Přenášejte svou mysl z člověka z 1. osoby do AI robota z 3. osoby. Velte stroji a přežijte v zařízeních plných fyzikálních hroziek, výbušných soubojů a korporátních nesmyslů. Vítejte v The Company!

Abyste si mohli tento produkt přidat do seznamu přání, začít ho sledovat nebo ho zařadit mezi ignorované, musíte se nejprve přihlásit.

Hra s předběžným přístupem

Získejte okamžitý přístup, začněte hrát a zapojte se do vývoje této hry.

Poznámka: Hry s předběžným přístupem nejsou dokončené a během vývoje se mohou, ale nemusí změnit. Pokud Vás tedy tato hra nyní nezaujala, zkuste počkat, než se dostane do další fáze vývoje. Více informací zde

Zpráva od vývojářů:

Proč předběžný přístup?

„We want to build this game alongside our community, ensuring that players have a real voice in shaping both the core gameplay mechanics, the final vision of the project, and its innovative mechanic of controlling a real AI robot.“

Přibližně jak dlouho bude tato hra v předběžném přístupu?

„6-9 months“

Jak se bude plná verze lišit od předběžného přístupu?

„We plan to expand the game with new robots and new control mechanics, such as a 10-legged robot, robotic arm manipulation, and new, more advanced levels.

The Early Access version contains a limited number of levels. We will gradually add new, more challenging levels and robots based on player feedback.
“

Co v tuto chvíli nabízí předběžný přístup?

„Early Access is fully playable. As you progress through the game, you’ll encounter more than 15 different challenges, a variety of robots, and unique puzzles.“

Změní se cena hry po skončení předběžného přístupu?

„We plan to gradually increase the price as we add new features and content.“

Jak plánujete do vývoje zapojit komunitu?

„Players have been involved in the development of the game from the very beginning. They can influence the addition of new, ridiculous robot designs, such as the Boot Robot, which is already in the game, as well as new traps, levels, and features related to the AI robot control system.

Once new mechanics and content are added to the game, players can test and evaluate them, helping us refine each feature and bring it closer to perfection.

Players can share their opinions through regular surveys, as well as on social media platforms like Discord and Twitter, or simply in the comments on YouTube. We read everything!“
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Informace o hře

WELCOME TO THE EXPERIMENTAL PROGRAM

HUMANIZE ROBOTICS is a dual-perspective game where human intelligence meets machine chaos. You are a corporate worker trapped in a dystopian facility. To survive, you must constantly transfer your mind from your vulnerable first-person human body into a heavily armed, third-person AI robot.

As a participant in The Company's latest initiative, your goal is simple: navigate procedurally generated obstacle courses, solve physical puzzles, and blast your way through hostile encounters. The Company's motto is "Not to Kill!"... which is a totally normal and reassuring thing to say while equipping you with high-explosive weaponry, right?

MASTER THE NEURAL NETWORK

Forget standard WASD movement. The robot is powered by a neural network that manages its own limbs using raw, 100% physics-driven mechanics. You are the tactical commander; the machine handles the execution.

  • Indirect Control: You specify the destination. The robot calculates the footsteps.

  • Manage the Parameters: Adjust limb stiffness and decision speed on the fly during intense firefights. Too stiff? The recoil knocks it over. Too loose? It collapses under enemy fire.

TWO PERSPECTIVES, ONE MIND

Experience a frantic, seamless gameplay loop. Explore and survive the oppressive corporate facility in first-person as a human worker, then instantly project your consciousness into a robotic combat chassis in third-person to clear rooms, solve heavy-duty physics puzzles, and take down threats.

CHALLANGED LEVELS

Controlling an AI robot is a unique experience you’ve never seen before.

Imagine being a baby, learning to walk from scratch. Even a simple platform over a pit feels like an inevitable and terrifying danger.

EXPLOSIVE COMBAT

The facility's procedurally generated layouts are designed to break you. Face brutal combat encounters filled with guns, traps, and explosions that will literally tear your chassis apart.

  • Procedural Damage: Did a stray rocket blow off your robot's leg? Keep shooting. The physics engine allows your machine to dynamically balance on one foot and return fire.

  • Perma-Death Runs: As long as the head remains, the run continues. If the chassis is destroyed, your mind snaps back to the human worker, and you start your next run.

UNCOVER THE CONSPIRACY

Why does an AI company need this much firepower? Who is Antonius Greyrat, the mysterious, omnipresent boss who created the AI that subsequently built The Company? Discover the dark humor, satire, and disturbing truths hidden within the corporate logs as you push deeper into the facility. Just remember the golden rule: "Not to Kill!"

Informace o obsahu vytvářeném AI

Jak využití obsahu vytvářeného AI v tomto produktu popisují jeho vývojáři:

The in-game AI woman voice created with AI, which is authentic. With a zero budget and modern technologies that are freely available to everyone, our team(me) decided it would be authentic if an AI voiced the AI in the game. Of course, if we(me) had money, we would have done everything differently.There are also some generated meme posters. And music that sound exactly the way I wanted them to.

Systémové požadavky

    Minimální:
    • Vyžaduje 64bitový procesor a operační systém
    • OS: 10
    • Procesor: Intel Core i5
    • Paměť: 8 GB RAM
    • Grafická karta: NVIDIA GForce GTX 1050
    Doporučené:
    • Vyžaduje 64bitový procesor a operační systém
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