A Visual Novel and Dating Sim. Lead a chaotic development team through high-pressure deadlines and personal drama. Make choices to balance the demanding project, relationships, and ambitious goals, determining your team's ultimate success or failure.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to get direct feedback from our fans and customers as we develop, on top of that we wish to use a consistent update schedule to maintain a level of "hype" or interest in the game as we develop it. Finally we want to give people a way to directly support the game through purchasing it, if they so choose however the game's production is not reliant on that support.”

Approximately how long will this game be in Early Access?

“Our current estimates are about a year from the launch of the EA.”

How is the full version planned to differ from the Early Access version?

“The current version is 6 main chapters, with 4 extra side chapters, and most of the planned features are already built in the game. Our current plan is a total of 26 total main chapters, as well as a few more side chapters.”

What is the current state of the Early Access version?

“The current version is 6 main chapters, with 4 extra side chapters, and most of the planned features are already built in the game. The current EA version is roughly 1/5 of the final game and is largely done in terms of UI. We only have a few final things, mostly the ingame "phone", we need to finish before we release the EA on steam.”

Will the game be priced differently during and after Early Access?

“We have no current plans to price the game differently.”

How are you planning on involving the Community in your development process?

“We plan to take direct, and indirect(such as reviews), feedback and suggestions from fans and customers to not only bug test, as well as ensure the actual gameplay of the game is smooth and fun as possible. Additionally we already have a solid following on discord, of which we like to implement references to our community as well as in-jokes and "memes" from our community. ”
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This game is not yet available on Steam

Planned Release Date: August 2026

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About This Game

Features

  • Meaningful choices that affect the unfolding story and ending.

  • Fun, hand-drawn sprites, backgrounds, CGs, and character animations.

  • Heavily inspired by other fantastic projects like Snoot Game and I Wani Hug that Gator.

  • Side stories filled with easter eggs and rich world-building.

The Main Man

Step into the prehistoric-yet-modern halls of Cretaceous College of Computing as Dev A. Loper, the only human student among a campus of dinosaurs.

You're an outsider with one goal: turn a spark of passion into a serious, successful video game.

The Development Grind

Battle unexpected deadlines and scattered updates as you race to complete a demo for the Amberfield Demo Fair. Manage expectations and technical setbacks—the fate of your project depends on your choices, affecting the overall group dynamic and game.

College Romances

Navigate college life and love with three potential love interests, each with their own complex story arc. Grapple with the effects suffocating parental expectations, social isolation, or debilitating self-image issues depending on the route.

Multiple Endings

Your decisions have consequences. Guide your team and Dev's personal growth towards one of four dramatically different fates: from complete success to middling build failure—or even a tragic end.

Minigames & Secrets

Explore the world through Dev’s conversations, interactive moments, and a fan-inspired, in-game social media platform.

System Requirements

    Minimum:
    • OS *: Windows 7 or higher
    • Processor: 2.0 Ghz 64-bit Intel-compatible
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0 or DirectX 11
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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