Block States is the start of my journey into game dev — a fast-paced delivery challenge in a post-apocalyptic city. Inspired by classic FPS movement, focused on speed and precision, with low-poly visuals and pure time-trial gameplay
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Planned Release Date: To be announced

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About This Game

Block States is the beginning of my journey into game development — a personal exploration of what it means to create a world, a challenge, and a feeling all in one. It’s simple at its core, but it carries pieces of what inspires me most: the energy of classic FPS games, a post-apocalyptic setting, and the thrill of speed and precision.

You play as a delivery runner in a ruined city divided into blocks. Packages need to move, and it’s on you to get them to their drop-off points as fast as possible. The world doesn’t wait — the clock is always ticking.

Every delivery is a test: find the best route, beat your own time, and push for the shortest path. No enemies, no distractions — just you, the city, and the challenge of speed itself.

The visuals are intentionally low-poly, stripped down so the focus stays sharp on the movement, the routes, and the thrill of chasing faster deliveries.

This is only the start of my journey — the first of many explorations to come.

Features

  • A post-apocalyptic city broken into delivery blocks.

  • Time-based gameplay: every run counts.

  • Inspired by classic FPS feel and movement.

  • Low-poly aesthetic, fast and minimal.

  • Simple but rewarding — pure focus on speedrunning deliveries.

Controls

  • WASD – Move

  • Mouse – Look around

  • Shift – Sprint

  • Spacebar – Jump

  • R – Restart (teleport back to start, keep your speed)

  • Tab – View best times for all stages

System Requirements

    Minimum:
    • OS *: Windows 7 64-bit
    • Processor: Dual-core 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: GPU with DirectX 9 support, ~1GB VRAM
    • DirectX: Version 10
    • Storage: 500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Quad-core 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: GPU with DirectX 11 support, ~1 GB VRAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: DirectX Compatible Sound Card
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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