Vena is an automation roguelike where you place hexagonal tiles to build a complex resource production organism. Roll dice to buy tiles, pick perks, and optimize your organism. Chase unique builds every run and try to break the economy to satisfy the core’s rising demands.

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Planned Release Date: Q4 2026

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About This Game

Vena is a never-before-seen genre mix that combines the best elements of roguelike deckbuilding and automation into an addictive experience.

Game Loop:

You start with the central tile, the Nexus. It consumes six resource types, with demand growing every game phase. Place hexagonal tiles to feed the Nexus through the six veins reaching out from it. Chain converter tiles, duplicate production tiles, gamble on high-risk, high-reward tiles and survive nine phases to beat the game.

Shop & Perks:

After every phase, you are presented with a shop where you can roll dice to buy tiles for the next phase. Hold and reroll dice to hit a perfect triplet and unlock an extra fourth die to break the economy. Don't like the current selection? Shuffle the available tiles and hunt for the specific tile combination. In Vena's shop, smart risks lead to massive rewards. Select one of three perks at the end of the shop to define your run's strategy.

In Vena, you can:

  • Try to break the game with crazy strategies and hunt for the perfect synergy.

  • Perfectly optimize your organism by reading statistics and refining flow and layout.

  • Get better every run — no two are the same, as every session forces you to adapt to new perks and tiles.

  • Progress deeply in seven distinct game modes and five difficulty tiers, making the game easy to pick up, but hard to fully master.

  • Relax while listening to the immersive sound design, composed with world instruments, and admire the detailed pixel art.

  • Simply build the perfect map without any goals in Sandbox mode, or aim to beat the toughest challenge.

Vena contains:

  • 85+ rotatable hex tiles across 5 rarities (base, common, rare, mythic, legendary), each with unique mechanical effects and gorgeous pixel artwork.

  • 92+ perks that allow you to break the rules, enable wild strategies or unlock powerful abilities.

  • 20+ unlockable skins which are bound to achievements, earned by completing challenges and conquering high difficulties.

  • 7 game modes and 5 difficulties.

Game Modes:

  • Standard: Carefully manage your resources and survive all nine phases to claim victory.

  • Sandbox: With infinite resources and no impending doom, experiment freely and build the perfect organism.

  • Compact: A shorter session with a small map and reduced base deck.

  • Star: Build on a unique star-shaped map that demands distinct planning and creative building styles.

  • Islands: Build across six isolated map pieces, utilizing portals to connect the network.

  • Spiral: Build along an Archimedes spiral emerging from the center, making it hard to create separate branches.

  • Daily: Experience a unique set of starting conditions that changes every day.

All game modes support an "Endless" mode, where you can continue building and see how far you can get.

One run can take from 15 to 50 minutes (or longer in endless mode). Expect around 100+ hours of gameplay to 100% complete the game.

Additional Features:

  • Accessibility options including reduced visual overload, a static background, configurable controls, and a hyperlegible font.

  • Localized in 14+ languages.

  • Highly optimized for smooth performance on older hardware.

  • Controller support.

  • Windows, Linux, macOS and Steam Deck support.

Solo Developer Project

Vena is a passion project created by a single developer. From the code and game design to the pixel art and soundtrack, every part of this game was built to provide a unique and polished experience. Thank you for supporting indie development!

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: 10
    • Processor: Quad core 2Ghz+
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 capable GPU with 1GB VRAM - GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730
    • Storage: 1 GB available space
    • Additional Notes: Low resolution game (pixel art)
    Minimum:
    • OS: macOS 12.0 (Monterey)
    • Processor: Intel Core i5 or Apple M1
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • Sound Card: Metal-capable GPU (Intel UHD 630, Radeon Pro 555, or Apple M1)
    • Additional Notes: Requires a 64-bit processor and operating system.
    Minimum:
    • OS: Linux (tarball installation)
    • Processor: Dual core 2Ghz+
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 capable GPU with 1GB VRAM - GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730
    • Storage: 1 GB available space
    • Sound Card: PulseAudio
    • Additional Notes: Low resolution game (pixel art)
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