Life is Hard is a godsim town simulator game developed by a two-man-team. Your main aim here is to manage your town. Expand your domain, prevent famine, make war, trade with others, attract new people. Make history!
All Reviews:
Mixed (240) - 65% of the 240 user reviews for this game are positive.
Release Date:
Nov 3, 2015
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to give you a high-quality product, but we realize that "Life is Hard" isn't finished at this stage yet. Early Access is a great opportunity for us to develop a product which community might like.”

Approximately how long will this game be in Early Access?

UPDATE 15/10/16: Due to lots of different things, we have delayed the release. Now we're planning to release the game as soon as the storyline will be finished.

We're planning to release final version in a half of a year. During this period, we'll be adding new content, including quests, random events and another features.”

How is the full version planned to differ from the Early Access version?

“We're launching Early Access with the basic gameplay structure and functioning. It means that "Life is Hard" still requires polishing with optimization and bugfixes. We'll add a big range of gameplay features and improvements. And this isn't our final point, because we're planning to keep in touch with our community to include players wishes into our TODO-list.”

What is the current state of the Early Access version?

“The current state is Puiblic Beta with basic gameplay mechanics, some random events and the small range of quests.”

Will the game be priced differently during and after Early Access?

“We're still discussing this question. Most likely no.”

How are you planning on involving the Community in your development process?

“We plan on being very involved with the community throughout development. It'll help us to collect bug-reports, tips and suggestions from community.”
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Recent updates View all (67)

December 20, 2018

Announcing new patch & plans for the future

Hello, ladies and fellas!
It's been a long time since I wrote a post on Steam - much was changing in my life, so I had time only to support the project and fix the bugs you found.
However, I'm in charge again, and I'm glad to announce some new features & mechanics for the next patch:

UPD: it's not out yet, this post is just an announce!

  • First of all, money is finally going to appear in Life is Hard.
    A player will be able to construct a new building - market - that attracts merchants and caravans from all over the tiny world. They will buy goods from your minions and pay with gold!


    Hiring mercenaries, monks, jesters etc. will require money from now on. No more barter!

  • Secondly, mages will stand by your side.
    You'll be able to hire new units at the mage's tower. Seems legit, doesn't it? Mages are equipped with light armor & wands. Soldiers will lose ability to use them.


    A "work in progress" mage's outfit

  • To compensate for the loss, soldiers will be able to use shields.
    Shields have a chance to reflect hits/projectiles. The stronger the material is - the higher the chances are.
    I'm also considering giving secondary weapons to ranged units like archers, as using bow at close range seems illogical. I’d love to hear your thoughts about it in the comments.


    A wooden shield

  • In this regard, i've changed weapons system, making weapon & armor types more balanced. Here's a small table:

    Weapon type
    Damage scale to unarmored units
    Damage scale to light-armored units
    Damage scale to medium-armored units
    Damage scale to heavy-armored units
    Firsts, fangs, horns etc.
    100%
    100%
    75%
    75%
    Cutting weapons
    125%
    100%
    75%
    75%
    Piercing weapons
    125%
    75%
    125%
    125%
    Blunt weapons
    125%
    100%
    75%
    50%
    Ranged weapons
    125%
    100%
    100%
    75%
    Magic
    125%
    100%
    100%
    125%

    I believe this system will make players to have a balanced army with light-armored bowmen and mages. I'm still working on it, so feel free to share your opinion.

  • New mercenaries sprites have arrived to replace the old ones.
    Every one of them has unique attack & armor type according to the table above.



  • The last updated mechanics in this patch is rations system.
    Players will be able to choose manually whether to use a resource in their minions' rations or to keep it for trading.



    That's all for now. There's still much work to do, but I hope to release this patch on New Year's holidays. As I already mentioned, I'd love to hear your opinion about the patch in the comments!


