Survive the horrors of a killer's mind. Where memories become nightmares and reality is no longer what it seems. Uncover the truth buried beneath a lifetime of trauma.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After 4 years of development, Psychotic Descent is ready to offer players a substantial introduction to its world, story, and gameplay mechanics.

We chose Early Access because we want our community to experience what we have created while we continue developing the final two levels of the game.

Our goal is not simply to test for bugs, but to understand how players experience the narrative, puzzles, exploration, and horror elements. We want their feedback to influence the design of our remaining levels, including puzzle difficulty, gameplay pacing, and how our mechanics are introduced and used.

In particular, we are continuing to develop and refine the Telekinesis gameplay planned for the final level, and community feedback will help us make important design decisions before the full release.

Early Access allows us to involve players during this final stage of content development while providing an experience that represents the vision and identity of Psychotic Descent.”

Approximately how long will this game be in Early Access?

“We currently estimate that Psychotic Descent will remain in Early Access for approximately 2–3 months.

During this time, our team will focus on completing the two remaining levels, expanding the narrative, developing the final gameplay sequences, and refining the experience based on community feedback.

Our development timeline may change depending on the feedback we receive and the adjustments needed to deliver the complete game.”

How is the full version planned to differ from the Early Access version?

“The main difference between Early Access and the planned full release is the amount of playable content and the completion of the game's narrative.

The Early Access version includes three playable levels, offering approximately two hours of psychological horror, exploration, investigation, and puzzle-solving.

The full version is planned to include five levels, expanding the experience to approximately six hours of gameplay and bringing the story to its conclusion.

The two additional levels will introduce new environments, narrative developments, puzzles, and gameplay challenges. The final level will also feature a greater focus on our Telekinesis mechanic, which is still undergoing development and refinement.

While our core gameplay systems are already implemented, we want community feedback to help shape how these mechanics are used throughout the remaining content.

We also plan to refine existing levels based on player experiences, particularly regarding puzzle design, exploration, horror pacing, and difficulty.

Our goal is to expand the current experience into a complete and cohesive psychological horror journey while incorporating meaningful feedback from our players.”

What is the current state of the Early Access version?

“Psychotic Descent is currently in a playable beta stage, with three completed levels offering approximately two hours of single-player, narrative-driven psychological horror gameplay.

The Early Access version provides a substantial experience that introduces players to the game's world, narrative, atmosphere, and core gameplay systems.

Players can explore corrupted memories, investigate environments, discover hidden clues, solve environmental puzzles, and progress through story-driven horror sequences.

Our core gameplay systems are implemented, including memory scanning, environmental reconstruction, and object manipulation. However, the main gameplay sequences involving Telekinesis are planned for the final level and still require further development and testing.

The three currently available levels represent the intended direction of Psychotic Descent, but the full narrative is not yet complete. Two additional levels remain in development.

We will continue improving the available content and incorporating community feedback as we work toward the full five-level experience.”

Will the game be priced differently during and after Early Access?

“We might increase the price by around 30%, but offer regular discounts so that it stays at or below the Early Access price.”

How are you planning on involving the Community in your development process?

“Community involvement is an important part of our plans for completing Psychotic Descent.

We will collect feedback through Steam Discussions, our Discord community, and direct communication with players.

We are particularly interested in understanding how players experience the first three levels, including puzzle difficulty, exploration, narrative pacing, horror tension, and the use of our gameplay mechanics.

This feedback will help us make decisions about the remaining two levels. For example, we want to identify which puzzle designs work best, which gameplay interactions need improvement, and how we can create more engaging challenges using our existing mechanics.

We also plan to gather feedback on the Telekinesis ability as its gameplay is developed and made available for testing, helping us refine its use in the final level.

We will review community suggestions, identify recurring concerns, and use that information to guide development priorities and improvements.

Throughout Early Access, we intend to share development updates and communicate how player feedback is influencing the game.

Our goal is to build a close relationship with our players and give them a meaningful opportunity to contribute to the final experience.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

A narrative psychological first-person horror experience where you are trapped in the mind of a killer.

Step into the mind of a tormented soul as you navigate through fractured, corrupted memories, bend reality, reshape the mind, and piece together the truth to uncover a haunting mystery.

Beyond its heart-pounding horror, you’ll face mind-bending puzzles as you reconstruct crime scenes using the twisted memories of killers.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i7-6700K or AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 Ti or AMD Radeon RX 5700
    • DirectX: Version 11
    • Storage: 26 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11
    • Processor: Intel Core i7-8700K or AMD Ryzen 5 3600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6800 XT
    • DirectX: Version 11
    • Storage: 26 GB available space