This is an attempt to combine modern low-level unit tactics in a minimalistic turn-based game mechanic. You can order a unit to make only one action, and in most cases, it will be to move or to shoot. But without understanding tactics, these simple choices won't work

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Planned Release Date: 2026

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About This Game

No character progression. No dialogue. No story. No rewards. No randomly generated levels. No builders.
Only several types of units and weapons. Only several indicators for each unit. Only tactics.

Assault and Defense

When you play as the Assault Team, you must destroy the Defensive team in limited steps. When you play as the Defensive team, you must hold position until reinforcements arrive.

Fire and Maneuver

The fire element "fixes" the enemy in position with suppressive fire, while the maneuver element advances to a new position. Attempting to close without supporting fire will result in heavy losses. Trying to fire without close will result in the assault not being able to be completed within the limited time.

Ballistic Advantage and Cover

Different types of weapons have different ranges. The closer the target, the greater the chance of hitting. If the target is behind cover, the chance of hitting decreases.

Suppression fire

If you fire at a unit from multiple positions simultaneously, the unit will be disoriented and suppressed. This means he won't be able to shoot back.

Bomber-drones and FPV kamikaze drones

They changed the course of war and became so widespread that they were used even in small group battles. The bomber-drone hovers over an enemy unit, aims, drops a bomb, and returns to the operator. The kamikaze FPV attacks faster, but it is a one-use drone.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Using AI for voice generating of some characters

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
    • DirectX: Version 10
    • Storage: 1 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: High Sierra 10.13+
    • Processor: x64 architecture with SSE2.
    • Memory: 4 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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