「Subsistence」は、一人称視点のサンドボックスで、ソロプレイも協力プレイも楽しめる、オープンワールドのPvEサバイバルゲーム。移り変わる季節の中で過酷な環境をサバイバルし、基地を建設してテクノロジーや装備を開発しよう。野生動物や自然の脅威、そしてAIハンター(彼らもこの世界で基地を建設する)から身を守れ。
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リリース日:
2016年10月25日
開発元:
パブリッシャー:

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早期アクセスゲーム

今すぐアクセスしてプレイし、ゲームの開発プロセスに参加しよう。

注: この早期アクセスゲームは未完成であり、これから変わることも変わらないこともありえます。現段階でこのゲームのプレイに満足できないと思われる場合は、開発がさらに進捗するまで待つことをお勧めします。詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“I want to start getting more players involved, so I can continue shaping the game based on their feedback.

The early access version is only intended for those who are interested in participating in the game's development as I continue to move forward with the project.

I am the sole developer of the project, which I work on in my spare time as a passion project. I feel this is an important disclaimer for those considering playing the game, so that players can make a more informed purchase decision.

Edit: As of March 2018, I have decided to leave my full-time employment to dedicate myself to the game and its continued development.”

大体どのくらいの期間このゲームを早期アクセスにする予定ですか?

“I plan to keep the game in EA up until I'm confident there is a sufficient content and depth to the gameplay.

I'm not in a hurry to move out of EA. I feel EA is perfect while I continue to add features and make changes to the game.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The game is evolving naturally based on feedback from those playing the game, and watching gameplay.”

早期アクセスバージョンの現状はどうなっていますか?

“The game currently offers a singleplayer and co-op PvE sandbox experience, and has many features already in place (including base-building, crafting, animal husbandry, farming, AI hunters, etc).

I encourage anyone who is considering trying out the game, to first watch some YouTube gameplay videos. There have been many gameplay series from many YouTubers, which show the current features (and the progress the game has made).”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“I'm unsure if the price will change after or during EA. I want the price to be reflective of the potential enjoyment a player can take from the game.”

コミュニティは開発プロセスにどのように関わることができますか?

“Since releasing early builds of the game (December 2015), I have been active on YouTube and the Steam discussions to get feedback from those playing and watching the game.

The feedback has had a huge influence on how the game has evolved, and will continue to play a vital role in it's continued development.”
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このゲームについて

Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, fish, raise small animals, harvest and refine resources to rise in dominance in the world. Defend your base from Hunter attacks, and raid their bases to steal their loot. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.

Current features:

* Singleplayer and Co-op PvE sandbox experience.
* Crafting mechanics.
* Dynamic base building.
* Dynamic seasons and weather systems.
* Weapon upgrade system.
* Mining and refining of ores.
* AI Hunters (with AI base building).
* Farming.
* Animal husbandry.
* Food cooking mechanics.
* World day-night cycle.
* Temperature change based on time-of-day and altitude.
* Character hunger/thirst/strength mechanics.
* Character clothing system.
* System for inviting/removing players to access bases.
* Central power system for bases (base items require power to function).
* Npc enemy leveling system.

DISCLAIMER (PLEASE READ):

The public Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: .

Goals of the project:

The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance.

The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources.

成人向けコンテンツの説明

開発者はコンテンツを次のように説明しています:

Mild violence hunting and harvesting various wild animals. Fictional gunfights with AI humans.

システム要件

    最低:
    • OS *: Windows 7+
    • プロセッサー: Intel Core 2 Duo E4600 2.4ghz or Athlon 64 x2 Dual Core 5200
    • メモリー: 2 GB RAM
    • グラフィック: Geforce GT 460 or Radeon HD 3800
    • DirectX: Version 9.0
    • ストレージ: 1500 MB の空き容量
    推奨:
    • OS *: Windows 7+
    • プロセッサー: Quad Core
    • メモリー: 8 GB RAM
    • グラフィック: Nvidia GTX 760+ or Radeon HD 6950
    • DirectX: Version 9.0
    • ストレージ: 1500 MB の空き容量
* 2024年1月1日(PT)以降、SteamクライアントはWindows 10以降のバージョンのみをサポートします。

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