Element is a realtime strategy space game for people who don't have time to play realtime strategy space games. Generate energy, mine element, build attack and defence units, and destroy the enemy while maintaining a balance between earth, air and water.
All Reviews:
Mostly Positive (19) - 78% of the 19 user reviews for this game are positive.
Release Date:
Jul 26, 2018
Developer:
Publisher:

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Recent updates View all (11)

October 17

Element v2.1 released!

Our transmissions are tuned and Element v2.1 'Quasar' is available now!

This update adds some highly requested features: menu music, in-game dynamic music, and a quick way to return to your base during the game.

We added some more awesome music by our longtime collaborator Jeremy Cullen. There are a couple of tracks used in the menu and all of them are used dynamically in-game. There is an ambient first part and later a second part kicks into gear based on events as the game progresses.

Music volume can be adjusted or turned off using the in-game menu. The volume preference is saved and respected in the menu and the game.

To return to your base while playing or paused just click on the energy or base graph on the right side of the screen, use the 'B' key, or press either of the analog stick buttons on your game controller.

There are a few other changes under the hood in this release too, including minor updates to Unity and a few other tweaks.

We also released Element on the App Store for iOS and for Nintendo Switch in Japan.

Please let us know what you think - leave reviews, start a thread or leave a comment in the discussion forums, or tweet @flightlessnz.

Enjoy.

cheers,

Greg & John
Flightless


Element v2.1 'Quasar' Changes

Game
  • Added menu music.
  • Added in-game dynamic music.
  • Added 'return to base' UI button (or use 'B' key / press analog stick on game controller).
  • Added music volume UI to the pause menu.

Plumbing
  • Changed menu info content to load asynchronously.
  • Updated menu UI renderer to clear the depth buffer (fixes rendering issues on some old platforms).
  • Tweaked localisation.
  • Tweaked Asian font support.
  • Added iOS support.
  • Updated to Unity v2017.4.12.
  • Optimisation and bugfixes.


Element v2.0 'Lagrange' Changes
Element v2.0 release notes.


Element v1.5 'Pulsar' Changes
Element v1.5.1 release notes.
Element v1.5 release notes.


Element v1.4 'Nebula' Changes

Element v1.4.2 release notes.
Element v1.4.1 release notes.
Element v1.4 release notes.


Element v1.3 'Kuiper' Changes

Element v1.3 release notes.


Element v1.2 'Corona' Changes

Element v1.2 release notes.


Element v1.1 'Aurora' Changes

Element v1.1 release notes.
0 comments Read more

July 26

Element Release!

After four years in development, we are happy to announce the full release of Element v2.0 "Lagrange" today for Windows, Mac and Linux.

It has been quite a long journey for us and the game through Early Access. We have exhibited Element at PAX Australia and GDC, entered quite a few indie festivals and competitions, attended various games conferences, and met plenty of friendly players and amazing developers along the way. A massive thank you to everyone for your support and encouragement.

Included in our final release are months of updates and improvements to the Early Access version - new stuff, fixed stuff, tweaks, balances, engine updates, UI updates, effects updates, input updates, and an icon update. There are brand new planets, new intro and epilogue animations, and localisation for quite a few languages.

Element is also available today for Nintendo Switch in Europe, Australia and New Zealand, and in the US / Americas. A Japanese release is also on the way.

We hope you enjoy the game :)

cheers,

Greg & John
Flightless

http://elementgame.com
http://www.flightless.co.nz
@flightlessnz




Element v2.0 'Lagrange' Changes
  • Heeeaps of things.
  • So much stuff.
  • Even more changes.
  • Too much to be honest.
  • Added Nintendo Switch support.
  • Updated to Unity v2017.4.6.
  • Optimisation and bugfixes.


Element v1.5 'Pulsar' Changes
Element v1.5.1 release notes.
Element v1.5 release notes.


Element v1.4 'Nebula' Changes

Element v1.4.2 release notes.
Element v1.4.1 release notes.
Element v1.4 release notes.


Element v1.3 'Kuiper' Changes

Element v1.3 release notes.


