Tactical FPS where precision shooting meets role-based teamwork — pick Grand, Tank, Engineer, or Medic to combine aim, abilities, and proximity voice to outplay opponents in ranked, casual, or custom matches for up to 16 players.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We're launching in Early Access to involve players in live testing, gather feedback on gameplay and performance, and iterate rapidly on seasonal content and competitive features.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We are planning for a short and focused Early Access period, lasting a couple of months. We hope to launch the full 1.0 release in early 2026, but the final timing will depend on player feedback and development needs.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Our goal for the full 1.0 release is to expand on the Early Access foundation. We are planning to add more content like new maps and modes, expand cosmetics, and activate the full competitive/ranked system for Season 1. The final features will be shaped by player feedback during Early Access.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access build contains the playable FPS core, including casual matchmaking, role-based classes, weapons, healing mechanics, and basic progression. Online features like chat/voice and server matchmaking are implemented. The game is fully playable for casual matches, and our main goal is to gather community feedback. We will be focusing on balance, stability, and final preparations for Season 1. We welcome all feedback via our Steam hub and Discord.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Price will not change when we leave early access“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We will maintain Discord and the Steam Community Hub and provide a website “Contact Us” form for support; we’ll publish a public roadmap and patch notes, run polls for priorities, and prioritize fixes based on player feedback.“
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Infos zum Spiel

1111-Strike blends tight, skill-based shooting with role-driven tactics and teamwork. Precise aim, recoil control, movement and sightline mastery matter — but so does choosing the right role and coordinating with your squad. This is a game where both individual shooting skill and team strategy decide the outcome.

Key Features

  • Role-based squads: Each team has characters with distinct roles and abilities, encouraging coordination and diverse playstyles.

  • Proximity voice chat: Spatial audio that only lets you hear nearby players, making positioning and stealth matter.

  • Dynamic environments: Time-of-day and weather systems (rain, fog, night, wind) alter visibility and tactics mid-match.

  • Flexible match templates:

    • (1v1v1v1) Solo

    • (2v2v2v2) Duo

    • (3v3v3v3) Trio

    • (4v4v4v4) Quad

  • Ranked & Casual: Competitive ladder with tiers and seasons, plus quick casual matchmaking.

  • Tactical tools: Drones, airstrikes, deployable defenses, and medical kits change how teams approach objectives.

  • Fast, skill-based gunplay: Precise aiming, movement, and weapon mastery reward practice and teamwork.

  • Interactable items: Interact with in-world objects to gain tactical advantages, deny enemy resources, and reshape the battlefield; effectiveness varies with roles, weather, and custom-match settings..

Roles — form your team

Grand — Battlefield Commander Role: Long-range reconnaissance and team command. Primary strengths: Reconnaissance, long-range precision fire, strategic callouts. Abilities:

  • Full battlefield view via drones and tactical HUD markers.

  • Commands a dog companion to scout and mark enemies.

  • Marks targets for teammates for a short duration.

Tank — Frontline Demolisher Role: Breaks enemy lines and absorbs damage. Primary strengths: High survivability, heavy weapons, explosives. Abilities:

  • Heavy equipment and explosive ordnance for breaching.

  • Absorbs enemy fire to protect teammates.

  • Close-range heavy weaponry with knockback effects.

Engineer — Architect of Defense Role: Systems control, air support, and defensive construction. Primary strengths: Radar, communications, airstrikes, and battlefield defenses. Abilities:

  • Fixes and operates radar and communication systems to extend team awareness.

  • Calls airstrikes and deploys air-defense turrets.

  • Constructs barriers and auto-turrets to control chokepoints.

Medic — The Lifeline Role: Sustain and revive teammates. Primary strengths: Healing, quick revives, and support buffs. Abilities:

  • Heals teammates over time and revives downed players.

  • One limited-use fast revive for emergency resuscitation.

  • Deploys team buffs (temporary resistance or healing-over-time zones).

Match types & progression

  • (1v1v1v1) Solo: Four individual players in free-for-all format.

  • (2v2v2v2) Duo: Four teams of two players each.

  • (3v3v3v3) Trio: Four teams of three players each.

  • (4v4v4v4) Quad: Four teams of four players each.

Form your team. Pick your role. Own the battlefield.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Intel Core i3-8100 or AMD Ryzen 3 1200
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960 or AMD Radeon R9 380
    • DirectX: Version 11
    • Speicherplatz: 30 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible sound card
    Empfohlen:
    • Betriebssystem: Windows 11 (64-bit)
    • Prozessor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1660 Super or AMD Radeon RX 580
    • DirectX: Version 12
    • Speicherplatz: 50 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible sound card
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