A newly hired night‑shift nurse faces unsettling events in the soon‑to‑close Golden Years Nursing Home. Quiet halls, flickering lights, and shifting rooms hint at a past the residents won’t speak of. A slow‑burn psychological horror with no combat—just dread.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are doing early access so we can build and update the game as we go. We are also planning to take community input on how we can improve the game mechanics via updates, better story telling, and the ability to fix any issues that the community points out or implement any suggestions from the community.”

Approximately how long will this game be in Early Access?

“We are hoping to be out of early access in 1-2 years as we are a small team with only one person working on the game full time.”

How is the full version planned to differ from the Early Access version?

“The Full version will have fully built out mechanics with resident interactions, full story arcs, and the ability for each play through to be different (the hope is to have a full pick your ending style of story telling where your decisions effect your playthrough of the game and how it ends.) ”

What is the current state of the Early Access version?

“currently the game runs and has some interaction items, an elevator, 2 floors and a partially implemented inventory system. ”

Will the game be priced differently during and after Early Access?

“We are not planning on changing the price when we leave early access.”

How are you planning on involving the Community in your development process?

“We are planning on having a few way's to send feed back one possibility would be a dedicated button in game to reports bugs and provide feedback, another would be by joining our discord and posting your bug reports / suggestions in the appropriate chat, or even by emailing us with your suggestion / bug report. ”
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This game is not yet available on Steam

Planned Release Date: Q3 2026

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About This Game

On your first night as a newly hired nurse at Golden Years Nursing Home, nothing feels quite right. The halls are too quiet. The lights hum with an uneven buzz. The few remaining residents seem confused, frightened, or unwilling to speak about what happened during the facility’s final weeks before its sudden closure in 1997.

Your job is simple on paper: complete your rounds, check on patients, log incidents, and keep the night calm. But as the hours pass, the building begins to show its age and its memories. Doors shift when you’re not looking. Call lights flicker from empty rooms. Staff records don’t match the residents you meet. And something in the dark seems to be moving with purpose.

Golden Years is a slow‑burn psychological horror experience focused on atmosphere, tension, and environmental storytelling. There is no combat. Your tools are your flashlight, your clipboard, and your willingness to keep going when every instinct tells you to leave.

Features

  • A grounded 1990s nursing‑home setting based on real‑world references

  • Night‑shift tasks that slowly unravel into something far more unsettling

  • A dynamic tension system that reacts to your behavior and choices - (coming soon)

  • A story told through rooms, records, and the residents who remain - (coming soon)

  • New Maps to be added in the future as well!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We want to be upfront about how AI tools were used during the development of Golden Years. This is a small indie project built mostly by hand, but a few AI assisted elements were used to help speed up production.

Where AI Was Used
A handful of environmental textures, about five or six total, were created or retextured using AI tools. These are simple surface materials used to add extra detail to the environment. Every AI assisted texture was manually edited, cleaned up, and adjusted to fit the game's style.

Where AI Was Not Used
All of the core creative work in Golden Years is fully handcrafted. This includes:
Level design and layout
Atmosphere, lighting, and mood
Gameplay systems and mechanics
Environmental storytelling
Overall direction and feel of the game

No AI tools were used to design gameplay, build levels, or shape the game's atmosphere.

Store Page and Descriptions
Some of the text on the Steam store page may use AI assistance for drafting or polishing. All final wording is reviewed and edited to make sure it accurately represents the game.

Gameplay Logic
AI is not used for in game decision making, player behavior, or gameplay logic. Everything that affects how the game plays is traditionally designed and implemented.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 6GB | AMD Radeon RX 580 | Intel Iris Xe
    • DirectX: Version 11
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel Core i7-10700 or AMD Ryzen 7 3700
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 2060 6GB | AMD Radeon RX 6700 | Intel Arc B570
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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