The first entry in the ARTIST SLAYER series. Through a VR headset, the player’s soul is transferred into SLASH, a special operative of the Slayer Forces, tasked with cutting down, shooting, and annihilating hordes of rampaging monsters on the surface.
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開發人員:
一般 / 劇情 | ASSR_DemoPV
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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Rather than waiting until the full version is complete, we want players to experience the core gameplay systems early and provide feedback on the feel and controls. This allows us to make balance adjustments, improve usability, and work with the community to refine the direction of new features—ultimately aiming for a more polished and satisfying game.」

這款遊戲的搶先體驗時間大約會持續多久?

「The timeline will depend on development progress and community feedback, but our target for completing and releasing the full version is around 2027–2029.」

正式版預計會與搶先體驗版有何不同?

「The current Early Access build offers only the minimum combat systems and Stage 1. For the full version, we are planning to add:
・Multiple new stages
・Additional weapons (both melee and ranged)
・Character progression features such as upgrades and skill systems
・Greater enemy variety, including boss battles
・Additional content and presentation features to deepen the experience
*Please note that these are current plans and may change depending on development circumstances and player feedback.」

搶先體驗版目前的開發進度如何?

「The current build includes:
・Stage 1
・2 weapons (Lethal Blade: melee weapon / Hand Cannon: ranged weapon)
・Core combat system and enemy AI
・Graphics such as characters, maps, and concept art
・BGM and sound effects」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No, we don’t plan to change the price during or after Early Access. A free Demo is also available separately, so feel free to try it if you’re undecided about purchasing at the current price.」

在開發過程中,您打算如何與社群互動?

「Player feedback is extremely important to this project. We will gather opinions and suggestions through the following:
・Discussions in the Steam Community Hub and forums
・Feedback on patch notes and updates
・Sharing impressions and suggestions via social media or surveys
This feedback will be actively reflected in areas such as weapon balance, prioritization of new features, and difficulty adjustments.」
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關於此遊戲

Game Overview
ARTIST SLAYER / RUSH is a stylish VR action game where players take on the role of the SLAYER, SLASH a horde of enemies(RUSH) with speed and precision. Wielding a variety of weapons such as swords and guns, you’ll unleash fast-paced, visceral combat that feels like channeling your inner rage.

Key Features

  • A technical combat style that blends slashing melee and ranged gunplay

  • Intuitive controls and immersive action unique to VR

  • Thrilling stages filled with relentless enemy hordes

  • Grotesque, gory expressions that awaken your inner demon

  • Intense rock and metal soundtrack combined with realistic sound effects

  • Concept art exhibition inside the game

Supported:Meta Quest 2 / Quest 3 via Oculus/Meta Quest Link, Rift S

Playable when Oculus/Meta Quest Link is set as the PC’s OpenXR Runtime. SteamVR runtime is not fully supported yet.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

We use generative AI content for programming code, as well as for certain assets such as image backgrounds and effects.

成人內容說明

開發者表示產品內容如下:

This game contains grotesque-looking enemy characters, depictions of blood, and portrayals of violence and killing driven by excessive justice.

系統需求

    最低配備:
    • 作業系統: Windows 10 64-bit
    • 處理器: Intel Core i5-7500 / AMD Ryzen 5 1600
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
    • DirectX: 版本:11
    • 儲存空間: 680 MB 可用空間
    • 音效卡: DirectX compatible sound card (onboard is fine)
    • VR 支援: Meta Quest 2 / Quest 3 via Oculus/Meta Quest Link, Rift S
    • 備註: Playable when Oculus/Meta Quest Link is set as the PC’s OpenXR Runtime. SteamVR runtime is not fully supported yet.
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