Lead a 14th-century Anatolian tribe from a small camp to a great Sancak. Build your dynasty, manage characters with real personalities, survive seasons and raids — a deep colony management game. Made solo over 2 years.

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About This Game

From a tiny camp to a great Sancak — build your dynasty


14th-century Anatolia. You stand at the head of a small Kayı tribe. A handful of tents, scarce resources, a harsh winter at the door. You are the Bey — feed your people, marry them off, raise warriors against wolf raids, and lead them on a journey from a humble Oba (camp) to a great Sancak (province).

Every villager has a story

  • 12 character traits — Diligent, Lazy, Cowardly, Faithful, Generous, Stingy, Perfectionist, Charismatic, Antisocial, Hasty, Arrogant, Humble. Each one affects work speed, combat behavior, and marriage chances with concrete percentages.
  • Dynasties and family trees — Kayı, Kınık, Bayat, Yıva, Salur, Avşar... Every villager's family, children, and heirs are tracked. When the Bey dies, succession rules kick in.
  • Life cycle — Baby → Child → Adult → Elder → Death. Every age means different productivity, a different story.
  • Inner-voice system — Focus on a villager and a thought bubble appears above their head. A hungry villager says "My belly aches — last bite I had was yesterday"; a sick miner says "This sickness came from the mine — stone dust in my lungs."

A living Anatolia

  • 4 seasons, 3 year types — Bountiful, Normal, Drought. Determined at year start — preparation is essential.
  • Dynamic weather — Rain, snow, storms. Villagers shelter during storms; those without warm clothes freeze in winter.
  • Disease and healing — Plague, dysentery, malaria. Healers treat with Anatolian herbs — hygiene is critical.
  • Wolf raids, Byzantine forces, Mongol raiders — Three enemy types, each demanding different tactics.
  • Alp warrior training — Send villagers to the armory for sword and shield. Shields block 70% of damage.

Depth and progression

  • 5 village stages — Camp → Village → Town → Beylik → Sancak. Each stage unlocks new buildings.
  • 25+ building types — Mosque, trade house, cookhouse, smithy, weaver, pen, well, healer's tent, archer tower...
  • 50+ research projects — One free pick per village level. Production speed, combat, religious teaching, and more.
  • Building upgrades (1–5 stars) — +50% speed, +80% yield. Three villagers do the work of five.
  • Hijri calendar — Ramadan, Friday prayer, religious holidays affect morale. With a mosque built, Faithful villagers gain 2× morale.

For fans of Banished, RimWorld, Crusader Kings, Manor Lords

If you love the human stories behind the numbers, if deep colony mechanics excite rather than tire you, if Turkish-Islamic history calls to you with the promise of an atmospheric world — this game will speak to you. Play for years, write a different fate each run.

This game isn't for you if

  • You want big-studio realistic graphics (this game is stylized, low-poly)
  • You want multiplayer (currently single-player)
  • You expect fast-paced action

A note from the developer

I've been building this game alone for 2 years. It's an Anatolian story I've long dreamed of bringing to life. No studio, no budget — just a dream and a labor of love. I chose a stylized, low-poly look because my time is limited; this way I could spend all my energy on the depth of story and mechanics.

— Mustafa

Early Access — targeting late 2026

The game is in active development. The version you receive will keep growing — new buildings, mechanics, content. Community feedback shapes the direction.

Wishlist now to be the first to know when it launches.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game does not use generative AI during gameplay. Some visual and audio assets were created with the help of AI-assisted tools before development, but all content is fixed, reviewed, and does not generate new material during play.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel i3-6100 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 750 Ti / AMD R7 260X
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: Any compatible sound card
    Recommended:
    • OS: Windows 10 / Windows 11
    • Processor: Intel i5-8400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti / AMD RX 560
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: Any compatible sound card
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