In Haven, magic thrives and debauchery is strictly forbidden. Defy a ruthless new ruler as you and your friends quest, loot, party, and battle your way across the kingdom to bring freedom back to its people.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Debauchery & Magic is an ambitious open-world co-op ARPG with deep procedural systems, dungeons, professions, abilities, loot, economy, and more. Early Access allows us to launch the core gameplay loop early while continuing to refine systems that benefit most from community input. The game’s identity is shaped by player experimentation, feedback, and emergent play, so releasing in Early Access lets us iterate quickly, expand content, and fine-tune balance with real players involved.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around one year. During that time, we'll be delivering major content updates, polishing features, expanding world systems, and improving performance across all platforms.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version to expand on the Early Access foundation. The current vision includes exploring additional zones and biomes, introducing new dungeon types, and potentially adding more professions with deeper ability paths. We're also experimenting with ideas for expanding crafting, alchemy, gambling, drinking, and other progression systems.

As development continues, I expect to iterate on enemy variety, bosses, minibosses, world events, and co-op/social features. I also aim to keep improving performance, stability, and overall polish across supported platforms.

These plans may evolve based on testing, resources, and community feedback. Early Access allows me to refine the direction of the game over time, and the final release will reflect what I'm able to build upon this foundation - guided by what players respond to during development.”

What is the current state of the Early Access version?

“Debauchery & Magic is currently in closed playtesting. Core systems are implemented and actively being refined as testers explore dungeons, professions, abilities, and early co-op features.”

Will the game be priced differently during and after Early Access?

“Yes. The game will be cheaper during Early Access. As major features, zones, and systems are added, the price will increase to reflect the expanded scope and content.”

How are you planning on involving the Community in your development process?

“The community plays a central role in shaping Debauchery & Magic. Feedback from closed playtesters, Early Access players, and the broader community will directly influence balance, content priorities, new professions, ability paths, dungeon features, and quality-of-life improvements. We’ll be maintaining active communication channels, pushing frequent updates, gathering feedback, and iterating rapidly based on how the player base interacts with the game.”
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This game is not yet available on Steam

Planned Release Date: December 2026

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Roadmap

Phase 1 — Core Development (Ongoing)

  • Building and refining the core gameplay systems

  • Implementing professions, abilities, and combat mechanics

  • Worldbuilding: zones, dungeons, monsters, traversal, and mounts

  • Networking foundations for seamless online co-op

  • Polishing UI/UX, inventory systems, abilities, and player progression

Phase 2 — Closed Playtesting (Current)

  • Invite-only playtests to gather feedback on stability and gameplay balance

  • Stress testing online multiplayer and server performance

  • Iterating on combat flow, ability balance, and dungeon generation

  • Expanding content based on tester feedback (weapons, abilities, enemies, biomes)

Phase 3 — Early Access Launch

Our goal is to establish a foundation for Early Access with:

  • The core gameplay loop

  • Procedurally generated dungeons, professions, abilities, and loot systems

  • An initial online co-op experience

Following launch, we plan to focus on bug fixes, performance tuning, and quality-of-life improvements, while using community feedback to help shape future updates.

Phase 4 — Early Access Updates

During Early Access, we hope to build on our Phase 3 foundation with:

  • New zones, dungeons, and world events

  • Additional professions and advanced ability paths

  • Expanded crafting, alchemy, and economy systems

  • New bosses, mini-bosses, and elite monster variants

  • Deeper multiplayer features and social systems

  • Further optimization across supported platforms

Our priorities may evolve based on player feedback, technical feasibility, and development progress.

Phase 5 — Toward Full Release

As we work toward version 1.0, our goals include:

  • Bringing the main storyline and core progression systems to their intended scope

  • Refining co-op and endgame gameplay

  • Expanding late-game content, potentially including additional dungeons and raids

  • Further balancing weapons, abilities, professions, and enemies

  • Adding achievements, controller support, and accessibility options

The scope and timing of full release will depend on how the game develops throughout Early Access.

Beyond 1.0 — Ideas We’d Like to Explore

Depending on development capacity and player interest, we’d love to explore:

  • New biomes and larger content expansions

  • Seasonal events and rotating dungeon modifiers

  • Additional professions, mounts, and advanced gameplay systems

  • Further multiplayer and co-op enhancements

About This Game

In Debauchery & Magic, you find yourself in the world of Haven: A fantastical place filled to the brim of your wizard hat with never-ending celebrations and a bustling economy fueled by indulgence. As expected, the newly crowned Prince Baytre’s coronation was a party for the ages!  

Or it was...until you woke up the next morning. 

Debauchery has been outlawed. Revelry is banned. Shenanigans of all sorts are no longer tolerated by the royal family, by penalty of death.

That is, unless you step up. 

Solo, or with up to 11 friends, take the fight to Haven’s shadow government and leave a blazing trail of indulgence in your wake. 

Quest, loot, and fight the powers that be with a variety of magic and weaponry. Drink concoctions that empower your spells but ruin your coordination. Smoke alchemical blends that'll send you into next week. Gamble your life savings in gold against the house, or your friends, in a myriad of games hidden away in secretive casinos. Or just laze the day away fishing for exotic and uncouth aquatic creatures. 

Along the way, you can even stunt on the townsfolk with your gnarly skateboard skills across the fantasy world of Haven. 

Dive into a dark-fantasy world where spellcasting, danger, and indulgence collide. Explore cursed kingdoms, tavern hideouts, underground gambling halls, and halls of arcane corruption as you shape your destiny through equal parts mystical energy and reckless decision-making

The royal family won’t know what hit them, until a fireball is headed their way. 

It’ll take more than moxie and harsh words to free the people of Haven from their newfound tyranny – and that’s where your professions will shine. Sharpen your skills in a variety of professions to further embody the life debaucherous...the people need your guidance, after all.

  • Alchemy 

  • Brewing 

  • Carpentry 

  • Fishing 

  • Gambling 

  • Herbalism 

  • Mining 

  • Smithing 

  • Woodcutting 

Play as a Debaucherously Powerful Wizard
Be it as a close-range brawler or long range spellcaster, you choose how to take the fight to the tainted royals and defend the people of Haven. Live your ultimate wizard fantasy as a boundless hero...or an epic quest to restore debauchery to the land of Haven. 

Dynamic Drinking & Drug Systems  
Your magic is powerful—but so are your vices. Drinking, smoking, and all manners of indulgence directly influence your stats, abilities, and combat flow. Buffs, debuffs, hallucinations, and chaotic side effects…it’s all part of the lifestyle.

Procedurally Generated Dungeons & Weapons  
Every dungeon run features new layouts, traps, loot, and spell modifiers. Weapons roll unique stats and magical properties, letting you build absurdly powerful or hilariously unstable loadouts. 

Seamless Co-Op  
Experience debauchery with friends. Drink together, gamble together, dive into dungeons together, and resurrect each other after terrible decisions. 

Only the Gnarliest Mode of Transportation 

Wizards shredding on skateboards? Radical! 

Mature Content Description

The developers describe the content like this:

Instead of drinking potions you drink beer, smoke cigarettes, consume substances that resemble real-life drugs (eating mushrooms off the forest floor make you hallucinate)

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Yes
    • Graphics: Optional
    • Storage: 69 GB available space
    • Sound Card: Probably
    • VR Support: Na
    Recommended:
    • Requires a 64-bit processor and operating system
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