Build by day. Lead the siege at night. Control a hero in a 1v1 action RTS, turn coins into a fortress and an army, then fight alongside your troops to break your opponent's keep.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Siege at Sundown brings hero combat, economy and fortress building into the same competitive match. We want player feedback to help refine how those choices interact: which strategies create interesting decisions, where a fight becomes difficult to read, and how each hero influences a siege. Early Access gives players a part in shaping that experience.”

Approximately how long will this game be in Early Access?

“From 4 too 8 months”

How is the full version planned to differ from the Early Access version?

“During Early Access we want to focus on the core game loop: 1v1 matches, the day/night cycle, one main map and a small roster of hero-civilizations with their basic building sets.

Over time we plan to:

add more hero-civilizations and additional building options for them;

expand the map pool and introduce more variants of the central objective (Temple of Plenty and other key structures);

improve UI, onboarding and tutorials for new players;

add new modes and meta features such as ranked play and extra progression.

The exact scope and order of these additions may change based on feedback and our resources, but the goal is for the full version to feel more complete and polished than the Early Access version.”

What is the current state of the Early Access version?

“At the start of Early Access we expect players to have:

a working 1v1 mode with the day/night cycle and castle sieges;

one main map

a small roster of hero-civilizations with unique roles and building sets;

basic UI, controls and controller support;

the ability to play online against other players.

Some elements are still in development: additional content, improved onboarding, a ranking system and some of the planned heroes. For a detailed list of current features, please refer to the “About This Game” section on the store page.”

Will the game be priced differently during and after Early Access?

“At this time we expect that the price may increase slightly for the full release, once the game contains more content and features. The current price reflects the Early Access state and helps us continue development. However, we reserve the right to revisit this plan later if development shows that a different approach would be better.”

How are you planning on involving the Community in your development process?

“We plan to use Steam discussions to collect bug reports, match experiences and suggestions. Feedback on hero balance, economy, combat readability and learning the game will help guide our priorities. Development updates will explain the changes and the reasoning behind them.”
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About This Game

Build your advantage before sundown. Fight for it after dark.

Siege at Sundown is an upcoming 1v1 action RTS for Windows PC. Build your economy and fortress, then take direct control of a hero alongside your army. Your decisions shape the siege—and you're there to fight for them.

Make daylight count

Hunt neutral enemies for coins, strengthen your income, and choose the buildings that will support your next attack. Invest in a stronger economy or reinforce your defenses before sunset. Every purchase changes what you bring to the coming fight.

Lead the night siege

When night falls, construction stops and the battle begins. Support your troops, defend your keep, and find an opening in your opponent's fortress. Position your hero where an ability can help your army push forward or hold its ground.

Choose your hero

Arman du Val meets enemy fighters with a defensive counterattack and a dash that inflicts bleeding. Vespera Cantus controls space with knockback and an aura that strengthens allies while slowing enemies. Pick your moment to commit.

Fight over River

Neutral camps, coin income, and nighttime chests draw you beyond your walls. Balance opportunities on the battlefield with the fortress you need to protect. Fight to bring down the opposing keep while keeping yours standing.

Designed for keyboard and mouse on Windows PC.

Wishlist Siege at Sundown on Steam.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel I3
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1060
    • Network: Broadband Internet connection
    • Storage: 560 MB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel I3
    • Memory: 16 GB RAM
    • Graphics: Radeon rx580
    • Network: Broadband Internet connection
    • Storage: 1500 MB available space
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