A turn-based tactical strategy about evacuation coordination. As the voice on the radio, guide survivors through real-world city streets, manage squad roles, and calculate every move in deterministic combat before the expanding hazard zone engulfs the district.

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Planned Release Date: Q1 2027

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About This Game

TURN-BASED EVACUATION TACTICS ON REAL CITY MAPS

Inside command control, there is no view outside - only a tactical district grid, radio chatter, and squad telemetry. An evacuation order has been issued: a lethal hazard zone is consuming city blocks one by one, destroying buildings along with anyone left behind.

The coordinator's mission is simple in words and brutal in execution: locate survivors scattered across buildings and guide them to the evacuation point before retreat routes are cut off forever.

CORE MECHANICS

Real-World Urban Street Grid

Every sector is built upon authentic OpenStreetMap topography. Streets, intersections, apartment complexes, pharmacies, warehouses, and police stations match real-world layouts. Navigate dense alleys in Tokyo, or cross long avenues in Melbourne and New York where each extra transit burns precious turns.

Relentless Disaster Timer

The hazard zone expands every few turns across connected buildings. Engulfed structures are permanently destroyed along with all supplies and survivors trapped inside. The critical dilemma: detour to scavenge an armory or pharmacy, or push civilians directly toward the extraction point?

Deterministic Combat, Mines, and Maneuvers

No 95% hit-chance misses. The outcome of every encounter is strictly predictable, determined by squad combat strength, weapons, and tactical choices:

  • Ambush and Mines: fighters can mine cleared buildings, detonating hostile pursuers;

  • Maneuvers and Noise: sprinting speeds up movement but alerts distant threats. Coming to a full halt suppresses noise, letting roaming patrols pass by;

  • Tactical Sacrifices: deploy bait items to divert threats, or order a cover action to hold off the enemy at the cost of a single volunteer's life.

Squad Splitting and Field Triage

Survivors are fighters, field medics, and defenseless civilians with unique traits:

  • Splitting Forces: divide your squad into separate teams to cover multiple objectives simultaneously, or merge them to secure overwhelming combat strength;

  • Medical Doctrine: configure triage protocols (Combat Readiness, Survival Priority, or Evacuation Priority) to dictate who receives scarce medical supplies first;

  • Grim Choices: wounded survivors cut group movement speed in half. When the hazard zone closes in, the coordinator can order the squad to abandon the wounded to save the rest.

Global Campaign and My District Mode

  • Campaign: chains of rescue operations across world metropolises (Melbourne, Tokyo, Paris, Berlin, New York, Istanbul) with escalating threat levels and tighter evacuation quotas;

  • My District Mode: generate tactical operations using coordinates from anywhere on Earth. Coordinate evacuations on your own neighborhood streets.

ADDITIONAL HIGHLIGHTS:

  • 15–25 Minutes Per Run: focused, high-stakes tactical puzzle gameplay without filler.

  • Tactical Display Aesthetic: immersive military command terminal with optional CRT distortion and scanline effects.

  • Debriefing by Name: every operation ends with an itemized breakdown naming all survivors rescued and detailing the exact location and cause of death for those left behind.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-generated AI was used for background music and ambient soundtrack generation. No live AI generation is used in the game.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i3 2.0 GHz / AMD Ryzen 3
    • Memory: 8 GB RAM
    • Graphics: Intel HD 520 / AMD Radeon Vega 3
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5 2.5 GHz / AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 / GTX 1060
    • DirectX: Version 11
    • Storage: 500 MB available space
    Minimum:
    • OS: macOS 11.0 (Big Sur) or newer
    • Processor: Apple M1 or Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Apple M1 Integrated or Intel Iris Plus (Metal support)
    • Storage: 500 MB available space
    Recommended:
    • OS: macOS 12.0 (Monterey) or newer
    • Processor: Apple M1 / M2 or Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Apple M1 / M2 or AMD Radeon Pro
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 20.04+ / SteamOS 3.0+
    • Processor: Intel Core i3 2.0 GHz / AMD Ryzen 3
    • Memory: 4 GB RAM
    • Graphics: Vulkan / OpenGL 4.5 compatible (Intel HD 520 / AMD Vega 3
    • Storage: 500 MB available space
    Recommended:
    • OS: Ubuntu 22.04+ / SteamOS 3.0+
    • Processor: Intel Core i5 2.5 GHz / AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 / AMD Radeon RX 560
    • Storage: 500 MB available space
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