Piecewise! by ./badgames.zip (a daily puzzle game!)
A daily-challenge puzzle game about putting shapes in slots, with new puzzles every day! BET ON YOURSELF with daily wager-based leaderboards!

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Q1 2026

Interested?
Add to your wishlist and get notified when it becomes available.
Add to your wishlist
 

About This Game

The logo for Piecewise flanked on the left and right by two seals: on the left is a hand surrounded by the words "human made", and on the right is a golden seal reminiscent of the nintendo seal of quality, with the words "this developer assures that NO GEN AI was used in this indie game"

The pieces go in the holes. That's kinda the whole thing.

You've got one minute* to get all the shapes in the holes. The board, colors, and shapes are assembled into a new layout each day.

One chance, every day. Win or lose, it's up to you!

*Time limits are customizable with modular difficulties. More info below!

Includes... gameplay mechanics!

Easy-to-understand mechanics make Piecewise more than just a drag-and-drop game.

  • Bringing real life into the digital world, Piecewise allows you to hold two pieces at a time, one in each hand. This is a huge step forward for video games as simulation this precise was previously impossible.

  • To further enhance the experience, pieces can be rotated while held, allowing for easier identification of the subtleties of their shapes.

With these mechanics, you'll be able to manipulate pieces with superior tactility, as if they were real physical items.

Master the skill of... holding things and putting them in specific places!

Bet on yourself with wager-based leaderboards!

Show off your skills on the daily leaderboard with modular difficulty modes (and score bonuses)!

Piecewise's time limits are fully customizable to accommodate all skill levels and abilities. But on the global leaderboards...

  • Shorter, more difficult time limits apply bonus multipliers to your final score.

  • Bet on your own success to dominate the leaderboards! But don't be overconfident: if you fail, your time won't be ranked...

It's a simple game, designed to make improvement fun.

Piecewise may appear simple and straightforward, but was designed to have a high skill ceiling. Push your limits and master the game!

The game provides features to let you practice and track your improvement:

  • Personal record-keeping

  • Daily online leaderboards

...And additional content separate from leaderboards and other players:

  • Themed challenge boards

  • Practice mode

  • Endless mode

Made through 300+ hours of hard work and human artistry. (Games really take FOREVER to make, don't they?)

Piecewise contains NO generative AI output, and AI was not used in any capacity during the game's construction. I take pride in making my games, and refuse to let machines take the fun parts away from me.

I've also documented the game's development with developer commentary tracks, going over how and why I made this game. There's lots of insight on my design process, stories and struggles from development, and more!

Developer's Note:

My first game was a small project with an important message, a really short experience that didn't need much polish.

For my second project, I wanted to make another small game with a fun and replayable gameplay loop and great execution. That second game was Piecewise!

Its not as lofty or thematically ambitious as "an unplayable game?!" was, but I think it's a lot more fun to play. I took a simple (if a bit derivative) concept and pushed it as far as I could, with the goal of making a game that's fun to master.

In a way, Piecewise is all about self-improvement, for me AND for you.

I designed the game to motivate you to push your limits and improve your skills, because that's an important part of designing any fun game. It's a lesson that I wanted to learn, to make all my future games better.

It was an investment in myself, and my learning, and ALL my future projects, and that's why this is a really important game to me. It helped me improve as a developer, designer, and artist in a TON of ways, and I can't wait to use those skills to make even better games for you <3

And of course, I think it turned out pretty good in the end :)

Thank you for your interest, and please enjoy Piecewise!

- ./yemáko/badgames.zip

System Requirements

    Minimum:
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
    • Graphics: DX10, DX11, DX12 or Vulkan capable GPUs
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.