A police officer’s routine trip to answer a call turns into a dark nightmare after a fatal crash. Just as Death is about to guide your soul to Limbo, the Demon intervenes and traps you in a cursed house, drawing you into its game. Survive this nightmare... if you can.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo developer, I choose Early Access to develop my game alongside players and enrich the experience with feedback from the community. This process also allows me to secure the necessary support to continue developing the game.”

Approximately how long will this game be in Early Access?

“I plan to keep the game in Early Access for approximately 10 months.
During this period, my goal is to complete all core content, storyline, creature behaviors, and gameplay systems.
Throughout the development process, I will release regular updates based on community feedback to ensure the game is fully ready for the final release.”

How is the full version planned to differ from the Early Access version?

“In the full version, we aim to expand the scope and atmosphere of the game. We plan to add more gameplay variety, additional missions, and story-driven chapters. We are also considering the possibility of increasing gameplay diversity through elements such as environmental interactions and anomaly-like events. Our goal is to enhance overall quality in graphics, sound, and user interface. The ultimate objective is to deliver a richer, more dynamic, and atmospheric experience compared to the Early Access version.”

What is the current state of the Early Access version?

“The game is currently playable and includes core mechanics, the creature system, environmental interactions, and the introductory story chapter.
Players can experience the main gameplay loop in the current version, observe the first versions of anomaly events, and complete basic missions.
However, future updates will introduce new modes, expanded storylines, and additional gameplay features.”

Will the game be priced differently during and after Early Access?

“Yes, the game's pricing will differ during and after the Early Access period. During Early Access, the game will be offered at a lower price, and once development is complete and the full version is released, the price is planned to increase in line with the added content and improvements. Therefore, players who purchase the game during Early Access will have acquired it at a more advantageous price.”

How are you planning on involving the Community in your development process?

“Player feedback will be actively evaluated through the Discord community, Steam discussion pages, and email channels.
Comments from the community, especially regarding new mode ideas, balance adjustments, and story suggestions, will be taken into account; regular updates will be made based on this feedback.
My goal is to shape the game together with the community and deliver a final version that meets their expectations.”
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About This Game

“A routine call turns into a nightmare at the door at the foot of the cliff.”

On your way to answer a call on a stormy night, you crash your car. Your body is left in the wreckage; Death is about to take your soul to Limbo. Just as you are about to cross over, a very dark entity intervenes: the Demon. It defies Death’s judgment, keeps your soul from passing on, and forces you to stand watch in a cursed house.

During your shift, which begins at 8:00 p.m., you watch the house’s eight rooms through cameras. Spot the details that distort reality, choose the right room, and report anomalies. Every mistake you make before 6:00 a.m. can tighten the house’s grip. When morning comes, the end of your shift may not mean freedom.

NIGHT WATCH

Observe the entire house from the control room you thought was safe. Keep track of all eight rooms without taking your eyes off the cameras.

SPOT THE ANOMALIES

Shifting objects, missing or extra items, distorted rooms, shadowy silhouettes, and strange sounds… Carefully spot anomalies whose locations and types can change with each session.

REPORT WHAT YOU SEE

Report the suspicious event in the correct room. False reports and missed anomalies increase the house’s pressure.

DON’T LOOK AWAY

When the door opens by itself, first check whether the room is safe. If an entity enters, stay at your desk; if the power goes out, wait for the right moment to reach the circuit breaker.

THE HOUSE’S RULES

This is more than a house full of anomalies. Doors open, the power goes out, and the entities in each room follow their own rules. As you switch between cameras, you must balance your attention, time, and safety.

THE DEMON’S GAME

During incursions, follow environmental sounds and clues. The Demon never loses its composure; while it tries to guide you with mocking words, it watches your behavior.

Try to uncover its true purpose during your shift. Every answer raises a new question; it’s up to you to figure out which of its promises is a trap.

CONTENT WARNING

The game contains intense psychological tension, a dark atmosphere, sudden sounds, and supernatural imagery.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

In this project, AI was used only to create the voice-over and visual assets. All output was human-edited and commercial use licenses were verified.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 930 or equivalent
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti or equivalent
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card