Co-op sci-fi extraction mining for up to 4 players. You’re prisoners working for a cold Corporation. Drill planets, meet mandatory quotas, keep the surplus, and upgrade your gear. No heroes — only contracts, pressure, and profit.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allows us to build D.I.G. — Discover Infinite Galaxies together with the community from the very beginning.
The game is based on complex systems — procedural worlds, resource extraction, risk–reward exploration, progression, and multiplayer mechanics — and these systems require real player feedback to reach their full potential.

By launching in Early Access, we can openly test new biomes, mining tools, and galaxy events, while improving balance, performance, and cooperative gameplay based on how players actually interact with the world.
Our goal is to shape a deep and evolving sci-fi experience, and Early Access gives us the opportunity to develop it transparently and iteratively with the players.”

Approximately how long will this game be in Early Access?

“We expect D.I.G. to remain in Early Access for approximately 12–18 months.
This timeframe may change depending on the scope of new features and the amount of feedback we receive.

During Early Access, we plan to expand the galaxy with new regions, introduce additional tools and vehicles, refine AI behavior, improve co-op systems, and add more extraction-survival scenarios. We want to ensure that the final version represents the full vision of the game and delivers a polished, stable, content-rich experience.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version of D.I.G. to offer a larger, more diverse, and more polished experience.
Our long-term goals include expanding the galaxy with new regions and biomes, adding additional extraction scenarios, introducing more tools, weapons, vehicles and may beenemies.

We also aim to improve progression systems, deepen co-op interactions, and enhance overall stability, optimization, and visual quality as development continues.
The final version is intended to feel more content-rich, balanced, and fully aligned with the vision of a dangerous, evolving sci-fi frontier.”

What is the current state of the Early Access version?

“The Early Access version of D.I.G. includes the core gameplay loop: exploration, resource extraction, mining systems, emerging threats, and the risk–reward decision-making that defines each expedition.
Players can explore procedurally generated environments, gather valuable resources, upgrade equipment, and complete extraction missions while facing environmental hazards.

The game is playable, stable, and contains enough content to represent the foundation of the experience, but it is still actively evolving.
Some features, biomes, tools, enemies, multiplayer elements, and progression systems are in early stages and will continue to expand and improve throughout Early Access.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price as development progresses and new content and features are added, including after Early Access.

Early Access players will get the complete experience at a lower price for supporting the game early.”

How are you planning on involving the Community in your development process?

“We plan to involve the community throughout the entire Early Access period by gathering feedback, suggestions, and bug reports across Steam discussions, social platforms, and our official Discord server.
Player experience will directly influence balancing decisions, new content priorities, and improvements to core systems such as mining tools, enemy behavior, progression, and co-op features.

We aim to maintain open communication, share development updates, and test new mechanics with the community before they are fully implemented.
Our goal is to shape D.I.G.together with the players and ensure the final experience reflects how the community actually interacts with the game.”
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About This Game

D.I.G. — Discover Infinite Galaxies

DIG is a cooperative sci-fi extraction mining simulator where you don’t work for yourself — you work for the Corporation.

You are prisoners serving your sentence in a space gulag.
Dropped onto remote planets in groups of up to 4 players, your job is simple: drill the surface, extract ores, and meet the mandatory corporate quota.

To the Corporation, you are expendable.
No one is responsible for your safety.

You must deliver the minimum required amount of ore before evacuation becomes available.
Anything mined beyond the quota is yours to keep.

Excess ore can be invested into upgrades:

— strengthen your drill
— improve your suit
— increase mobility
— increase survivability
— boost mining speed

Every expedition is a balance between greed and calculation.

You can’t just leave.

First — the Corporation’s quota.
Only then — extraction.

The deeper you go, the higher the profit.
But one mistake can cost the entire expedition.

The terrain is procedural — every mission generates a new map with unique geometry and ore veins.

Each planet comes with its own atmospheric conditions.
Some worlds deal constant damage: toxic, freezing, or overheated environments.

Study mission data before deployment and prepare accordingly by purchasing the proper upgrades.

DIG is not about heroism.
It’s about contracts.
Production quotas.
Cold planets — and an even colder Corporation.

Drop in. Meet the quota. Keep the surplus. Get out.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some images, textures, text elements, sounds, music, names, and marketing copy for the game were created with the assistance of generative AI tools.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1070 / AMD Radeon RX 580
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i7-9700K or AMD Ryzen 5 5600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 3060 Ti / 3070 or AMD Radeon RX 6700 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible
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