Element v1.2 'Corona' Changes

Element v1.2 release notes.


Element v1.1 'Aurora' Changes

Element v1.1 release notes.
3 comments Read more

Reviews

“The studio wanted the game to have a real design edge, and they've certainly achieved it. The game is fun to play, but it was also compelling to watch someone else have a go and see them manipulate and populate the planet.”
http://mashable.com/2015/11/01/indie-games-pax-australia/#nGvJcZWmnEqV

“The energetic amalgam of MAD sims and arcade-speed action, served on a bed of gorgeous minimalist design, Element's current early access build bodes swimmingly.”
http://www.wargamer.com/Article/10319

“Rome was built, enjoyed, and decimated in 0.002 of a day. It was great and, even as I was wiped off the face of my earth, it looked lovely.”
Rock Paper Shotgun

About This Game




Element is a realtime strategy space game for people who don't have time to play realtime strategy space games.

Home no longer provides a means to survive.
A fight for resources to escape our system has begun.
The future lies beyond…






Element is a visually stunning realtime strategy space game with a focus on sharp, accessible gameplay.

Element is for lovers of beautifully crafted, original looking games. It is for people who are into space and strategy games but don't have hours of time to invest. It's also for gamers who enjoy launching missiles and blowing things up :)







You are escaping a decaying solar system. You must visit each planet, mine enough element, and defeat the enemy to progress to the outer planets and beyond. Generate energy, mine element, build attack and defence units, and destroy the enemy while maintaining a balance between earth, air and water.





Game Input.
Element supports keyboard, mouse, keyboard and mouse, touch on supported platforms, and a game controller. Any method of input can be used at any time. Our preferred input method is a game controller with rumble support.

Game controller support on Windows and macOS uses native input libraries and supports XInput devices where possible. Supported platforms also allow rumble and lighting for selected controllers (eg. PS4 or XBox One Controller), and the ability to connect game controllers at any time. Legacy input requires game controllers to be connected before the game launches.





Game Speed.
The game speed can be adjusted using the -/+ keys to super-slomo and accelerate time while playing. Use '0' to reset to normal speed. Pause in-game using the menu button on the right side of the screen, pressing 'P' or 'Escape' on the keyboard, or using the menu/option button on your game controller. The game view can be fully controlled while the game is paused.





Screenshots.
You can save a screenshot to your standard pictures folder using '.' on the keyboard. Use 'Shift+.' to take a high-resolution screenshot.

In-game you can toggle free-camera mode using 'Shift+Alt+C' to fly around slowly, and use 'Shift+Alt+M' to toggle menu visibility. The free-camera mode can be used while playing or paused and is intended mainly for beauty shots rather than gameplay.





Notes.
The game requires a vertical resolution of at least 640px and our recommended minimum resolution is 720p. The game will happily render up to 4K/2160p. Linux support for Element is considered experimental but we are continuing to support it.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista SP1+, 7, 8, 10 (32 or 64bit)
    • Processor: Intel/AMD with SSE2 support
    • Memory: 512 MB RAM
    • Graphics: Shader model 4.0+
    • DirectX: Version 10
    • Storage: 150 MB available space
    • Additional Notes: Minimum vertical resolution 640px, 720p+ recommended.
    Recommended:
    • Processor: 2 GHz or faster processor
    Minimum:
    • OS: Mac OS X 10.9+ Mavericks or later
    • Processor: SSE2 instruction set support
    • Memory: 512 MB RAM
    • Graphics: Shader model 4.0+
    • Storage: 150 MB available space
    • Additional Notes: Minimum vertical resolution 640px, 720p+ recommended.
    Recommended:
    • Processor: 2 GHz or faster processor
    Minimum:
    • OS: Ubuntu 12.04+ or later (32 or 64bit)
    • Processor: Intel/AMD with SSE2 support
    • Memory: 512 MB RAM
    • Graphics: Shader model 4.0+
    • Storage: 150 MB available space
    • Additional Notes: Minimum vertical resolution 640px, 720p+ recommended.
    Recommended:
    • Processor: 2 GHz or faster processor

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