Doterra Industries is a 2D factory-building sandbox about exploring a strange mineral world, building production lines, and slowly turning a rough outpost into an automated industrial network.
Release Date:
Q4 2026
Developer:
Publisher:
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to keep improving the core systems, add more machines and production chains, improve the world generation and visuals, and make sure the game feels good during longer play sessions. Player feedback will help decide which parts need the most work first.”

Approximately how long will this game be in Early Access?

“My current estimate is roughly 12 to 18 months in Early Access.
That may change depending on player feedback, technical issues, and the amount of content that needs more iteration / balancing, but the plan is to keep updating the game throughout Early Access until the main factory progression, world systems, saving, performance, and overall game elements are in a good state for a full release.”

How is the full version planned to differ from the Early Access version?

“The Early Access version focuses on the core factory sandbox concept: mining, belts, power, crafting, storage, basic world generation, saving, and early machine progression.
For the full version, I plan to expand the game with more production tiers, additional machines, more resources, better progression goals, improved balancing, more polished world generation and eventually storyline.”

What is the current state of the Early Access version?

“The current version includes basic early-game automation and processing, conveyor belts, pipes, resource gathering, crafting, power grids, storage, save/load slots, Steam cloud saves, procedural world generation, and a growing set of machines and build tools.

Multiplayer support is currently experimental. It is being actively worked on, but players should expect rough edges, missing polish, and possible bugs while the networking systems are developed further.

The game is still early in development, so balance, UI, performance, machine behavior, progression, multiplayer, and world generation are all expected to change during Early Access.”

Will the game be priced differently during and after Early Access?

“The Early Access price is planned to be lower while the game is still growing in content. The price may increase later as more content, features, story, and overall performance stability are added.”

How are you planning on involving the Community in your development process?

“Community feedback will be a major part of deciding what to improve during Early Access. I plan to use Steam Discussions, reviews, bug reports, and direct player suggestions to track issues and understand which parts of the game are confusing, slow, unbalanced, unstable, or missing important quality-of-life features.

Feedback will help prioritize updates, especially around factory progression, machine balance, controls, UI clarity, performance, save stability, multiplayer testing, and new content ideas. I also plan to share development updates so players can see what is being worked on and comment on the direction of the game.”
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This game is not yet available on Steam

Planned Release Date: Q4 2026

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About This Game

Doterra Industries is a 2D factory-building sandbox about exploring a strange mineral world, building production lines, and slowly turning a rough outpost into an automated industrial network.

You control a small remote vehicle, gather early resources by hand, craft your first machines, and expand from simple conveyor belts into powered factories with smelters, fabricators, storage, pipes, generators, batteries, and logistics systems. The world includes different biomes, ore fields, water, weather, day and night cycles, and a growing set of tools for planning and expanding your base.

The game is currently in early access and still actively evolving. Core systems are playable, but balance, performance, visuals, recipes, progression, and automation depth are still being refined. Expect rough edges, frequent changes, and features that may be redesigned as development continues.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 11
    • Processor: Any Modern 4-Core CPU
    • Memory: 4 GB RAM
    • Graphics: VRAM: 1GB
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 11
    • Processor: AMD Ryzen 5800X
    • Memory: 16 GB RAM
    • Graphics: VRAM: 8GB
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Installation on SSD recommended
    Minimum:
    • Requires an Apple processor
    • OS: macOS Tahoe 26.3
    • Processor: Apple M1
    • Memory: 4 GB RAM
    • Graphics: VRAM: 1GB
    • Storage: 2 MB available space
    Recommended:
    • Requires an Apple processor
    • OS: macOS Tahoe 26.3
    • Processor: Apple M4
    • Memory: 16 GB RAM
    • Graphics: VRAM: 8GB
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Installation on SSD recommended
    Minimum:
    • Processor: Any Modern 4-Core CPU
    • Memory: 4 GB RAM
    • Graphics: VRAM: 1GB
    • Storage: 2 GB available space
    Recommended:
    • Processor: AMD Ryzen 5800X
    • Memory: 16 GB RAM
    • Graphics: VRAM: 8GB
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Installation on SSD recommended
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