A roguelite labyrinth lodged in the side of a star. Dodge gorgeous waves of bullets, claim weapons and upgrades, defeat The Warden, and rescue... Rodney?
All Reviews:
Very Positive (209) - 94% of the 209 user reviews for this game are positive.
Release Date:
Jan 22, 2016

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Buy Starward Rogue Gold Edition

Includes 2 items: Starward Rogue, Starward Rogue: AuGMENTED

Downloadable Content For This Game


Recent updates View all (24)

June 5

SR 2.004 (Refiiiinement) plus AI War 2 news

Hey everybody. Things have been pretty busy over at Arcen with AI War 2 set to launch into Early Access in July. You can wishlist that here to be notified when that launches if you're interested.

But now onto Starward stuff. This update mostly contains a bunch of fixes and quality of life refinements, including aesthetic improvements to certain shots, clarified descriptions, item tweaks, 15 updated rooms, hitbox adjustments to some enemies, and more. Here's the whole changelog. A few other notable changes are that some of the late game star backgrounds have been tweaked to reduce glare, we've added outlines to all the enemies to make them stand out more, player location and warp pad destination visibility on the minimap has been improved, and all slot based items now have a colored text prefix signifying which slot they fit into. In addition to that we have the following new achievements:

Perfect Clear Boss -- Periphery
Perfect Clear Boss -- Metal Legion
Perfect Clear Boss --Sunder
Perfect Clear Boss --Largesse ("The Humbled")
Perfect Clear Boss -- Valor
Complete Run With Incredibility - Creator
Complete Run With Incredibility - Lilliputian
Complete Run With Incredibility - High Speed Danger
Complete Run With Incredibility - Corrupting Power

Time to hunt down foes and grab some of the most dangerous incredibilities available.

Plus, there is also some new content, we have 9 new rooms and one new enemy variant for AuGMENTED -- the Gold Zombot! Additionally, there is a small bit of "new" content, too. Basically, there have been two perks in the code for a while which we thought were appearing but apparently haven't been due to a typo. Ahem. Sorry about that! In any case, those have now been fixed. The "new" Deep Blue mech specialist perks are Beam Buddy Ver2.0 and Beam Buddy ver3.0.

We hope you enjoy this update! :) Cheers!
2 comments Read more

February 7

Starward Rogue: 2.001 (Die A Fiery Death, Audio Crash)

Hey everybody

Here's our first major update since the launch of AuGMENTED and it contains two big changes. Firstly, we have finally managed to track down and fix a longstanding problem with regards to very occasional crashing that could happen. I'll leave Chris to explain this!

"FINALLY fixed the longstanding super-infrequent crashing that was happening for some-but-not-all players. This has been a thorn in our side for two years now, but we finally got some excellent help from Unity's engine developers themselves, and it turns out that we were triggering a crash bug somewhere deep in the engine via calls to audio.GetAudioClip(). That's now on their list to investigate and fix, but in our case now that we know what the problem actually is, we've switched approaches to no longer use that method at all, instead baking the music and voice tracks into the game itself. This is also why it would happen sometimes specifically during tutorials."

Phew! So, that should be the last we see of that issue. Many thanks to everyone who has submitted crash reports for this problem, and also to the folks over at Unity for helping us track down what the issue was.

Now for the second big change -- the probation overhaul! The whole probation mechanic (those optional little challenges you get at the start of floors 2+) of the game has had a bit of sprucing up thanks to Logorouge and Draco. All rewards for the probations have been improved, 2 new probations have been added, any existing probation issues have been fixed, and there have even been some extra niceties added like SFX and console notifications on success or failure.

In addition to these two big changes, there have also been the usual bunch of fixes and balance changes. There is a also "new" sacrifice item for AuGMENTED that was accidentally not set to seed when the expansion launched -- Parasite Armor. We hope you enjoy this update! :)

3 comments Read more


“Starward Rogue is easily the best arcade roguelike since Binding of Isaac: Rebirth.”
4.5/5 – Hardcore Gamer

“I've had a hoot of a time playing this game so far.”
Scott Manley

“The Flame Tank I saw and instantaneously went "Yep, that's my guy!"”

About This Game

  • Roguelite catacombs that evolve and expand with each of your successes.
  • Hundreds of items, enemies and rooms, and dozens of epic boss fights.
  • Fully playable with keyboard+mouse or gamepad.
  • 5 difficulty levels range from "Relatively Easy" to "Nigh Impossible."
  • Play as a "head in a mech" harvested from the neck of everyone's favorite Hydral.
  • Find secrets of The Megalith, a giant structure lodged in a star, as you lose many heads.
  • Figure out what happened to Rodney, an AI redshirt of uncertain motives.
  • Over-the-top mod support. Detailed wiki: create enemies, items, weapons, and rooms.
  • Secrets! Among them "incredibilities" that massively change the way the game plays.
  • Varied mech suits: dipole magnetism, time control, and more.
  • Upgrade during each "run" via EXP/Perks, shops, and items found while exploring.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or later
    • Processor: 2.2Ghz CPU
    • Memory: 3 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Storage: 400 MB available space
    • OS: Mac OSX Intel CPU and 10.9+
    • Processor: 2.2Ghz CPU
    • Memory: 3 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Storage: 400 MB available space
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: 2.2Ghz CPU
    • Memory: 3 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Storage: 400 MB available space
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