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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Botwave: Overclock is a system-driven roguelike survival game where balance, pacing, and difficulty scaling are a big part of the experience. Early Access allows me to release a solid playable version while continuing to improve the game based on real player feedback.

I want the community to help shape things like progression pacing, weapon/item balance, and overall run variety as the game grows with more content and updates.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I expect Botwave: Overclock to remain in Early Access for around 6–12 months, depending on feedback and development progress.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version is planned to include more overall content and variety compared to Early Access, such as:

Additional waves and enemy types

More bosses and encounter variety

More playable characters and build options

Expanded meta-progression and unlocks

More upgrades, items, and progression depth

Ongoing improvements to balance, UI, and overall polish

The goal is for the full release to feel like a larger, more complete experience with more replayability and long-term progression.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version is fully playable and includes the core gameplay loop: surviving waves of enemies, building your loadout, and using the Overclock + Heat risk/reward systems to push your build further.

It already contains multiple upgrades and progression mechanics, and it will continue to receive updates focused on:

Content expansion (enemies, waves, bosses, and characters)

Balance tuning and difficulty pacing

UI/UX improvements and quality-of-life updates

Bug fixes and performance optimization»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«I'm not planning on changing the price during Early Access. I may increase the price after Early Access as major content and features are added.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Community feedback will be a big part of development during Early Access. I plan to gather feedback through:

Steam Community discussions and comments

Player suggestions and bug reports

Regular updates with patch notes and balance changes

Iterating on gameplay pacing, difficulty, and progression based on player experience

I’ll be actively reading feedback and using it to guide updates and improvements throughout Early Access.»
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Last ned Botwave: Overclock Demo

Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: 1. kvartal 2026

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Om spillet

BOTWAVE: OVERCLOCK

Push your bot to the limit... or melt down in the fight!

Top-down bullet heaven where YOU control the risk.

OVERCLOCK YOUR SYSTEMS

Activate OVERCLOCK for massive power:

  • Damage

  • Fire Rate

  • Speed

But every shot builds HEAT. Reach 100%? You OVERHEAT.

THE PRICE OF POWER

Overheat and pay the price:

  • Damage

  • Fire Rate

Master the balance. When do you push? When do you back off?

BUILD YOUR WAY

  • Unique Weapons - Shotguns, lasers, snipers, and more

  • Trade-off Items - +Damage/-HP. +Speed/-Armor. Your call.

  • Endless builds - Glass cannon? Unkillable tank? You decide.

SURVIVE THE ONSLAUGHT

Endless waves. Growing threats. One question:

How long can YOU survive?

Wishlist now. Master the HEAT and Don't melt down.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

Botwave: Overclock includes content created with the help of generative AI tools, including some in-game visuals, sound effects, and promotional/store artwork.
All AI-assisted content was reviewed and edited by the developer.
The game does not use AI to generate content in real time during gameplay and does not connect to external AI services while playing.

Systemkrav

    Minimum:
    • OS: Windows 10 64-bit or later
    • Prosessor: Intel Core i3 or equivalent
    • Minne: 4 GB RAM
    • Grafikk: Intel HD Graphics 4000 or equivalent
    • Lagring: 500 MB tilgjengelig plass
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