Experience virtual life at sea aboard a pirate ship!
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Perlopiù positiva (11) - Il 72% delle 11 recensioni di questo gioco sono positive.
Data di rilascio:
5 set 2016
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Nota: Richiede l'uso di uno dei seguenti visori per la realtà virtuale: HTC Vive o Oculus Rift. Consulta la sezione Assistenza VR per ulteriori informazioni.

Acquista VROOM: Galleon

Acquista VROOM PACCHETTO (?)

Include 2 articoli: VROOM: Aerie, VROOM: Galleon

 

Aggiornamenti recenti Mostra tutto (8)

31 maggio

v1.11: Small Update

Just a small update to address a few reported issues:

  • Changed Vive teleport to appear on Touchpad press instead of touch, to address issues some users are experiencing.
  • Fixed missing collider on whipstaff base, made coin-pile a teleport target.
  • Increased scale of mermaid, sword, rings, and pistols.
  • Fixed the "Maverick" Achievement not saving on Steam.
  • Upgraded to Unity 2017.4.2f2, which fixes an issue with tree transparencies during lighting transitions.
0 commenti Altre informazioni

21 febbraio

v1.1: Massive Update - Cloth Sails, Oculus Touch Support, and More!


I'm excited to release this massive update with a lot of improvements!

Most notably: cloth sails and Oculus Touch support. (Finally!) I overhauled almost everything, fixed all known issues, made things "holdable/throwable", flying as a Seagull is now even more fun, and so much more.

Here's the full list of changes:
- Added Oculus Touch support.
- Added cloth sails and ship wake while in open seas.
- Improved buoyancy physics.
- Fixed camera positioning while flying as Seagull.
- Toggling between indoors/outdoors should always work now. (Detection is more accurate as well.)
- Updated to Unity 2017.3.1p1, which improves tree rotation as you move your head.
- Made hat, belt, coat, boots, and coconuts "grabbable".
- Gems, rings, and coins increase in size when grabbed to provide a closer look.
- Most objects now can be dropped/thrown instead of floating back into place.
- Added a mermaid crest to galleon stern.
- Reduced installation size almost by half, and improved load times, via better compression.
- Many texture, material, and shader improvements.
- Reworked quality settings: 2 is now default, and 7 much more demanding.
- Changed seagull flight mechanics to reduce head-movement and allow for rolling upside-down.
- Better detection and handling of motion controllers vs gamepad/keyboard/mouse at startup.
- Removed scaling capability and crouch when using keyboard/gamepad.
- Improved interior lighting.
- Consolidated PlayerControllers and input functions; rebuilt PlayerController for keyboard/mouse/gamepad.
- Increased consistency of LOD values.
- Improved appearance of distant trees.
- Reduced object and tree "popping" as you get closer to them. (Still happens, but much less often.)
- Added an underwater effect, just in case, and fixed the way Ceto draws it in VR.
- Reduced polycount of galleon and other objects to improve performance.
- Improved gem and glass shaders.
- Added additional treasure models: rings, pots, and gems.
- Made capstan "pushable", so it doesnt get in your way.
- Screenshots, via the "P" key, now save faster.
- Anchor line now draws dynamically between ship and anchor.
- Added a "quality settings" notification. (Tried to adjust dynamically, but too many factors for now.)
- Adjusted player and island scale.
- Added a "treasure map".
- Fewer trees on island, especially around "monkey fight", for better framerates.
- Added a third LOD for galleon at far distance.
- Player can no longer look/walk through walls.
- Should run ok without a VR headset now, but why would you want to?

I think I've squashed all of the bugs, but with an update this large there are bound to be a couple, so if you find one please don't hesitate to describe it in the Discussion board.
5 commenti Altre informazioni

Recensioni

“Wow, this is brilliant! I love it! Simply love it! 10 out of 10. They even have t!#@, so it's perfect. Spot on!”
10/10 – Game Hard 4.0

“A unique and surprising Oculus Rift experience, with hundreds of interactive objects and sights to see.”
7.4/10 – The Rift Arcade

Informazioni sul gioco

Experience virtual life at sea aboard your own pirate ship!

What wonders await ye:
  • Explore the decks and cabins of an historically accurate 16th-century English race-built galleon!
  • Relax to the soothing sounds and gentle rocking motion of Caribbean waves!
  • Swim past man-eating sharks to explore a lush tropical island!
  • Get a bird's-eye view as a seagull; soar through rigging and over trees!
  • Fire each of her twelve mighty minion cannons!
  • Climb the shrouds to the crow's nest!
  • Bask in the warm glow of your pirate treasure!
  • Keep a watchful-eye for mermaids with your trusty telescope!
  • Eat and drink your fill at the captain's table!
  • Shoot objects thrown by monkeys before they hit your head!
  • Experience additional "magical realism" events that only VR makes possible!

Developed exclusively for virtual reality headsets, this is not a traditional PC game or sailing simulator. It is an immersive experience designed to delight your senses in life aboard an old sailing vessel, with several fun activities thrown-in for good measure. Due to heavy VR performance constraints, the ship does not currently sail, but rather floats in place at two different locales.

If you enjoy this title, be sure to check out VROOM: Aerie: http://store.steampowered.com/app/375190

Requisiti di sistema

    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Windows 7 (64-bit) or newer
    • Processore: Intel i5-4590 equivalent or greater
    • Memoria: 8 GB di RAM
    • Scheda video: NVIDIA GTX 970 / AMD 290 equivalent or greater, plus latest drivers
    • DirectX: Versione 11
    • Rete: Connessione Internet a banda larga
    • Memoria: 1 GB di spazio disponibile
    • Scheda audio: Any Windows Compatible
    • Note aggiuntive: VR Headset: HTC Vive w/Steam VR
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Note aggiuntive: VR Headset: HTC Vive or Oculus Rift w/Steam VR

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