Behold, the miracle of life… packed into cubes! Create fantastic creatures in an open-world sandbox game like no other. Explore, craft, and survive—all with the help of your very own creations.
Recent Reviews:
Very Positive (24) - 83% of the 24 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (705) - 81% of the 705 user reviews for this game are positive.
Release Date:
Apr 1, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to get Life Blocks into people’s hands sooner rather than later. By releasing in Early Access, we have more than just our small team contributing to and testing the game; we have a whole community. With everyone playing and sharing their thoughts, and being able to watch how people play, we can understand what players want from CHKN and make a better game.”

Approximately how long will this game be in Early Access?

“We want to make sure we incorporate player feedback as much as possible and leave Early Access only when the game is ready. We're currently in the middle of some big investigations in regards to performance and optimization systems to determine when we can release CHKN 1.0.”

How is the full version planned to differ from the Early Access version?

“To start, there will be improvements and additions to the current game. The world will get larger and more vibrant and varied, the creatures more intelligent and more useful with additional abilities, the survival gameplay deeper and more rewarding, the content and items more numerous, the UI cleaner and easier to use, and many other updates. But there will also be new features and gameplay added as well, like modding and scripting, additional creative tools, advanced creature training, alchemy, friendly NPCs, boss battles, sharing creatures with the community, and tons more. Plus all the great ideas, suggestions, and feedback we get from the community.

It’s tough to list everything here, so our roadmap is always available for a more comprehensive and updated look at what we have planned.

We should also mention that we don’t plan to stop at version 1.0. We have a lot of ideas for version 2.0 and beyond.”

What is the current state of the Early Access version?

“We consider the current Early Access version of CHKN to be in an early beta state. The game currently includes the core versions of Creative, Adventure, and Arena modes for playing and testing, so you can build creatures using 150+ Life Blocks and dozens of different abilities (more to come); give them basic commands; explore the tropical island biome (the first of 5); gather resources and craft them into basic items, tools, and structures; and pit creatures against each other in battle. Our empathic intelligence AI is already at version 1.0 so creatures can actually learn, obey commands, express emotion, and develop relationships with the player, fellow creatures, and objects in the world.

All throughout Early Access, we’ll be updating regularly based on our roadmap and player feedback. We’ll have lots of new features and content, but we’ll also continue to improve on the current features, work on optimization and performance, and, of course, squash bugs.”

Will the game be priced differently during and after Early Access?

“Early Access pricing is currently discounted for those interested in joining us during development and to thank them for being with us from the beginning. Once the game is ready for release, with a full set of features and content, the discount will be removed. (Anyone who purchases CHKN at Early Access price will be automatically upgraded to the full version when it’s released.)”

How are you planning on involving the Community in your development process?

“We think of the community as our co-designers. We’re making CHKN together and love to hear from players about any aspect of the game.

Our Discussion Forums are open for feedback, constructive criticism, sharing ideas, bug reports, troubleshooting, or even if you just want to chat with fellow CHKN players. We check in on the boards regularly.

The development roadmap is always available for you to view, so you can let us know what you think of what's coming and what you'd like to see added.

We’re also available directly on Discord, Twitter, Facebook, or at heychkn@katapultstudio.com to chat. Show us a crazy creature or share any YouTube videos you’ve made (we collect them!).”
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Reviews

“The game was fun already, just making weird creatures, but now I can go around collecting resources and make my own creatures. [...] This game is awesome now. I can't wait to play more of it.”
jacksepticeye

“CHKN's focus on giving value and life to your creations outside of the simple joy of building may be the first big step in the genre since Minecraft.”
Curse Gamepedia

“I actually really like the idea. [...] A world populated by tame-able creatures.”
Kotaku

About This Game


CHKN is an open-world sandbox game where life itself is your strongest tool! Create fantastic creatures in an open-world sandbox game like no other. Explore, craft, and survive—all with the help of your very own creations.

Features:


  • Create life: Build block by block to bring living, breathing creatures to life
  • Adventure: Work with your creatures to survive on a mysterious island
  • Creative: Build anything you can imagine
  • Arena: Battle your creature's new abilities against other Players' combinations
  • Multiplayer: Invite your friends to join you
  • Plus more new features and content

* CHKN is created with the help of our amazing players! We'd love to hear your feedback on our discussion forums or join us on Discord.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7+, 64-bit
    • Processor: 2 GHz+ Quad Core
    • Memory: 4 GB RAM
    • Graphics: DirectX 10.1 Compatible GPU
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows 10, 64-bit
    • Processor: i5 Quad Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 series
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: SSD storage
    Minimum:
    • OS: Mac OS X 10.8+, 64-bit
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • OS: Mac OS X 10.8+, 64-bit
    • Processor: i5 Quad Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 series
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: SSD storage
    Minimum:
    • OS: Ubuntu 12.04+, 64-bit; SteamOS+
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • OS: Ubuntu 12.04+, 64-bit; SteamOS+
    • Processor: i5 Quad Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 series
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: SSD storage

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