Your mech is all that stands between you and what writhes below. FEED MY MECH is a short horror experience—venture into a dead underground colony and recover lost tech. But something is spreading through the machines… and it’s looking for a way inside your mech.
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Informazioni su questa demo

DEMO DESCRIPTION

This is the demo of FEED MY MECH, what is here is a polished core gameplay loop that represents (to a point) the final product. This is just a taste content wise, with only the first area being available to play. Playtime will vary greatly for the first area as is , it is intended to be a trail and error ground to get accustomed to the basic mechanics of the game. I hope you enjoy playing this demo as I have put a lot of effort into it!

Here is the description for the FULL GAME:

Your mech is all that stands between you and what writhes below. FEED MY MECH is a short horror experience—venture into a dead underground colony and recover lost tech. But something is spreading through the machines… and it’s looking for a way inside your mech.

GAME FEATURES

  • An Immersive Kind of Horror: You are trapped inside of a mechanical chassis, you can't move, you can't hide, you can't run.

  • Limited Vision: There are no windows to look beyond the cold metal walls of your mech. Make use of distorted, unreliable screens and maps to navigate the decaying environment.

  • Exploration: Explore the remains on what could have been a prospering community and discover secrets that may hint to what went wrong.

  • A Short Horror Experience: Can be completed in only an hour and a half on the main path, but explore more if you wish, there are many secrets to find beyond that...

PLOT

The main portion of the gameplay is set within a mech provided by your employer, Solance Systems. They have tasked you with retrieving "Signals" from various remains of previous mech pilots in the area, any further information about your task is strictly confidential. Something goes wrong while you're down there, you are trapped in an old residential colony below your target location. While not intended, Solance tasks you with collecting the "Signals" on this lower, more hostile floor. They aren't carving an escape path for you until you do.

Get the signals, get out, and maybe discover what actually happened to this residential colony on the way...

Requisiti di sistema

    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Windows 10 or above
    • Processore: Anything made in the last decade.
    • Memoria: 500 MB di RAM
    • Scheda video: Anything that supports DX10 or above.
    • DirectX: Versione 10
    • Memoria: 1500 MB di spazio disponibile
    • Scheda audio: Any
    • Note aggiuntive: Should be good to run on any modern pc.
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit

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