Assemble a combat group with infantry, vehicles, and commander abilities, attack and hold sectors using artillery and aerial reconnaissance.
Veröffentlichung:
1. Quartal 2026
Entwickler:
Publisher:
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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Early Access gives players the opportunity to help shape the world of ModernFire, influence the development of game mechanics, and be the first to test new maps, units, and unique abilities. It’s a chance to experience the full scale of modern warfare before the official release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„The game will be available in Early Access for approximately one year — until the main stages of the project’s development are completed. During this period, active work is planned on fixing bugs and improving key mechanics, including unit balance, commander abilities, and more. We also plan to expand the selection of units and special abilities that may reflect the military potential of several countries. In addition, we are considering adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which may create additional conditions for tactics and strategic decision-making.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan to expand the selection of units and special abilities in the future, reflecting the military potential of several countries. We are also considering the possibility of adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which could create additional conditions for tactics and strategic decision-making. In addition, the game is planned to include a building system, which is also intended to diversify the gameplay experience.“

Was ist der derzeitige Stand der Early Access-Version?

„The game is gradually being expanded with new content. In the current version, a basic system for editing combat groups is already available, as well as the first commander abilities (artillery strike, ballistic missiles, “Grad,” and others). There are three countries that are still in development, up to twenty vehicle models, three types of infantry, and four basic commander abilities. A preliminary graphics system with realistic effects is also implemented, helping to create the atmosphere of battles.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price will gradually increase as new content is added and the game’s features are expanded.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„ModernFire supports an active community through official channels on Telegram and TikTok, where players can follow updates, participate in surveys related to the game's development, and discuss the game. All feedback and reviews are carefully analyzed to ensure that each update makes the gameplay experience even more engaging.“
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Geplantes Veröffentlichungsdatum: 1. Quartal 2026

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Infos zum Spiel

ModernFire — a real-time tactical strategy that puts players into modern military conflicts.

Assemble your own combat group of units and support.

Before battle, players create a squad of units that includes infantry squads, vehicles, and commander abilities. Infantry squads consist of up to 9 light infantry units (medics, assault troops, machine gunners, etc.). Vehicles are standalone military units (heavily armored tanks, anti-infantry vehicles, landing vehicles, etc.). Commander abilities provide off-map support (artillery strikes, ballistic missiles, aerial reconnaissance, and more).

Plan. Attack. Hold.

Once your combat group is ready, dynamic engagements unfold. Plan attacks on key map points to push the enemy out of sectors and gain the upper hand. Strengthen sector defenses with buildings, vehicles, and infantry.

Build! (In development)

The construction system allows you to fortify positions. Soldiers can build defensive structures, making it easier to hold frontline positions.

Need backup?

Call in artillery strikes, ballistic missiles, and gather additional intelligence with aerial reconnaissance.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Win 10
    • Prozessor: AMD Ryzen 5 @ 2.5 GHz or equivalent
    • Arbeitsspeicher: 2 GB RAM
    • DirectX: Version 12
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Win 11
    • Prozessor: AMD Ryzen 5 @ 3.3 GHz or equivalent
    • Arbeitsspeicher: 4 GB RAM
    • DirectX: Version 12
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
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