The critically acclaimed Super Mega Baseball series is back with new visuals, deep team and league customization, and online multiplayer modes.
Recent Reviews:
Very Positive (26) - 100% of the 26 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (387) - 82% of the 387 user reviews for this game are positive.
Release Date:
Apr 30, 2018

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Recent updates View all (8)

November 7

Update 6 is live!

Improvements:
  • Further tweaks to Pennant Race Ego assignments (slightly higher Egos to reduce offense / run totals).
  • Have the AI be somewhat more willing to bring in the closer in the early and middle parts of the game if necessary.
  • After making an out in the outfield with no runners on base, AI fielders now ensure that they throw the ball in to someone in or closer to the infield.
  • Allow the pitcher to be the selected fielder on more types of infield hits up the middle of the diamond.

Issues addressed:
  • Fixed: In online play, the ball stutters substantially after being bunted or hit on certain infield plays, especially when the fielding user is at high Ego.
  • Fixed: Slow motion special effects not properly working in online play.
  • Fixed: In online play, the batter's bunt state could become out of sync after the batting user enters the pause menu.
  • Fixed: Error noise fails to play when attempting to start a pitch from the stretch before the pitcher has finished coming set.
  • Fixed: AI-controlled outfielders still sometimes jog or hesitate while the user is controlling another fielder.
  • Fixed: In rare cases, the AI makes a poor decision to go for a tag out over a forced out on the back end of a double play.
  • Fixed: Outfielders sometimes run towards the infield on deep fly balls / home runs.
  • Fixed: Middle infielders sometimes run towards home plate immediately after contact on fly balls to the outfield.
  • Fixed: AI makes a double switch that inadvertently sees the new position player playing out of position.
  • Fixed: In online co-op, the catch sound fails to play and ball ribbon trail fails to disappear after the ball is fielded in some cases.
  • Fixed: In online co-op, balls hit to the AI in the infield can appear to get past infielders before being caught.
  • Fixed: In online play, on ball 4, the batter returns to his batting stance after tossing his bat in some cases.
  • Fixed: In online play, the substitution button would remain visible after an auto-ball resulted in ball 4.
  • Fixed: Throwing minigame sometimes flashes twice or appears inadvertently on short throws.
  • Fixed: Crash in Pennant Race when opponent closes the game or disconnects while performing a missing pitcher substitution.
  • Fixed: Base runners who have fully tagged up can suddenly take off on their own immediately after a ball is caught for an out.
  • Fixed: Floating bat can be seen during the post-game summary in Pennant Race if the opponent forfeits between innings.
  • Fixed: Customized batting helmets not being used in Pennant Race and were instead replaced with the base helmet.
  • Fixed: Incorrect Slugging % calculation in Pennant Race team statistics screen.
  • Fixed: Crash when trial expires while in game.
  • Fixed: Blowfish's home park changed to Swagger Center instead of Colonial Plaza if it hasn't been customized. 3 teams were using Colonial Plaza, and only the Overdogs were using Swagger Center.
  • Fixed: Red Rock Park missing stadium speaker causing there to be no announcer or walk-up music.
  • Fixed: Bringing up the chat wheel cancelled step-outs.
  • Fixed: In Online MP, hit balls sometimes appear to change directions slightly during slow motion.
  • Fixed: Trying to retreat a runner sliding after another runner reaches the base behind them can sometimes inadvertently stop the runner sliding, potentially leading to the game crashing when the runner was sliding into home.
  • Fixed: Color of pitch bend arrows tweaked to be more visible in Red Rock Park.
6 comments Read more

October 23

Update 5 is live!

Added to the store:
  • New Stadium DLC: Red Rock Park.
  • New Boss Player Customization DLC. Adds new hair styles, helmets, gloves, tattoos, and cleats.
  • New Fierce Team Customization DLC. Adds many new logos and team designs.