    Yours,
    Life is Hard dev
7 comments Read more

August 28, 2018

Something great incoming

Check out a new interface mockup

8 comments Read more
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Reviews

“We highly recommend Life is Hard to everyone who likes god simulator genre”
Wrong Gamers

“Life is Hard is a sandbox strategy game by our compatriots. It will be a good choice for everyone who likes strategy games.”
Special Games Club

“This game has a huge potential, an interesting setting, nice pixel graphics and good soundtrack. The developer is responsive, and this is the most important thing for indie games in Early Access.”
QQ Review

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About This Game

Life is Hard is a godsim town simulator game. It contains classic strategy games mechanics, referring to such diamonds as Stronghold and Settlers, combining them with survival and RPG elements in aim to create unique game experience.

Game concept


Your main aim here is to manage your town. Start with a small village with just 4 settlers and turn it into a prosper town with beautiful buildings, crowded markets and strong walls. Expand your domain, prevent famine and pestilence, make war, trade with other settlements, attract new people, craft armor and weapons. Make history!

Godsim element


Start the path by choosing your patron - one of six ancient gods. Every one of them provides unique magic spells and a hero to help your reign. Would you use Light spells to heal your soldiers or is it more fun to raise your enemies as obedient undead soldiers with help of the God of Darkness? It's up to you to deside! But be careful - if you don't appease your god he will call his wrath upon your settlement!

Storyline


Protect your settlers from Tenebris the Necromancer and find out what happened to these lands. Free yourself from the yoke of the Northern Kingdom. Or is it better to become their loyal vassal? Make you choice, but remember - every medal has its reverse.

Hard and challenging, because Life is Hard


Whatever you choose, your path won’t be easy. You'll have to start over and over again, trying many different playing styles, before finding your own way to survive in this unfriendly world. With every failure you'll get a little bit closer to success.

Every attempt is unique


Your settlers have personal traits and skills, so your settlements will never be the same. Drunkard miners and chatterbox woodcutters will make the game even more fun!

Beautiful soundtrack and professional voiceover


An original soundtrack with more than 10 themes by Vitaliy Ruzankin awaits you in Life is Hard along with a voiceover in two languages (English and Russian) done by professional actors.

We're here to help!

Feel free to share your opinion about our game. As Life is Hard is still in Early Access, we're always open to new ideas and comments!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® 7 with Service Pack 1, 64-bit installation
    • Processor: 64-bit, with clock frequency higher than 1.6GHz
    • Memory: 6 GB RAM
    • Graphics: with memory size larger than 2 GB and DirectX® 10/OpenGL 3.0 support
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: Сompatible with DirectX® sound card (if you want to play with sounds)
    • Additional Notes: 64-bit system configuration, last graphic drivers.
    Recommended:
    • OS: Microsoft® Windows® 10, 64-bit installation
    • Processor: 64-bit, with clock frequency higher than 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: with memory size larger than 4 GB and DirectX® 11/OpenGL 4.2 support
    • DirectX: Version 11
    • Storage: 3 GB available space
    Minimum:
    • OS: Apple® Mac OS X® 10.8
    • Processor: 64-bit, with clock frequency higher than 1.6GHz
    • Memory: 6 GB RAM
    • Graphics: with memory size larger than 2 GB and DirectX® 10/OpenGL 3.0 support
    • Storage: 2 GB available space
    • Sound Card: Сompatible with DirectX® sound card (if you want to play with sounds)
    • Additional Notes: 64-bit system configuration, last graphic drivers.
    Recommended:
    • OS: Apple® Mac OS X® 10.10 or newer
    • Processor: 64-bit, with clock frequency higher than 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: with memory size larger than 4 GB and DirectX® 11/OpenGL 4.2 support
    • Storage: 3 GB available space
    Minimum:
    • OS: Ubuntu 14.10, SteamOS
    • Processor: 64-bit, with clock frequency higher than 1.6GHz
    • Memory: 6 GB RAM
    • Graphics: with memory size larger than 2 GB and DirectX® 10/OpenGL 3.0 support
    • Storage: 2 GB available space
    • Sound Card: Сompatible with DirectX® soundcard (if you want to play with sounds)
    • Additional Notes: 64-bit system configuration, last graphic drivers.
    Recommended:
    • OS: Ubuntu 16.10 or newer
    • Processor: 64-bit, with clock frequency higher than 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: with memory size larger than 4 GB and DirectX® 11/OpenGL 4.2 support
    • Storage: 3 GB available space

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