towards dealing with events and guiding the direction of your followers than explicit direct control over things.

Once you reach the Space Elevator stage events will start happening that will require your direct input to take care of. Some of these will be simple binary decissions, "do or don't". Some will be hazards that require physical intervention such as potential asteroid impacts that threaten your planets. More details on these events may be revealed at a future date.

With the arrival of Shipyards you will finally be able to build your first ships.
Phase III will launch with only two types of ships available to construct: The Pioneer Ship, and the Industrial Ship.
Using the Pioneer you will be able to colonize other planets in the same star system as your capital. The Pioneer is not capable of interstellar travel in Phase III, but you will be able to expand to other star systems in the future.
The Industrial Ship, as the name implies, is used to perform industrial operations in the star system. At the launch of Phase III this will be limited to setting up Asteroid Belt Mining Operations, which will provide a wealth of resources, but requires the presence of an asteroid belt which means one less planet.
The Industrial Ship is also what you'll be using in the future to create space stations... and other space-construction projects.
As with the Space Elevator stage itself, there are random events associated with both new colonies, and asteroid mining.
Some of these events can be very destructive if left unchecked, and your feedback on the tuning of the "difficulty" of these is very important to me so remember to post that feedback! :)

If you have any questions feel free to post them below, on the forums, or on the Discord and I'll answer them in the next update.

Finally, I'll leave you with this bit of information: In the current test build, a Pioneer costs almost half a million resources, and an Industrial Ship is not far behind.
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February 15

Maintenance complete

Todays maintenance and backend updates are complete.

Over a hundred backend changes are now complete and ready for Phase III along with several dozens of stability fixes for the backend services.

No new features or changes were made to the client today; version is still 4.23.1118
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About This Game

The Father of all Gods, Oberon, has become a myth even to the immortals of the universe, to those willful spirits that have ascended beyond the form of humanity and now flit through the tides of the universe as naturally as walking occurs to mortal men. You are one of these immortal beings, once human but now a divinity that seeks power through worship, seeking to guide your faithful in this darkness from the dangers of all sides.

There is much ruin and destruction - wrecks in the battlefield of the gods, but you are yet capable of sculpting planets into hospitable, even lush, wonderlands for your followers. Their temples will exalt you, and in your name, they will launch great fleets to expand your divine empire. You will shield them from the stellar radiation, the envy of their rivals, and much darker entities that lurk between the space of the cosmos.

But mere benevolence is not always enough.

There will be enemies, but you need not rely only upon your posthuman followers to deal with them; the primal forces of the universe are at your disposal. Disrupt the asteroid belts, plunging a hail of destruction upon the entire stellar system of your foes. Kidnap their planets into a pocket universe of our holding, their populations ready to be dealt with at your will. Or simply destroy their suns in artificial supernovas, leaving nothing alive in their wake.

There was a time when such acts would have been thought horrific. But now, as the end of the universe approaches, as the forces of entropy threaten to extinguish all life, light and hope, you must gather what power you can to brace against the incoming horrors of the Black Sun.

  • Command the power to destroy entire star systems
  • Create raw planets and their moons from asteroid belts
  • Develop an intricate economy with dozens of resources
  • Upgrade and develop your planets with gleaming cities
  • Construct powerful fortresses to crush your foes
  • Erect monumental temples in your own honor
  • Command vast fleets faithful to your godliness
  • Duel ancient monsters in the depths of space

Gods and Idols is free to download, and free to play. If you want to support us there will be an ingame shop where you can purchase Essence, a resource used for many things in the game. Essence is also gained by just playing the game. We'd love to hear your feedback on this, please let us know if we screw up!

System Requirements

    • OS: Windows 7 or later
    • Processor: AMD Athlon X2 or Intel Core™2 Duo
    • Memory: 2 GB RAM
    • Graphics: GeForce 200 series or later
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • OS: Windows 7 or later
    • Processor: AMD FX or Intel Core i7
    • Memory: 2 GB RAM
    • Graphics: GeForce 700 series or later
    • Network: Broadband Internet connection
    • Storage: 2 GB available space

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