Experience virtual life at sea aboard a pirate ship!
Toutes les évaluations :
plutôt positives (10) - 70% des 10 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution :
5 sept. 2016
Développeur :
Éditeur :

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Remarque : Nécessite un casque de réalité virtuelle. Veuillez consulter la section Support VR située à droite pour plus d'informations.

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Comprend 2 article(s) : VROOM: Aerie, VROOM: Galleon

 

Mises à jour récentes Tout voir (7)

21 février

v1.1: Massive Update - Cloth Sails, Oculus Touch Support, and More!


I'm excited to release this massive update with a lot of improvements!

Most notably: cloth sails and Oculus Touch support. (Finally!) I overhauled almost everything, fixed all known issues, made things "holdable/throwable", flying as a Seagull is now even more fun, and so much more.

Here's the full list of changes:
- Added Oculus Touch support.
- Added cloth sails and ship wake while in open seas.
- Improved buoyancy physics.
- Fixed camera positioning while flying as Seagull.
- Toggling between indoors/outdoors should always work now. (Detection is more accurate as well.)
- Updated to Unity 2017.3.1p1, which improves tree rotation as you move your head.
- Made hat, belt, coat, boots, and coconuts "grabbable".
- Gems, rings, and coins increase in size when grabbed to provide a closer look.
- Most objects now can be dropped/thrown instead of floating back into place.
- Added a mermaid crest to galleon stern.
- Reduced installation size almost by half, and improved load times, via better compression.
- Many texture, material, and shader improvements.
- Reworked quality settings: 2 is now default, and 7 much more demanding.
- Changed seagull flight mechanics to reduce head-movement and allow for rolling upside-down.
- Better detection and handling of motion controllers vs gamepad/keyboard/mouse at startup.
- Removed scaling capability and crouch when using keyboard/gamepad.
- Improved interior lighting.
- Consolidated PlayerControllers and input functions; rebuilt PlayerController for keyboard/mouse/gamepad.
- Increased consistency of LOD values.
- Improved appearance of distant trees.
- Reduced object and tree "popping" as you get closer to them. (Still happens, but much less often.)
- Added an underwater effect, just in case, and fixed the way Ceto draws it in VR.
- Reduced polycount of galleon and other objects to improve performance.
- Improved gem and glass shaders.
- Added additional treasure models: rings, pots, and gems.
- Made capstan "pushable", so it doesnt get in your way.
- Screenshots, via the "P" key, now save faster.
- Anchor line now draws dynamically between ship and anchor.
- Added a "quality settings" notification. (Tried to adjust dynamically, but too many factors for now.)
- Adjusted player and island scale.
- Added a "treasure map".
- Fewer trees on island, especially around "monkey fight", for better framerates.
- Added a third LOD for galleon at far distance.
- Player can no longer look/walk through walls.
- Should run ok without a VR headset now, but why would you want to?

I think I've squashed all of the bugs, but with an update this large there are bound to be a couple, so if you find one please don't hesitate to describe it in the Discussion board.
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6 janvier

Coming Soon: Oculus Touch support and more...

I'm hard at work adding Oculus Touch support, plus fixing a few bugs and adding some nice improvements, like one of the most requested: sails!

Yes, I've finally found a way to get cloth sails performing fast enough to maintain VR framerates, which means the ship will soon be moving forward while at sea! (Sailing near land is unfortunately still too heavy on system resources.) This also means improving buoyancy physics, and handling new issues like falling-overboard.

I hope to have the release out in the next few days once I've squashed the few remaining bugs and performance issues on my list.

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Articles

“Wow, this is brilliant! I love it! Simply love it! 10 out of 10. They even have t!#@, so it's perfect. Spot on!”
10/10 – Game Hard 4.0

“A unique and surprising Oculus Rift experience, with hundreds of interactive objects and sights to see.”
7.4/10 – The Rift Arcade

À propos de ce jeu

Experience virtual life at sea aboard your own pirate ship!

What wonders await ye:
  • Explore the decks and cabins of an historically accurate 16th-century English race-built galleon!
  • Relax to the soothing sounds and gentle rocking motion of Caribbean waves!
  • Swim past man-eating sharks to explore a lush tropical island!
  • Get a bird's-eye view as a seagull; soar through rigging and over trees!
  • Fire each of her twelve mighty minion cannons!
  • Climb the shrouds to the crow's nest!
  • Bask in the warm glow of your pirate treasure!
  • Keep a watchful-eye for mermaids with your trusty telescope!
  • Eat and drink your fill at the captain's table!
  • Shoot objects thrown by monkeys before they hit your head!
  • Experience additional "magical realism" events that only VR makes possible!

Developed exclusively for virtual reality headsets, this is not a traditional PC game or sailing simulator. It is an immersive experience designed to delight your senses in life aboard an old sailing vessel, with several fun activities thrown-in for good measure. Due to heavy VR performance constraints, the ship does not currently sail, but rather floats in place at two different locales.

If you enjoy this title, be sure to check out VROOM: Aerie: http://store.steampowered.com/app/375190

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 7 (64-bit) or newer
    • Processeur : Intel i5-4590 equivalent or greater
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GTX 970 / AMD 290 equivalent or greater, plus latest drivers
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 1 GB d'espace disque disponible
    • Carte son : Any Windows Compatible
    • Notes supplémentaires : VR Headset: HTC Vive w/Steam VR
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Notes supplémentaires : VR Headset: HTC Vive or Oculus Rift w/Steam VR
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