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Downloadable Content

This content requires the base game The HELL Prologue : City Builder of the Dead on Steam in order to play.

This game is not yet available on Steam

Planned Release Date: Jan 27, 2026

This game plans to unlock in approximately 3 months

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About This Content

As Hell’s Governor, your task isn’t just building a city—it’s transforming chaos into order in a realm ruled by sin. Here, every decision and every soul counts.

In this city builder, you’ll craft an infernal hell city from the remnants of despair, balancing limited resources while harnessing the power of lost souls. Navigate the dark challenges inspired by the seven deadly sins and confront colossal titans that guard the underworld’s secrets. Each mission dives deep into lore and tests your strategic skills, as every failure paves the way for your resurgence.

Every cycle through the underworld teaches you something new: past mistakes become future strengths, and each new attempt brings you closer to building a legacy that defies eternal damnation. Focusing on immersive storytelling and dynamic gameplay, The HELL challenges you to reshape a realm where every structure tells a story of sin, suffering, and ultimate redemption.

Episode 3: Witching Hour

Location: Central Mexico

Theme: Greed

Titan: Xolotl, The Sick God

The Cocoliztli epidemic tore through Central Mexico, a plague so relentless that the Aztec world crumbled beneath it. Fever, bleeding, and death hollowed entire villages, sending a tide of lost souls crashing into your Hell. As Governor, you must command these frail and fevered masses, bending their suffering into the foundations of your city.

But beware, Xolotl, the Sick God, emerges from the rot. He is no mere Titan of disease, but the embodiment of hunger and tribute. His demands for gold are insatiable, and his pestilence seeps into every corner of your dominion. Fail to appease him, and your city will decay, collapsing into ruin long before it can rise.

Here, you are not only a builder, you are a healer and a commander of the dying. To expand your city, you must fight against contagion itself. Souls fall sick faster than they can work. Food rots before it can be eaten. The very air of the Witching Hour gnaws at your people, threatening to wipe them out before your city ever takes shape.

Xolotl is patient. He does not rush to destroy; he simply waits for you to drown in your own infection. Yet when provoked, his wrath is unspeakable, storms of blood rain from the sky, and plagues of insects choke the streets. Walls crumble not by fire, but by fever, until nothing is left but silence and the stink of decay.

In Witching Hour, the greatest enemy is not an army, it is the sickness inside every soul you command. To endure, you must master both war and medicine, fighting not only the titan outside your gates but the plague already blooming in your people’s flesh.

Welcome to Episode 3: Witching Hour.

So many souls, the imminent threat of a Titan and a taboo.

The HELL welcomes your miserable soul. Amen.

" You Only Live Twice " - Hell Governor #13580

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use AI to generate Voice Over.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10 or newer
    • Processor: 2-core 1.7 GHz or better
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 2060, Radeon RX 5600 XT or similar
    • DirectX: Version 12
    • Storage: 15 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10 or newer
    • Processor: 4-core 2.9 GHz or better
    • Memory: 32 GB RAM
    • Graphics: GeForce GTX 3090,Radeon RX 6900 or similar
    • DirectX: Version 12
    • Storage: 30 GB available space
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