Assemble a combat group with infantry, vehicles, and commander abilities, attack and hold sectors using artillery and aerial reconnaissance.
Utgivningsdatum:
1:a kvartalet 2026
Utvecklare:
Utgivare:
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Early Access gives players the opportunity to help shape the world of ModernFire, influence the development of game mechanics, and be the first to test new maps, units, and unique abilities. It’s a chance to experience the full scale of modern warfare before the official release.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The game will be available in Early Access for approximately one year — until the main stages of the project’s development are completed. During this period, active work is planned on fixing bugs and improving key mechanics, including unit balance, commander abilities, and more. We also plan to expand the selection of units and special abilities that may reflect the military potential of several countries. In addition, we are considering adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which may create additional conditions for tactics and strategic decision-making.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan to expand the selection of units and special abilities in the future, reflecting the military potential of several countries. We are also considering the possibility of adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which could create additional conditions for tactics and strategic decision-making. In addition, the game is planned to include a building system, which is also intended to diversify the gameplay experience.”

Hur är det nuvarande läget i versionen med Early Access?

“The game is gradually being expanded with new content. In the current version, a basic system for editing combat groups is already available, as well as the first commander abilities (artillery strike, ballistic missiles, “Grad,” and others). There are three countries that are still in development, up to twenty vehicle models, three types of infantry, and four basic commander abilities. A preliminary graphics system with realistic effects is also implemented, helping to create the atmosphere of battles.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The price will gradually increase as new content is added and the game’s features are expanded.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“ModernFire supports an active community through official channels on Telegram and TikTok, where players can follow updates, participate in surveys related to the game's development, and discuss the game. All feedback and reviews are carefully analyzed to ensure that each update makes the gameplay experience even more engaging.”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 1:a kvartalet 2026

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Om detta spel

ModernFire — a real-time tactical strategy that puts players into modern military conflicts.

Assemble your own combat group of units and support.

Before battle, players create a squad of units that includes infantry squads, vehicles, and commander abilities. Infantry squads consist of up to 9 light infantry units (medics, assault troops, machine gunners, etc.). Vehicles are standalone military units (heavily armored tanks, anti-infantry vehicles, landing vehicles, etc.). Commander abilities provide off-map support (artillery strikes, ballistic missiles, aerial reconnaissance, and more).

Plan. Attack. Hold.

Once your combat group is ready, dynamic engagements unfold. Plan attacks on key map points to push the enemy out of sectors and gain the upper hand. Strengthen sector defenses with buildings, vehicles, and infantry.

Build! (In development)

The construction system allows you to fortify positions. Soldiers can build defensive structures, making it easier to hold frontline positions.

Need backup?

Call in artillery strikes, ballistic missiles, and gather additional intelligence with aerial reconnaissance.

Systemkrav

    Minimum:
    • OS: Win 10
    • Processor: AMD Ryzen 5 @ 2.5 GHz or equivalent
    • Minne: 2 GB RAM
    • DirectX: Version 12
    • Lagring: 4 GB ledigt utrymme
    Rekommenderade:
    • OS: Win 11
    • Processor: AMD Ryzen 5 @ 3.3 GHz or equivalent
    • Minne: 4 GB RAM
    • DirectX: Version 12
    • Lagring: 4 GB ledigt utrymme
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