A fast-paced Hero Battle Royale set in a dystopian Arabic-inspired world. Unite your squad, surf the sands, and fight for honor in intense 36-player matches where teamwork is your greatest weapon

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Od twórców:

Dlaczego wczesny dostęp?

„Samla is built around community, competition, and constant evolution.

Early Access gives us an opportunity to work closely with players while the game continues to develop. During this phase, we’re gathering feedback to help guide ongoing adjustments to hero balance, movement systems, and the overall world.

The core experience is already playable and includes fast-paced hero combat, hoverboard traversal, and our Djini revival system. Samla is designed as a living world, and Early Access allows players to experience it in its current form while contributing feedback that may influence future development.

During Early Access, player feedback may help inform areas such as:

Combat balance and hero abilities

Map dynamics and environmental events

Progression systems, cosmetics, and competitive modes

Server stability and performance optimization

Updates during Early Access are intended to focus on improvements, polish, and additional content as development continues, with community input playing an important role in shaping priorities.

Join us early and take part in the current version of Samla as it continues to evolve.”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

„Samla is currently planned to be in Early Access for a limited development period (if everything goes well - about 3-4 months) , though the exact duration may change as development progresses.

At this stage, the foundation of the experience is already playable. The core gameplay loop, hero mechanics, hoverboard movement, and the Djini revival system are implemented and functional. Players can experience fast-paced team combat in a world where tradition collides with technology, which represents the core identity of Samla today.

The Early Access phase is focused on polish, iteration, and feedback. During this time, we are using player input and in-game data to guide ongoing adjustments, such as improving hero balance, refining map flow, and optimizing performance to ensure the experience feels smooth and responsive.

Community feedback plays an important role during Early Access, helping inform development priorities and areas of focus as the game continues to evolve.

Following Early Access, development is expected to continue with a focus on expanding and iterating on the existing experience. Areas we are interested in exploring include:

Additional maps and environmental variations

New heroes with distinct abilities and playstyles

New modes or objectives to support replayability

Continued quality-of-life improvements and server optimization

Early Access is an opportunity for players to experience Samla in its current state while contributing feedback that may help shape its future direction as development continues.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„The full version of Samla will build directly on everything we learn during Early Access.
Samla is a community-driven game, and our priority is to refine the core gameplay experience together - balancing heroes, improving movement, and perfecting the feel of every fight based on player feedback.
But the end of Early Access isn’t the end of development - it’s the beginning of a long journey.
Once we reach full release, we’ll start expanding the world of Samla with a constant stream of fresh content and evolving stories, including:
- New heroes, each with unique skills, origins, and playstyles
- Additional modes and objectives that keep the experience dynamic
- New abilities and combat systems to deepen strategy and mastery
- Seasonal content and storylines that unfold over time, revealing more of Samla’s world and its tribes
Our vision is to keep Samla alive and evolving - a world that grows with its community, shaped by the players who fight for honor.”

Jaki jest obecny stan wersji z wczesnego dostępu?

„The core experience of Samla is complete, functional, and ready to be polished. Players can already dive into the heart of the action with the full gameplay foundation in place: fast-paced team combat, fluid hoverboarding, and tactical hero abilities that define every encounter.
The Early Access version features five playable heroes, each equipped with unique active abilities and combat styles. You can also embody the Djin, a mystical form that allows fallen players to return to the battlefield after death, turning every loss into a chance for redemption.
All global systems are live, including hoverboarding, weapon modifications, and map objectives that encourage dynamic team play and strategic decision-making. The world of Samla already holds a few hidden surprises waiting to be discovered—small touches and events that make each match feel alive and unpredictable.
Our focus during Early Access is to refine, balance, and polish these systems based on community feedback, ensuring that every battle feels smooth, fast, and deeply rewarding.
Samla is already fully playable and rich with possibilities. Now it’s time to perfect it together.

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

„We have no plans to make any changes to the pricing for the game.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„Samla is built around its players, and community feedback will shape every step of development. From gameplay balance to new content, we want the people who play the game to be part of the process from day one.
We’re setting up several ways to stay connected and make your voice count:
- Dedicated Discord channel managed by our community team, where players can share feedback, report issues, and take part in discussions about upcoming updates.
- Special playtests announced ahead of time, giving players a chance to try experimental builds and help us fine-tune new features before they go live.
- Regular surveys designed to gather focused feedback on gameplay, balance, and progression systems.
- Local and online community events, even during Early Access, to bring players together, celebrate milestones, and spotlight outstanding contributors.
- Open development updates, where we share progress, patch notes, and sneak peeks of what’s coming next.
- Creator and esports initiatives, supporting streamers, community tournaments, and competitive feedback loops for players who want to push the game to its limits.
Our goal is to make Samla a living, evolving experience shaped by its community. Whether you’re a competitive player, explorer, or storyteller, your input will guide how the world of Samla grows.”
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O tej grze

Overview

Samla is a fast-paced Hero Battle Royale set in a dystopian, Arabic-inspired world where honor and teamwork define survival.
Assemble your squad of three and fight across vast shifting deserts, ancient ruins, and futuristic outposts. Each hero wields unique abilities, weapons, and combat styles that reward strategy, coordination, and skill.

Hoverboard through the battlefield, face powerful sandstorms that reshape the map, and return from death in your mystical Djini Form. Every match tells a new story of unity, betrayal, and the fight for honor in a world torn between tradition and technology.

Forge your legend. Unite the tribes.
Because victory without honor is just another kind of defeat.

Design

Samla blends the visual language of ancient Arabia with futuristic technology - a “mystic futurism” style mixing cultural authenticity and cinematic grit.
Environments are dynamic and alive, featuring deserts in constant flux, modular landmarks, and sandstorms that evolve with each match. Characters are stylized heroes inspired by Middle Eastern heritage, equipped with high-tech gear and tribal aesthetics.

Gameplay emphasizes team coordination, fluid mobility, and hero mastery.
Fast-paced firefights, a deep roster of unique champions, and the Hoverboard mechanic create a signature experience that’s easy to learn but hard to master.

Localization

Samla will be available in multiple languages to reach a global audience, with a strong focus on the MENA region and international players.
Localized versions will include translated text, interface, subtitles, and voice lines where possible.
Supported languages (initially): English and Arabic with more planned in future updates.

Oświadczenie w sprawie treści generowanych przez SI

Producenci opisują, jak ich gra korzysta z treści generowanych przez SI, w następujący sposób:

Plugins based on AI gen: Motorica, Move AI
2D UI elements prototyping

Wymagania systemowe

    Konfiguracja minimalna:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • System operacyjny: Windows 10 64-bit
    • Procesor: Intel Core i5-8600K / AMD Ryzen 5 3600
    • Pamięć: 8 GB RAM
    • Karta graficzna: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 XT
    • DirectX: Wersja 11
    • Sieć: Szerokopasmowe połączenie internetowe
    • Miejsce na dysku: 40 GB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX compatible
    • Obsługa VR: -
    • Dodatkowe uwagi: Requires a stable internet connection
    Konfiguracja zalecana:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • System operacyjny: Windows 11 64-bit
    • Procesor: Intel Core i7-9700K / AMD Ryzen 7 3700X
    • Pamięć: 16 GB RAM
    • Karta graficzna: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT
    • DirectX: Wersja 12
    • Sieć: Szerokopasmowe połączenie internetowe
    • Miejsce na dysku: 50 GB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX compatible
    • Obsługa VR: -
    • Dodatkowe uwagi: Requires a stable internet connection
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