When it's mice, you call an exterminator. When it's criminals, you call the police. When it's a gaping fracture in reality, you don't call anyone; the Keepers are already there, and you've seen too much.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We chose Early Access to build Keepers: Fractured Realities alongside our community. Player feedback is invaluable for refining the core experience, specifically balancing the turn-based combat system, including character abilities and the difficulty of mobs and bosses.

Early Access also gives us the crucial time to iterate on the game's dialogue, narrative beats, pacing, and the overall visual quality of our environments. By involving players early, we can ensure the final product meets expectations and feels perfectly tuned.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We anticipate that Keepers: Fractured Realities will be in Early Access for approximately 12 to 20 months.

This timeline is flexible and primarily dependent on community feedback and the scope of content we plan to add. Our priority is a polished and feature-complete experience, and we are committed to keeping the community updated on our progress and any changes to this estimation.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version is planned to significantly expand upon the Early Access content.

While the Early Access version focuses on refining the core gameplay, the full release is intended to feature the complete narrative arc. This will include the entire 12-chapter main story developed during Early Access, plus an additional 4 chapters of planned side content.

These supplementary chapters are intended to act as prequel stories, further fleshing out the main cast and deepening the game's lore, providing a richer experience than the version available in Early Access.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version of Keepers: Fractured Realities provides a robust introduction to the game's core systems and narrative structure. Players purchasing the game now can expect a high-quality, polished experience for the content currently available:

Core Gameplay: The entire core gameplay loop is fully implemented and functional, giving players a complete sense of the final product. This includes the seamless transition and interaction between the narrative and mechanical systems.

Content Available: The game currently features Chapter 1 of the main story, which serves as an extensive introductory segment. This offers a substantial gameplay experience and fully showcases the unique mechanics of the game.

Implemented Systems: All major planned game systems are currently working and implemented for testing:

- VN Dialogue System: The visual novel dialogue system for all narrative interactions is complete.

- Turn-Based Combat: The full turn-based combat system is functional and ready for balancing feedback.

- Detective Mode: The investigative segments, or "Detective mode," are fully implemented.

- 3D Point and Click: The core 3D point-and-click interaction mechanics are in place.

- Explorable Environment Segments: The design and mechanics for all explorable environment segments are fully implemented.

Players should buy the Early Access version based on the complete and polished state of this initial chapter and the functional core mechanics.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes. We plan to offer Keepers: Fractured Realities at a lower price point during Early Access as a thank you to our initial community for supporting development and providing valuable feedback. The price is likely to increase when the game transitions to its full release, reflecting the significant amount of new content, features, and overall polish that will be added during the Early Access period.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Community involvement is a primary reason for entering Early Access. We are dedicated to maintaining an open dialogue with our players throughout development.

Feedback Channels: We will be actively gathering and processing feedback through several dedicated channels:

- The Steam Community Forums: This is our primary hub for discussions, suggestions, and detailed bug reports. We encourage all players to use the dedicated forum sections to communicate directly with the development team.

- Our Official Discord Server: Join our Discord for real-time discussions, quick feedback, and to engage directly with fellow players and the development team.

Transparency & Outreach: We will keep the community updated on our progress, share development insights, and announce new content on:

- Instagram
- TikTok
- Discord
- Steam

Iterative Development: We plan to release regular updates and patch notes detailing changes based on community reports, focusing on balancing the turn-based combat, fixing bugs, and prioritising feature implementation requested by players.»
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Om spillet

Synopsis

There’s a simple three-step plan for celebrating the end of exams.

Step 1: Go to an izakaya.

Step 2: Drink just a little too much, but not enough to black out.

Step 3: Try not to get caught in the middle of a fracture in reality.

Asahi and Wren failed step three. Spectacularly.

On the walk home, they stumble into a reality fracture, and their presence awakens its resident: the Stalker. As the creature hunts them through the broken space, Wren attempts to fight their way out, but they are brutally overpowered.

They wake up in a hospital, with Asahi’s own family selling them a convenient lie about a drunken shenanigan. Knowing the official story is a lie, they break into their doctor's office and find the proof: the hospital staff knows exactly what the Stalker is. Their discovery, however, is cut short when they are caught by Raechal, the formidable right-hand girl of Daiki, Asahi's elder brother, whom he hates more than anything.

It turns out the Stalker was Raechal’s case to handle, and she found them first. She brings the two before Daiki, who decides the best way to handle the witnesses is to recruit them by force. He gives them a choice: join the shadowy Keepers and learn the truth of the world they manage... or have their memories of the event, each other, and the truth permanently wiped.

Forced onto a new career path, Asahi and Wren must navigate deadly Keeper politics and an endless array of strange, reality-bending cases. Their new life involves battling mannequins that eat clothes, escaping twisting, turning mazes, avoiding trains haunted by people hiding in suitcases, and even dealing with talking cats. Forget grades and student loans; their new curriculum is survival.

Characters

Systemkrav

    Minimum:
    • OS: Windows 10 Onwards
    • Prosessor: Intel Core i3 equivalent or higher
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GT 1030 or higher
    • DirectX: Versjon 11
    • Lagring: 5 GB tilgjengelig plass
    Anbefalt:
    • OS: Windows 10 Onwards
    • Prosessor: Intel Core i5 equivalent or higher
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1650
    • DirectX: Versjon 11
    • Lagring: 5 GB tilgjengelig plass
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