Indivisible is a new, action-packed RPG from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a good-natured tomboy with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.
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Early 2019
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Recent updates View all (19)

January 15

Backers! Today is the last day to update your surveys with address and platform info!



This is it, folks – things are starting to get serious.

Indivisible's launch (date still to be announced) is rapidly approaching. The game is more or less playable from beginning to end, albeit with some bugs and placeholder.

With the game’s release in sight, it’s time to start wrapping things up and lock down orders.

Today is the deadline to update your survey, change your address, or change your desired game platform.

While we will always try to accommodate, we can make no guarantees that changes will be accepted after this date, as we need to begin setting up manufacturing and distribution on two continents.

To change or verify your shipping address or platform, please contact BackerKit customer service here:

https://indivisible-rpg-from-the-creators-of-skullgirls.backerkit.com/faq#contact-us

Address changes made through Indiegogo will not be accepted.


Also of note, we still have roughly 2500 unanswered surveys.

If you supported the game and have not received any e-mails or surveys from Indiegogo or BackerKit in the last three years, please contact indiegogo (at) labzerogames (dot) com IMMEDIATELY so we can track down your order.

All unanswered surveys will be defaulted to Steam codes, the DRM-free PC physical version of the game, and L T-shirt sizes, and shipped to whatever address we currently have on-hand.

We’re extremely grateful for your contributions and want you to get your stuff, but if you don’t have any way of being reached there’s only so much we can do.

Thanks for your attention to this matter – we’re excited to get the game and goodies in your hands, and this is the first step to making that a reality!

4 comments Read more

October 5, 2018

Thorani Animation and Gameplay

After a long hiatus, we’re back!

Between E3, Anime Expo, GamesCom, PAX West, and, of course, making the game, we’ve been really busy. With those events out of the way, we’ll be working to provide regular updates again.

Today’s update focuses on Thorani, a deva whose cool waters can calm even the most wrathful souls.



Thorani’s hair constantly produces a magical, healing water. She leaves puddles of this life-giving water as she runs around the battlefield and attacks, and these puddles feature prominently in her gameplay.

If your other Incarnations run over one of these puddles, the puddle will disappear, the Incarnation will be healed slightly, and your party will gain a small amount of Iddhi.



Thorani’s Neutral Attack fires water at her target, up to three times. After damaging the target, the water pools at their feet, ready to help a comrade when they attack.



Thorani’s Up Attack lets her hair down, hitting the enemy and scattering smaller puddles around her.



Thorani’s Down Attack hits the enemy with a wave, leaving a puddle behind.



Thorani’s sole Iddhi Power changes any puddles on the field into rain clouds.

Rainclouds won’t generate Iddhi, but they’re persistent for a while, and heal any party members or damage any enemies that pass beneath them.

That about sums Thorani up!

We’ll leave you with her model sheet and a couple more animations:





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Reviews

“Indivisible Is An Amazing Action RPG, And It's Still Only A Prototype”
Kotaku

“Skullgirls dev's metroidvania RPG Indivisible is looking pretty dang good”
Destructoid

“The folks behind Skullgirls are at it again, and this time they're taking to crowdfunding platform IndieGoGo for a hand in creating a gorgeous hand-drawn role-playing game, Indivisible.”
Engadget

About This Game

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    Minimum:
    • OS: Yosemite 10.10.4
    • Processor: Dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • Storage: 500 MB available space

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