“Chronoscript: The Endless End” is an exploration-based action-adventure game where you, an editor trapped within a manuscript, must unravel a thousand-year story that writes itself beyond its end—across 2D pages and a 3D manor.

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Planned Release Date: 2026

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About This Game

A thousand years of words… waiting for your final mark.

"Chronoscript: The Endless End" is an exploration-based action-adventure game where you, as an editor trapped within a manuscript, are to unravel the mystery of a thousand-year story that writes itself beyond its end.

◆ Prologue

The year is AD 2026.

After finally bringing his long-running series to an end, a certain Editor receives a mysterious summons from a new Author.

He makes his way to the Author's grand residence, sequestered deep in the mountains. There, he is bitten by a mosquito and instantly loses consciousness.

When he wakes, he finds himself trapped within The Endless End, a manuscript penned by the Vampire Mistress of the estate.

◆ Discover "Chronoscript: The Endless End"

Chronoscript: The Endless End is an innovative, exploration-based action-adventure game comprised of two worlds: a 3D rendered grand residence littered with thousands of manuscript pages, and the 2D pen-and-ink illustrated worlds within them.

Face off against the Ruined, twisted remnants of those who lost their lives in the waking world. Grow stronger through exploration and battle, and immerse yourself in the winding narrative of the Immortal Vampire and her Editor.

A unique approach to spatial perspective awaits you.

◆ Hard-hitting action

Inspired by the tough, action-packed combat of classic 2D platformers. Experience a dynamic combat system as you submerge in pools of ink, unlock unique abilities through exploration and combat, and feel yourself evolve as the game progresses.

◆ Eradicate the Ruined

Souls who met gruesome deaths in life have been resurrected and now stand in your way as twisted, corrupted versions of their past selves. Defeat them to unravel the tragic threads of their fate.

◆ Traverse the Many Eras Depicted within the Manuscript

The Vampire Author has lived for a millennium, and within her manuscript pages unfold stories she's recorded through time from all over the world.

◆ Intricate artwork

The story's protagonist, enemies, and backdrops are all hand-drawn with pen and ink. The frame-by-frame animation style gives them an eerie sense of life.

◆ Dramatis Personae

・ The Vampire: Viola S Chambers

An author cursed with immortality, she has been writing The Endless End for a millennium. Having lived for so many centuries, and undertaken so many stories, she has lost sight of the end.

Now, she calls upon our Editor in hopes that he will be able to uphold his ancestor's promise and finish the tale.

・ The Editor: Frederick G Muller

A taciturn editor who has brought many a long-running publication to a concise finish. After answering a summons to a secluded grand estate from a new author, he becomes trapped within the thousands of pages of her manuscript.

He must now dive deep to make sense of each bewildering story, while also attending to the Author's anguish and loneliness to bring The Endless End to its conclusion.

◆ Developer: DeskWorks Inc.

DeskWorks Inc. is a small development team specializing in unique art styles and gameplay experiences. With a deep love for and understanding of exploration-based action-adventure games as players, they now bring their best ideas to the genre as developers.

◆ Designer: Mari Shimazaki

Character designer for Bayonetta (1, 2 & 3), as well as Okami. Also the primary designer for the anime Princession Orchestra.

◆ Composer: Yasunori Mitsuda

Composer, arranger, and producer of Chrono Trigger, Chrono Cross, Xenogears, and titles from the Xenoblade Chronicles series.

Born on January 21, 1972, he joined Square (now known as Square Enix) in 1992, and made his musical debut with the game Chrono Trigger in 1995. After acting as the lead composer on Xenogears, he left the company in 1998 and became an independent creator. He worked as a freelancer for many years, then formed his own company, Procyon Studio, in 2001.

Now he creates scores for all kinds of media genres including television, film, anime, and games. He also composes for several well-known musicians, and has garnered experience as an album producer, assisting in organizing live performances and official recordings within Japan and abroad. He is also a published writer, and pursues many different projects outside of the musical scene.

His body of works more comprehensively includes Xenosaga Episode I: Der Wille zur Macht, Soma Bringer, Kid Icarus: Uprising, Soul Sacrifice Delta, the Inazuma Eleven series (1-3, GO, GO2: Chrono Stone, GO: Galaxy, Balance of Ares, and Orion no Kokuin), the Black Butler series (Book of Circus, Book of Murder, and Book of the Atlantic), Final Fantasy XV: Episode Ignis, Irina: The Vampire Cosmonaut, Soul Covenant, Delicious in Dungeon, and many more.

Our esteemed guest creators have fully joined forces with the team, giving their all towards development.

System Requirements

    Minimum:
    • OS: Windows 11
    • Processor: Dual Core 2.8 GHz
    • Memory: 8 GB RAM
    • Graphics: 4 GB VRAM
    • DirectX: Version 11
    • Storage: 16 GB available space
    Recommended:
    • OS: Windows 11 or later
    • Processor: Quad Core 2.8 GHz
    • Memory: 16 GB RAM
    • Graphics: 4 GB VRAM
    • DirectX: Version 11
    • Storage: 16 GB available space
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