A fast-paced restaurant management and indoor food-delivery game. Dash around with a tray yourself, hire and coordinate waiters, and during wave after wave of rush hours deliver the right dishes to the right guests via the shortest routes, snowballing tips as you continually expand the restaurant.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core gameplay is already playable, but systems like path optimization, waiter scheduling, and peak-traffic handling rely heavily on real player data and feedback. Early Access lets us iterate quickly within a clear scope: identify chokepoints, tune wait thresholds and pathfinding details, and polish feel and pacing together with the community.”

Approximately how long will this game be in Early Access?

“Around one year.”

How is the full version planned to differ from the Early Access version?

“Our plans:
· More restaurant layouts and table/aisle templates;
· Additional achievements;
· Improved onboarding and localization.”

What is the current state of the Early Access version?

“Includes:
Core loop: take orders → pick up → deliver → get paid → expand;
Content: 4 restaurant layouts; 8 dishes;
Staff: hireable waiters.”

Will the game be priced differently during and after Early Access?

“EA pricing will be lower than the full release; we plan a modest increase once we hit our 1.0 content/quality goals. Existing owners pay nothing extra.”

How are you planning on involving the Community in your development process?

“Collect suggestions and issues on Steam Discussions, prioritizing highly-voted items.”
Read more
This game is not yet available on Steam

Coming soon

Interested?
Add to your wishlist and get notified when it becomes available.
Add to your wishlist
 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

There are no couriers racing through the streets here—every “delivery” happens inside the restaurant. Your goal is to maximize efficiency in a tight space: Order → Pick up → Serve → Cash in → Expand. The loop is simple, but every step demands trade-offs, pathing, and timing.

Core Gameplay

  • Hands-on serving: weave through tables and crowds, close gaps, and get dishes to the table fast.

  • Hiring & coordination: spawn/upgrade waiters, split roles, and build a high-efficiency “service chain.”

  • Path optimization: spend money to unlock tables and corridors, shortening the distance from Kitchen → Pass → Guest.

  • Rush management: waves of guests, dish variety, and wait thresholds test your on-the-spot decisions.

Why You’ll Like It

  • Light management + real-time action: plan the numbers and clutch it with footwork—instant gratification.

  • Bright, clean look: readable, cartoon style that keeps the chaos clear.

  • Gradual expansion: grow from a few tables to a multi-zone restaurant and watch efficiency snowball.

Developer Note
We’re focused on the rhythm and flow of indoor delivery. We’ll keep polishing feel, adding guest/event variety, and expanding content. Tell us what you’d love to see!

System Requirements

    Minimum:
    • OS: Windows 10 / 11
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 770
    Recommended:
    • OS: Windows 10 / 11
    • Processor: Intel Core i5
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GTX 770
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.