Pennant Race makeover:
  • Players are now locked to a single team for each one-week race.
  • Added ability to edit starting lineups (starting pitcher still chosen randomly and fairly for both teams).
  • Team statistics are tracked throughout each one-week race. They can be viewed from the new Pennant Race Hub and appear in-game similar to Season/Elimination modes.
  • Added ability to use visually customized standard teams, with an option to disable seeing your opponent's customizations and to report offensive user content.
  • Made it easier to browse profiles of other Pennant Race players.

Major additions:
  • Added more logos to the base game.
  • Added ability to visually customize standard Super Mega League teams.
  • Added a chat wheel for sending short text-only messages during online play, along with the ability to mute incoming messages.
  • Added ability to watch AI vs. AI Exhibition games (local party only).

Balancing:
  • Reduced the difference between high-power and low-power hitters (power up significantly for low-power hitters).
  • Reduced the difference between high-velocity and low-velocity pitchers (in-game pitch speed up significantly for low-velocity pitchers).
  • Slightly reduced the difference between high-speed and low-speed players (speed down slightly for high-speed players).
  • Baserunner jump times when stealing are now more random.
  • Increased the difference between high-fielding and low-fielding players (much fewer dropped balls for high-fielding players, slightly more dropped balls for low-fielding players).
  • Increased the difference between high-arm and low-arm players (faster throws for high-arm players, slower throws for low-arm players).
  • Slightly reduced real-time pitch speed, particularly when batting at high ego.
  • Tweaked AI pitch targeting and strike/ball rates relative to pitcher's accuracy.
  • Tweaked AI intentional walk decisions.
  • Improved AI baserunner decisions when choosing whether or not to steal.
  • Improved AI fielder decisions at high Ego when choosing between a force out and a tag out.
  • Made AI infielders more errant when timing their dives and jumps.
  • Improved AI substitution decisions to not leave tired/hurt pitchers in too long, and to be more willing to remove fielders out of position.
  • AI-controlled fielders on human-controlled teams now perform better, particularly when switching selected fielders.
  • Add variation to AI fielding routes so that AI outfielders do not always take the most aggressive route to the ball.
  • When pitching vs. the AI, the pitcher's velocity and junk skills more realistically affect the AI's ability to hit fastballs and breaking balls respectively.
  • Increased pitch target sensitivity when performing a normal pitch.
  • Improved ability for catchers to throw out base stealers after a pitchout.
  • Improved fielder behavior when backing up catches.
  • Tweaked batting reticle assist to provide an equal amount of assist to different pitch speeds.

Improvements:
  • Made progress towards smoother and more stable online play, particularly when experiencing intermittent spikes in latency.
  • Made Pennant Race Rating changes for experienced players more driven by win/loss outcomes and less driven by run differentials.
  • Added a +100/+50/+25 Rating bonus for finishing 1st/2nd/3rd in a Pennant Race.
  • Tweaked Pennant Race Ego assignments to drive better 5-inning scores at various skill levels.
  • Reduce maximum change in Pennant Race Rating for experienced players after playing against an inexperienced player.
  • Additional unranked games are now required to become Ranked again in Pennant Race after being inactive for multiple weeks.
  • Reaching the max walks/beanballs or max auto balls limit in Pennant Race now results in a forfeit instead of a disconnect.
  • When entering the pause menu in an online game while batting, the batter automatically steps out when possible.
  • Added slow motion when baserunning vs. the AI in situations requiring a quick advance or retreat decision.
  • User-controlled baserunners at third base now auto tag up immediately on fly balls hit to the outfield with less than 2 outs.
  • Baserunners now ignore individual runner commands that tell them to run back to a base prior to their last safe base (except when they need to tag-up).
  • Improved throw power scores so that all throw scores are possible at every fielding Ego, with a 99 score always being awarded for a perfect release.
  • Improved realism of deflection physics after a fielder misses a diving catch.
  • Added additional pitchout feedback.
  • Made the color of the power swing score text consistent with the swing reticle load colors: red on the way up, blue on the way down.
  • After an intentional walk, the batter's mojo can no longer increase and the pitcher's mojo can no longer decrease.
  • Improved readability of online user left-side panels that display role, ego, and connection quality.
  • Throw power bar now remains visible above a fielder while a throw is still queued, and disappears once the throw has timed out.
  • Better cameras when previewing customization and DLC items.
  • Cleats look more detailed.
  • Season schedule now viewable after completing the regular season in Season Mode.
  • Added new item notifications and additional shortcuts to DLC content.
  • Added 158 names to the pools of randomly generated player names.

