GRIP is a high octane, hardcore combat racer, packing ferocious speed and armed to the teeth with heavy weapons.
Recent Reviews:
Very Positive (102) - 87% of the 102 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,117) - 90% of the 1,117 user reviews for this game are positive.
Release Date:
Nov 6, 2018
Developer:
Publisher:

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Recent updates View all (48)

November 15

GRIP's initial post-launch updates are up!



What's up racers!

GRIP's gotten a few updates since launch last week, and we wanted to give you a list of the changes/fixes/improvements:

  • Updated laps and kills achievements to be more attainable (we can't math)
  • Crash bug fix for saving player progress state when playing in split-screen.
  • Steam avatars are now displayed correctly in many places within the MP UI.
  • Game Browser screen has been improved in terms of layout and interactivity.
  • Multiplayer lobby has been improved in terms of layout and interactivity.
  • Multiplayer spectator lobby has been improved in terms of layout and interactivity.
  • Bug fix for 3 or more players the garage where you can now all specify your vehicles (ongoing fixes).
  • Optional (see Game options) instantaneous look back / side when using the keyboard or assigned buttons.
  • Bot vehicles now matched against the player's progress level so you won’t be pitted against top-end vehicles when your XP level is low.
  • Spectators leaving MP games no longer reported in the HUD feed.
  • Bug fix for illegitimately attaining achievements when spectating a MP game.
  • Best lap times no longer recorded on leaderboards if they were achieved with catchup assistance.
  • Hit points for all vehicles now standardised, with arena game modes having less than race game modes to help increase the kill frequency.
  • Fixed Jahtra arena lighting.
  • Bug fix for MP game auto-start sometimes not kicking in.
  • Bug fix for MP game auto-start not aborting when appropriate.
  • Bug fix for occasional MP server exceptions related to player death and respawn.
  • Bug fix for the handling of apostrophes in capitalised text.
  • Bug fix for custom music occasionally playing over the top of stock music.
  • Bug fix for displaying the Best Damage Received statistic in the post-race statistics.
  • Bug fix for the unwanted Purchase popup in the garage.
  • Event progress bar now calculated more accurately at the end of game when the countdown begins in network games.
  • Bug fixes to prevent bad data entering the leaderboards.
  • Bug fixes for detecting the "I did it my way" achievement.
  • Bug fix in moving the player stats / game info panel to the left a bit to prevent it blurring with the moving machines
  • Improved the rendering, speed and usability of the leaderboard screen.
  • Bug fix for resetting new player’s data twice instead of just once.
  • Changed Kill / Death ratio to use a higher rendered range to try and separate players on the leaderboards.
  • Changed the tournament presets layout screen to match the layout of the garage presets screen which aided in foreign translation rendering.
  • Various other panel layout changes to accommodate foreign translations.
  • Fixed Vintek DLC link.
  • Improved the rendering of all character icons so we can see them more clearly in the UI.
  • Bug fix for wiping vehicle customisations along with the player's progress data for launch day.

Quite the list, right?

We're focusing on AI and the catch-up system for the next update. The aim is to make AI drivers more competitive and remove the negative aspects of the catch-up system, making it much less intrusive (if it's enabled). The result should be more balanced and fun races. Players can choose not to even use catch-up and still be able to have a competitive race. That said, results may vary online, as real players can be a handful ;)

----------------------------

We're happy to see so many people having fun with the game! If you're itching for some multiplayer action, be sure to jump onto our Discord as it's a great place to connect with other players. There's even a list on the right side indicating which members are playing GRIP at any given moment.

https://discord.gg/grip

We hope you'll enjoy what's coming next with GRIP. We've got a bunch of DLC planned including FREE racetracks!

(image courtesy of retro_visor)
15 comments Read more

November 13

#GRIPMyRide

Racers!

We need your help!

We want fans to exhibit their most pimped out ride! Head to http://twitter.com/gripvideogame , http://Instagram.com/gripvideogame or http://facebook.com/gripvideogame and send your captures (video or images) with #GRIPmyride

Not only will you help spread the word about how badass the rides in GRIP are, but you'll get the chance to win not only a set of real-life GRIP Car Decals, but also a GRIP USB and a developer Signed GRIP Snapback!

