Block States is a first-person speedrunning game built around pure movement. No enemies. No combat. Just momentum, precision jumps, and Steam-connected leaderboards where every millisecond counts.

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Early Access gives me the chance to put Block States in front of real players and learn from their experiences. I want to see how people approach the game, what they enjoy most, and what feedback they share. This input will help shape the direction of development and make the final game stronger and more fun.」

這款遊戲的搶先體驗時間大約會持續多久?

「The plan is to keep Block States in Early Access for about a year. This gives me time to expand the game while also reacting to player feedback.」

正式版預計會與搶先體驗版有何不同?

「The Early Access version focuses on the core delivery mechanics and one playable map. For the full version, I’d like to expand the game with more content and features. This may include:

5–10 unique maps to deliver across
A polished menu and smoother overall UI experience
Online scoreboards to compare runs
Achievement systems for best score

These plans will grow and adapt based on player feedback throughout Early Access.」

搶先體驗版目前的開發進度如何?

「The current version includes the main mechanics of the game, with one map available to play. Players can complete deliveries, race against the clock, and practice improving their routes.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No, the price is planned to stay the same once the game leaves Early Access.」

在開發過程中,您打算如何與社群互動?

「I plan to actively involve the community through Steam’s Community Hub, Discord, and YouTube. Players will be able to share feedback, suggest ideas, and follow development progress, including live sessions where I create and test new maps.」
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關於此遊戲

Block States is a first-person movement-driven speedrun game inspired by classic FPS jump mechanics and old-school flow.

You play as a delivery runner racing through a fractured, post-apocalyptic city divided into self-contained blocks. The world is falling apart — but the timer never stops. Every level is a race against yourself, your best runs, and players around the world.

There are no enemies and no distractions.
The challenge is movement.

Chain jumps, control momentum, and optimize routes to push faster and faster times. Restart instantly, keep your flow, and chase the perfect run.

All times are tracked through Steam leaderboards, letting you compare your performance globally and compete for the top spot on every stage.

Core Gameplay

Each block is a handcrafted speedrun course.
Learn the layout, discover shortcuts, and refine your movement to shave milliseconds off your time.

Fast restarts and clear feedback make improvement constant and addictive.

Visuals & Atmosphere

The game features clean, low-poly visuals designed to stay out of your way.
Nothing interrupts the flow — the focus stays on speed, rhythm, and precision.

Features

  • Pure first-person speedrunning gameplay

  • Momentum-based jumping and movement

  • Instant restarts to maintain flow

  • Handcrafted delivery blocks

  • Steam-integrated global leaderboards for all stages

  • Low-poly, minimal visual style

  • Built for speedrunners and movement-focused players

Controls

  • WASD – Move

  • Mouse – Look

  • Shift – Sprint

  • Space – Jump

  • R – Restart (teleport to start, keep momentum)

  • Tab – View best times and Steam leaderboards

系統需求

    最低配備:
    • 作業系統 *: Windows 7 64-bit
    • 處理器: Dual-core 1.5 GHz
    • 記憶體: 1 GB 記憶體
    • 顯示卡: GPU with DirectX 9 support, ~1GB VRAM
    • DirectX: 版本:10
    • 儲存空間: 500 MB 可用空間
    • 音效卡: DirectX Compatible Sound Card
    建議配備:
    • 作業系統: Windows 11 64-bit
    • 處理器: Quad-core 2.5 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: GPU with DirectX 11 support, ~1 GB VRAM
    • DirectX: 版本:12
    • 網路: 寬頻網際網路連線
    • 儲存空間: 500 MB 可用空間
    • 音效卡: DirectX Compatible Sound Card
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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