荒野求生 是一個沙盒式 , 第一人稱視角 , 可單機或聯機 , PvE 開放式生存遊戲 . 在變換的季節中努力求生建造基地 , 發展科技和武裝自己以應付危險的環境. 保護自己免於被野生動物吃掉 , 和 環境因素 跟 NPC獵人(獵人也會建立自己的營地)
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發行日期:
2016 年 10 月 25 日
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I want to start getting more players involved, so I can continue shaping the game based on their feedback.

The early access version is only intended for those who are interested in participating in the game's development as I continue to move forward with the project.

I am the sole developer of the project, which I work on in my spare time as a passion project. I feel this is an important disclaimer for those considering playing the game, so that players can make a more informed purchase decision.

Edit: As of March 2018, I have decided to leave my full-time employment to dedicate myself to the game and its continued development.」

這款遊戲的搶先體驗時間大約會持續多久?

「I plan to keep the game in EA up until I'm confident there is a sufficient content and depth to the gameplay.

I'm not in a hurry to move out of EA. I feel EA is perfect while I continue to add features and make changes to the game.」

正式版預計會與搶先體驗版有何不同?

「The game is evolving naturally based on feedback from those playing the game, and watching gameplay.」

搶先體驗版目前的開發進度如何?

「The game currently offers a singleplayer and co-op PvE sandbox experience, and has many features already in place (including base-building, crafting, animal husbandry, farming, AI hunters, etc).

I encourage anyone who is considering trying out the game, to first watch some YouTube gameplay videos. There have been many gameplay series from many YouTubers, which show the current features (and the progress the game has made).」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I'm unsure if the price will change after or during EA. I want the price to be reflective of the potential enjoyment a player can take from the game.」

在開發過程中,您打算如何與社群互動?

「Since releasing early builds of the game (December 2015), I have been active on YouTube and the Steam discussions to get feedback from those playing and watching the game.

The feedback has had a huge influence on how the game has evolved, and will continue to play a vital role in it's continued development.」
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關於此遊戲

Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, fish, raise small animals, harvest and refine resources to rise in dominance in the world. Defend your base from Hunter attacks, and raid their bases to steal their loot. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.

Current features:

* Singleplayer and Co-op PvE sandbox experience.
* Crafting mechanics.
* Dynamic base building.
* Dynamic seasons and weather systems.
* Weapon upgrade system.
* Mining and refining of ores.
* AI Hunters (with AI base building).
* Farming.
* Animal husbandry.
* Food cooking mechanics.
* World day-night cycle.
* Temperature change based on time-of-day and altitude.
* Character hunger/thirst/strength mechanics.
* Character clothing system.
* System for inviting/removing players to access bases.
* Central power system for bases (base items require power to function).
* Npc enemy leveling system.

DISCLAIMER (PLEASE READ):

The public Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: .

Goals of the project:

The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance.

The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources.

成人內容說明

開發者表示產品內容如下:

Mild violence hunting and harvesting various wild animals. Fictional gunfights with AI humans.

系統需求

    最低配備:
    • 作業系統 *: Windows 7+
    • 處理器: Intel Core 2 Duo E4600 2.4ghz or Athlon 64 x2 Dual Core 5200
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Geforce GT 460 or Radeon HD 3800
    • DirectX: 版本:9.0
    • 儲存空間: 1500 MB 可用空間
    建議配備:
    • 作業系統 *: Windows 7+
    • 處理器: Quad Core
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Nvidia GTX 760+ or Radeon HD 6950
    • DirectX: 版本:9.0
    • 儲存空間: 1500 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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