A farming and automation game where your automation is people. Hire workers, pay their salaries, build their houses, and lay out your farms and factories like a town. Produce and sell valuable goods to keep your business profitable. This isn't colony survival, it's running a company.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Agromatic is being built by a small team, and it’s a systems-heavy game (automation, workers, logistics, progression) where balancing and quality-of-life changes matter as much as new content. Early Access lets us iterate in the open, prioritize what players actually use, and shape the game with community feedback while we expand the world, content, and long-term progression.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We’re aiming for about 6 months in Early Access. That said, we’ll adjust based on feedback and development progress, our goal is a stable, polished full release, not rushing a date.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“For full release, we plan to expand Agromatic in a few big directions:
- More content: additional crops/items/buildings, more contracts, more research nodes, and more reasons to expand into new zones.
- Deeper progression: more meaningful mid/late-game goals tied to research, contracts, and logistics.
- Automation and worker improvements: more controls, better prioritization, smarter behavior, and clearer feedback.
- More world variety: additional world presets/biomes and more generation variety (while keeping seed-based worlds).
- Polish & stability: performance improvements, bug fixing, UI/UX improvements, and better onboarding/tutorial flow.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version is playable in singleplayer and already includes the core management loop:
- A tile-based, zoned world with purchasable expansion zones.
Farming tools and crop growth across a day/night cycle with seasons and weather.
- Hireable workers across multiple roles (farm, crafting, mining, research, logistics, animals, fishing) that can be assigned work by zone.
- Crafting stations and production, with workers collecting ingredients, crafting, and delivering output to storage.
- Mining drills with fuel and output collection, plus storage-based logistics.
- Research at computers with a research tree that unlocks new capabilities.
- Contracts/economy progression driven by deliverable requirements and multipliers.
- Train-based logistics with configurable depots/dispatch behavior.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. We plan to increase the price as we add significant content and features on the way to full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We’ll actively use Steam discussions, Steam forum and our Google Form feedback to collect bug reports, balance feedback, and feature requests. We’ll prioritize improvements that make the core loop clearer and more satisfying (UI/UX, worker behavior, automation), and we’ll share progress through regular patch notes and roadmaps.”
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Muat turun Agromatic Demo

Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 10 Nov, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 5 minggu

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Tentang Permainan Ini

You don't control a character. You run the operation.

Agromatic is a grid-based farming and automation game where your workers are the automation. Build farms, workshops, mines, and railways, manage your workers, and turn raw resources into a growing operation.

Workers Run the Floor

Assign workers to farming, mining, cooking, research, and production. Each worker has different traits and abilities, so where you assign them matters.

Workers also need food. Grow crops, prepare meals, and use food bonuses to improve their efficiency.

Supply a War

The city is caught in a growing conflict between an invading empire and the local resistance.

Take contracts from either side, meet their demands, and earn rewards, or ignore the conflict and focus on your own operation.

Production Chains

Turn raw materials into valuable products.

Process wheat into flour and bread, ore into metal, milk into cheese, fruit into preserves, cotton into cloth, and more.

Build efficient production chains and keep your workers supplied.

Resources Never Run Out

Ore continues to produce, trees can be replanted, fishing spots remain available, and oil deposits keep producing as long as you maintain them.

Instead of constantly searching for new resources, improve the operation you already have.

Trains Between Zones

Expand into multiple zones with different resources and production needs.

Build rail lines and depots, assemble trains with different wagons, and decide what each train carries and when it moves.

Connect your operation and keep resources moving automatically.

Raids and Guards

Bandits may demand payment from your operation.

Pay them or defend yourself with hired guards, weapons, and defensive positions.

Choose what makes sense for your operation and budget.

The Year Turns

Seasons affect what you can produce.

Plan around seasonal crops and fish, stockpile resources, and use the off-season for processing.

Later technologies such as greenhouses and fish cages can reduce your dependence on the seasons.

Build Instantly, Iterate Fast

There are no construction timers.

Place, move, or remove buildings instantly and recover your materials.

Experiment with layouts, production chains, and logistics without waiting.

Play While You Work

Agromatic works well in windowed mode.

Keep your operation running while you work, browse, or watch something else. Check your production, adjust your logistics, and let the operation run in the background.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS *: Windows 7/8/10/11 (64-bit)
    • Pemproses: Intel Core 2 Duo E8400 or AMD Phenom II X2 550
    • Memori: 4 GB RAM
    • Grafik: Intel HD Graphics 4000 or AMD Radeon HD 5450 with OpenGL 3.3 support
    • DirectX: Versi 11
    • Storan: 500 MB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
* Mulai 1 Januari 2024, Steam Client hanya akan menyokong Windows 10 dan versi yang lebih baharu.
Penapis Ulasan