Issues addressed:
  • Fixed: Auto ball is incorrectly ruled during online Exhibition play shortly after the pitching user leaves or is disconnected.
  • Fixed: Various crashes and exploits occurring in online play through unexpected use of the substitution menu.
  • Fixed: Pitcher is unable to pitch at the start of an online game when transitioning from another game mode in some circumstances.
  • Fixed: Some rare occurrences of a pitch in online play resulting in a giant reticle and an invisible ball.
  • Fixed: Wrong pitch type thrown in online play after switching pitch types while opponent is in the substitution menu.
  • Fixed: When pitching in an online game, after a hit, the camera can sometimes snap in a jarring fashion.
  • Fixed: Ball changes position in unexpected ways at the time of pitch release during online co-op play vs. the AI.
  • Fixed: No batting reticle appearing in online play if attempting to start the play stepped out, but the step out is rejected.
  • Fixed: Rare crash that can occur during online play when a user is disconnected at an inopportune time.
  • Fixed: Rare game corruption that can occur when the home and away teams are both the Wideloads.
  • Fixed: Game can hang for a 4th player trying to join a 2v1 Exhibition game.
  • Fixed: In online play, a pitch could fail to register following a batter substitution in some circumstances.
  • Fixed: In online co-op play, the fielder can experience an invisible ball and/or pitcher following a forced pitcher substitution at the start of a half inning.
  • Fixed: In online co-op season, game can crash for non Party Leader during simulation of CPU games in some instances.
  • Fixed: Online user left-side panels can get stuck showing "Waiting" after all players are done waiting.
  • Fixed: Users can sometimes be placed in incorrect division upon becoming Ranked in Pennant Race.
  • Fixed: Team picker pop-up in Pennant Race can get stuck on the screen.
  • Fixed: Pennant Race results can fail to appear upon completion of a race, or incorrectly appear more than once.
  • Fixed: Pennant Race Rating not increasing after being awarded a win from an opponent forfeit or disconnect.
  • Fixed: Pennant Race Rating not correctly decaying over time due to inactivity.
  • Fixed: Pennant Race games ending in a forfeit or disconnect are not always recorded correctly.
  • Fixed: Win Streak award in Pennant Race can incorrectly reset to zero after an opponent disconnects.
  • Fixed: Win Streak and No Surrender awards in Pennant Race are incorrectly tallied for the current race only.
  • Fixed: Third Base is a Charm award in Pennant Race is not awarded properly.
  • Fixed: Pitching minigame score often inconsistent with the actual distance between pitch target and reticle.
  • Fixed: AI batters have a major advantage against pitchers with small pitch arsenals.
  • Fixed: Baserunners sliding after being told to retreat (leading to the game crashing in certain cases when sliding at home).
  • Fixed: Baserunners fail to process a command after completing a slide in some circumstances.
  • Fixed: Baserunners incorrectly ignoring a command issued right as they are tagging up.
  • Fixed: AI baserunners can forget to tag up after their progress was blocked by another runner.
  • Fixed: Pitcher does not always face the ball on plays in the infield.
  • Fixed: Catcher fails to tend home plate on soft rollers with a runner at third base.
  • Fixed: Catcher attempts to field fly balls in the infield that are nowhere near home plate in some circumstances.
  • Fixed: A forced out fails to be ruled when a fielder is touching the base while in the process of throwing the ball.
  • Fixed: In rare circumstances, an infield fly can be ruled on a sharp line drive.
  • Fixed: Fielder can fail to attempt a catch on balls that appear catchable in some cases.
  • Fixed: Fielder can fail to throw the ball when a throw is queued slightly too early.
  • Fixed: Fielder info often appears during strikeout cinematic.
  • Fixed: Ball appears to glide above the ground on some foul balls.
  • Fixed: Umpire fails to make a safe call on certain close plays.
  • Fixed: Pause menu stays visible when a forced pitcher substitution is triggered.
  • Fixed: Batting power score being shown after a hit when the batter is a remote user.
  • Fixed: Announcer calling the next batter the "Designated Hitter" instead of the "Right Fielder" when the batter wears jersey number 34.
  • Fixed: Crash can occur when proceeding too quickly through the pregame lineup menu after resetting to the default lineup.
  • Fixed: Unable to properly navigate Pennant row in Pennant Race Awards screen.
  • Fixed: Starpoints get incorrectly reset when viewing historical seasons.
  • Fixed: Game crashes in rare circumstances when proceeding past the Team Roster screen.
  • Fixed: Pitch arsenal editor's selected pitches could be displayed incorrectly.
  • Fixed: Deformed armpits when wearing a sleeveless jersey.
  • Fixed: Eyebrows clipping through eyewear.
  • Fixed: Ankle guard not rendering correctly on the boot cut pant style.
  • Fixed: Pennant Race status not refreshing correctly when entering the Play Menu in some circumstances.
  • Fixed: Pitcher can appear on 3-stars after a good offensive performance, but poor pitching statistics are shown.
  • Fixed: Various minor issues with some front end and lineup screens.
  • Fixed: Potential crash when entering the substitution menu with a gamepad after previously exiting the menu with the mouse.
16 comments Read more

