Command colossal container ships that can turn on a dime and grow a scrappy maritime shipping empire. Load containers, thread tight turns, dodge traffic, upgrade your fleet and try to arrive with at least SOME of your cargo. How hard can it be? If you block the canal, that’s on you.
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一般 / 劇情 | Early Access Trailer
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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We’re building Suez Canal Training Simulator as a physics-driven, chaotic shipping empire sim—and we think the best way to shape it is with our players. Early Access lets us expand on our core gameplay (cargo hauling, ship upgrades, risky physics stunts) while gathering real feedback to fine-tune features, ship designs, and new over-the-top mechanics.
We’ve already launched the game on web (CrazyGames), where it’s been played by over 180K players with great feedback. Now we want to turn it into something bigger.. much bigger... or well maybe just bigger —with your help.」

這款遊戲的搶先體驗時間大約會持續多久?

「We expect to stay in Early Access for about 12 months. That gives us time to expand the game’s systems, explore new modes, and polish everything with input from the community. That timeline may shift depending on feedback and feature development.」

正式版預計會與搶先體驗版有何不同?

「We plan to significantly expand the game’s scale and feature set during Early Access including:

- Major visual upgrades compared to the web version (better ship models, better environment, etc)
- Dynamic weather and day/night cycle
- Pirate encounters and rebel missile attacks (yes, those rebels)
- A dig-your-own-canal mode with terrain deformation
- New ship types (maybe even helicopters for container airlifts)
- A ship racing league and competitive timed missions
- More maps, ship upgrades, and high-stakes contracts
- Expanded company HQ progression and canal licenses

We’ll also be improving visuals, performance, UI, controls, and balancing along the way. This roadmap will evolve as we listen to the community and adjust priorities.」

搶先體驗版目前的開發進度如何?

「The Early Access version includes the core experience of captaining unstable cargo ships through the Suez Canal. Right now, players can:

- Accept contracts to pick up and deliver containers across different ports
- Upgrade ship systems (speed, cargo, turning, etc.)
- Purchase and unlock 4 ships
- Navigate sketchy physics and AI ship traffic
- Build your own Company HQ for permanent upgrades

It’s fun, functional and has a few hours of content, but it’s still evolving. Expect bugs, jank, and the occasional glorious disaster.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. We plan to gradually raise the price as we add new features, content, and polish. Players who support us early will get a lower price and all future updates at no extra cost.」

在開發過程中,您打算如何與社群互動?

「We want to build Suez Canal Training Simulator with our players. We’ll be actively gathering feedback via:

- Steam forums and in-game feedback tools
- Our community Discord server
- Regular dev updates and patch notes
- Feature polls and suggestion threads

If you’ve got ideas, bugs, or screencaps of crazy stunts—we want to know about them. The community will help steer where the game goes next (hopefully not into the canal wall again).」
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Early Access Roadmap

關於此遊戲

Command container ships through tight waterways where small mistakes become big headlines. Pick contracts, load up, and steer through poorly designed canals. Grow a shipping company one risky delivery (and occasional write-off) at a time.

Features

  • Captain your ship: Contracts, skillful navigation, docking, and delicate balance of poorly tied down containers.

  • Upgrade & repair: Engines, rudders, stability, cargo capacity.

  • Build a fleet: Unlock bigger hulls with bigger consequences.

  • Company HQ: Buy land, build up your HQ and earn permanent bonuses.

  • Secret Locations: Discover secret ports with special stores

  • Licenses: New regions and cargo types.

  • Items: Nitro .. obviously. 

Early Access

We’re building this in the open. Regular updates, tuning, more ships, more missions, and steady fixes. We're not bound by reality.. or realistic physics so anything goes. You want bulldozers, kraken, luxury yachts, sharks with lasers, handbrake turns, full rocket launch simulator .. ok probably not this one... but maybe the rest is doable.

Roadmap

  • Day/night and weather hazards.

  • Pirate encounters and “canal security” incidents.

  • Ship racing routes with leaderboards.

  • Dig-your-own-canal (terrain deformation).

  • More ships, cargos, contracts, HQ tiers.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Some UI, 3D models and store artwork have been AI generated.

系統需求

Windows
macOS
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 7
    • 處理器: Intel i5 2.3 GHz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel HD Graphics 4000
    • DirectX: 版本:9.0
    • 儲存空間: 500 MB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 10
    • 處理器: Intel i7 2.3 GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 1070
    • DirectX: 版本:10
    • 儲存空間: 500 MB 可用空間
    最低配備:
    • 作業系統: OSX 12
    • 處理器: Apple M1 or Intel i5
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel UHD Graphics 630
    • 儲存空間: 500 MB 可用空間
    建議配備:
    • 作業系統: OSX 15
    • 處理器: Apple M3 or Intel i7
    • 記憶體: 8 GB 記憶體
    • 顯示卡: AMD Radeon Pro 5500M or Apple M3
    • 儲存空間: 500 MB 可用空間
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