That's right, the development team will select a winner and we'll send out the goodies!


*Closes Monday 19th 11:59 GMT.






1. Winners will be selected Tuesday 20th of November with winning entry posted here.
2. To enter share an image or video of your own vehicle from GRIP using #GRIPmyride on either Twitter, Facebook or Instagram
3. The competition is open to all players on Steam, Xbox One, PlayStation 4 and Nintendo Switch
4. The winner of the competition will receive a signed GRIP snapback hat, a GRIP USB keyring and car decal sticker sheet.
5. If we cannot contact the selected winner, the entry is ineligible, the winner fails to provide information that we need to ship the prize, the Gift will be forfeited and an alternative winner selected.
6. We do not accept responsibility for entries not accepted due to incomplete or missing data and or failure to meet the terms set out within these terms & conditions.
7. The winner acknowledges and accepts that under no circumstances will the winner be permitted to return the Gift for a refund.
8. The winner agrees to comply with our reasonable instructions in order to administer the competition.
9. The competition is as stated, is non-transferable, no cash alternative will be offered and no change will be given.
10. We reserve the right to amend, modify, cancel or withdraw the competition at any time without notice.
11. The competition is not available to be used in conjunction with any other offer, promotion or discount and is subject to availability.
12. Our decision is final and no correspondence will be entered into.
13. The competition is open to anyone aged 16 years or over as at the start date of the competition
14. If any term is invalid, illegal or unenforceable, that term shall be deleted to the minimum extent required and the validity and enforceability of other provisions shall not be affected.
15. These terms shall be governed by and construed in accordance with the laws of England.
16. The competition is provided by wired productions limited, whose registered office address is at Unit 4, Watford Interchange, Watford, Herts, WD24 4WP
12 comments Read more

About This Game



GRIP is a high octane, hardcore combat racer, packing ferocious speed and armed to the teeth with heavy weapons.

Harnessing gravity defying physics alongside a bristling arsenal of outlandish weapons, GRIP delivers the fastest, most competitive racing experience ever. Scale walls, ceilings and anything else you can get your tyres on to... as you master tantalising tracks, tricks and perform mind-blowing stunts to race your way across the cosmos.

REACH MACH 1 SPEEDS




Hit speeds of up to 767mph on floors, walls, ceilings and anything you can get those tyres on to… just keep that hammer down.

RACE ACROSS THE COSMOS




Race your way through 23 tracks across a host of 4 exotic planets; From hostile, icy worlds to foreign, non-terrestrial cities, like nothing you’ve raced through before.

DEVASTATE YOUR OPPONENTS




Pick-up an array of 9 power-ups and weapons, from shields and turbos, to mines, missiles and explosive darts.

COMPETE ON THE COUCH




Compete with friends split screen on the couch with up to four players.

TAKE THE RACE ONLINE




Build your own tournament, line the grid with up to 10 players and compete online with full matchmaking & lobby support.

ENTER THE ARENA DEATHMATCH




Face off alone against friends and enemies or team up for dog-eat-dog action in 5 Arena battle maps.

BECOME ONE WITH THE CAR IN CARKOUR




Beat the clock, avoid obstacles and find new pathways in 19 point-to-point Carkour runs.

CONQUER THE SINGLE PLAYER CAMPAIGN




Be the best, beat in game rivals and rise to the top in the single player campaign, gain XP and customize your ride’s appearance with hard-earned upgrades.

CREATE THE ULTIMATE RIDE




Choose from a roster of 15 armoured cars to suit your style – some swift and agile, others brutish and heavily armed.

SICK BEATS




Race to a 24 track thumping licensed electronic soundtrack, ranging from techno, to trance to our main jam, drum n bass.

BUILT WITH UNREAL


Built in Unreal Engine 4, Grip will take you back to your nostalgic past, while simultaneously propelling you into a kick-ass future

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit
    • Processor: Intel Core i3-3220 or AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: Geforce 560 or Radeon 6850
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: Microsoft Xbox Controller for Windows® (or equivalent) is recommended.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit or Newer
    • Processor: Intel Core i5-3570K or AMD FX-8320
    • Memory: 8 GB RAM
    • Graphics: Nvidia 970 or Radeon 380
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: Microsoft Xbox Controller for Windows® (or equivalent) is recommended.

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