Many years after Wolcen: Lords of Mayhem, return to a world on the brink of collapse. Master brutal combat, build your character without fixed classes, combine skills and gear, and unleash your Shadow Form in this dark fantasy Action RPG. Play alone or in co-op.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Committed to community-driven development, we'd like to ensure our players are involved in the development and are able to influence the game through their feedback so we can deliver the most polished and complete experience possible to players at full release.”

Approximately how long will this game be in Early Access?

“We expect Early Access period to be approx. 12 months which is subject to change based on the development and other measures.”

How is the full version planned to differ from the Early Access version?

“For Early Access, we're aiming to deliver one full Act, complete with all of its side quests. For the 1.0 release, our goal is to expand the experience to include all three Acts, along with an endgame content.

In addition, the number of abilities will grow from 25 in Early Access to over 50 in the full release. The variety of enemies will also increase significantly, from 30 monster types to approximately 70. We're also planning to expand the roster of major encounters: while Early Access will feature 6 bosses and mini-bosses, the full release is expected to include 15 bosses and mini-bosses.

The Passive Skill Tree and Skill Mastery System will continue to evolve throughout development, allowing us to introduce additional content, further refine existing mechanics and improve overall balance.

The world itself will also expand. While Early Access will feature around 12 biomes and 100 map tiles, the full release is planned to include approximately 18 biomes and 200 map tiles, offering more to explore.

Beyond Early Access, our roadmap includes the addition of new equipment, as well as continued balancing, iteration and polishing of existing systems and items to further improve the overall experience.”

What is the current state of the Early Access version?

“For Early Access in 2027, we plan to deliver:

- One full Act, complete with all of its side quests
- Around 32 different enemy types and 8 bosses
- 5 weapon types
- Around 25 player abilities
- A gearing system featuring around 150 pieces of equipment and items
- Passive Skill Tree progression
- Skill Mastery systems covering ability upgrades
- 10 biomes

The feature list is not final and may be refined based on multiple private and public playtests conducted before the Early Access launch. We'll continue updating this section regularly according to our progress.”

Will the game be priced differently during and after Early Access?

“Yes, the game will be priced differently during EA to reflect the “in development” status and lower the entry barrier for early adopters.”

How are you planning on involving the Community in your development process?

“Our studio-wide commitment to community-driven development allows us to involve players in the development of our projects from day one. Following the same approach we've adopted across our other projects, we'll be hosting a series of playtests before Early Access, giving players the opportunity to try newly implemented features, test improvements and share their feedback.

Players will be able to provide their thoughts through in-game surveys, the Steam Community Hub, and our Discord server. Alongside these playtests, we'll continue sharing regular development updates and insights to keep the community informed and involved throughout development.”
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Planned Release Date: To be announced

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About This Game

In the years since the events of Wolcen: Lords of Mayhem, the world has been pushed to the edge of destruction. Forced out of exile, The Warlord - a bastard son of the Shadow God - and his companions become embroiled in a Prophecy that promises salvation for the World, but demands sacrifice. In their journey to save reality, the Warlord and his companions, including veterans from the first game, must come to terms with their fate - or reject it entirely. Enter a grim, dark fantasy world shaped by reality bending powers, a quest for freedom and meaningful choices, and horrors beyond the rift that you can face alone, or with up to four players in co-op.

There are no predefined classes. Your weapons unlock skills, while modifiers, specializations and a vast passive tree let you shape how those abilities work. Build a melee mage, spellblade, tank caster, gunslinger or an archetype entirely your own. Your identity evolves through the choices you make.

Fast, rhythmic combat pits you against evolving combinations of melee attackers, ranged threats and powerful enemies. Chain skills together, tear through dense packs and face brutal bosses. When the odds turn against you, unleash your Shadow Form to transform, overwhelm your enemies and become the darkness that even demons fear.

Your skills, weapons, passives and equipment are designed to work together. Hunt for build-defining items, gather materials and craft what your character needs. Experiment with mechanical synergies that can change how you fight, while clear and structured systems help you understand and refine every build.

Your Conquest leaves you in a world where factions continue fighting for territory and power across dynamically assembled battlefields. The Tower of Wonders offers a focused hunt for specific rewards, letting you influence the difficulty and outcome of each ascent. Both modes support continued power growth, new builds and long-term item collection.

Wolcen 2 is planned to enter Early Access on PC in 2027, with development focused on balance, performance, polish and player feedback. The full release is planned for PC and current-generation consoles, followed by further story content, activities and optional cosmetics designed to expand the world, systems and endgame over time.

Mature Content Description

The developers describe the content like this:

Wolcen 2 is a dark fantasy ARPG. To serve that specific setting, the mature content is similar to any other commercially available top-down ARPG and it revolves around blood and gore to deepen the immersion into the universe.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit or higher
    • Processor: Intel i5-6500 / AMD Ryzen 3 3200G+ or equivalent
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1650
    • DirectX: Version 11
    • Network: Broadband Internet connection
    Recommended:
    • Requires a 64-bit processor and operating system
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