Reviews

“Whether you're playing alone, online or couch head-to-head, SMB 2 is simply fun. You're not overwhelmed with overly complex mechanics, but also not dumbed down so far that you aren't challenged. From a gameplay standpoint, it lives in its sweet spot.”
8.6/10 – Forbes

“The follow-up keeps the accessible hitting and pitching mechanics, smooths over some rough edges, and adds everything that was missing, including multiple online modes, a detailed team editor, and custom leagues. Basically, it does everything a sequel should do, and the result is the best on-field baseball sim on PC.”
88/100 – PC Gamer

“New players can expect a solid game of baseball with enough arcade magic to appeal to almost any type of player. Baseball purists will find a good time if they enter with the proper expectations. As it stands right now, Super Mega Baseball 2 is now the top dog of baseball games on the PC.”
8/10 – Shack News

About This Game

The critically acclaimed Super Mega Baseball series is back with gorgeous new visuals, deep team and league customization, and long-awaited online multiplayer modes.

Accessible mechanics. Deep skill curve. Visceral pacing. Light-hearted vibe. Serious simulation.

Rookie or baseball purist, SMB2 packs a mode for everyone. Compete in ranked matchmaking (1v1), dominate friends in arranged matches (1v1, 2v1, 2v2), or take on the AI (solo, local co-op, online co-op) - all kept fair by Ego, the genre's most flexible difficulty system.

Take in the sights and sounds of the ballpark:
  • Gorgeous stadiums using PBR rendering technology
  • New, more realistically scaled character models
  • Overhauled user interface

Got game? Show your stuff online:
  • Dedicated servers
  • Competitive online matchmaking (1v1)
  • Cooperative online season play (2vCPU)
  • Friendly online exhibition play (1v1, 2v1, 2v2, 2vCPU)

Your team, your league, your way:
  • Edit player names, appearance, gear, animations and skills
  • Customize team names, logos, and uniforms
  • Create leagues and configure divisions and conferences
  • Choose game length, season length, and playoff bracket size

Take the field for a refined baseball experience:
  • Critically-acclaimed ‘Ego’ system with 100 difficulty levels
  • Realistic baseball simulation and accurate physics
  • Tight controls and fast-paced gameplay
  • Deep, multi-season stat tracking
  • Solo, co-op or versus play – online or off

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Processor: Intel Core 2 Duo or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated DX11 NVIDIA or AMD card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: Controller required for Pennant Race mode, recommended for all modes
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Processor: Intel i5-2400 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 760 or AMD equivalent, or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space

What Curators Say

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